NBA Live 96
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|NBA Live '96|
|Developer(s)||PC: EA Sports
PlayStation: EA Canada
SNES/Sega Genesis: Hitmen Productions
Game Boy: Tiertex Design Studios
|Publisher(s)||Electronic Arts, THQ|
|Mode(s)||Single-player, Multiplayer (Head to Head or Cooperative)|
NBA Live 96 is the second installment of the NBA Live video games series. The PC and PlayStation covers features Shaquille O'Neal of the Orlando Magic, while the Super Nintendo Entertainment System and Sega Genesis box covers show a photo of the tip-off to Game 1 of the 1995 NBA Finals. The game was published by EA Sports and released on November 30, 1995. The PlayStation and PC versions were the first games in the series to feature a 3D rendered court, allowing for multiple camera angles using EA's "Virtual Stadium" technology (also used by FIFA Soccer 96 and NHL 96). The on-court player graphics remained 2D sprites. It was also the first NBA Live game released for Sony PlayStation.
Official Features List
Real NBA Strategy
- New on-the-fly playcalling.
- New animated play diagrams.
- New Coaching Mode.
Real NBA Action
- 3D rendered courts.
- Animations - check out the new one-on-one moves.
- Dunks include tip slams and power dunks.
- Alley-oops, blocked dunks and mid-air passes.
- Multiple camera angles.
- Full motion video.
- High resolution player portraits.
- Create, Draft, Edit & Trade players.
- Team, player and user stats are saved all season long.
- Save and Prints stats.
- '95-'96 schedule. Full season, exhibition or go direct to playoffs anytime.
- All 29 '95-'96 NBA teams, 2 All-Star and 4 Customs teams.
- Live 96 introduced the Free Agent pool and Create-a-Player to the series.
- The first NBA Live to utilize Virtual Stadium Technology and multiple camera angles.
- Michael Jordan and Charles Barkley were not included due to licensing issues. They did however exist as hidden players in the console version of the game. Players could unlock them by entering their surnames (along with the surnames of various legends and rookies from the draft class of 1995) in Create-a-Player.
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