Namco Galaxian

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This article is a generic description about Namco's 8-bit "Galaxian" hardware. For the specific arcade game, see Galaxian.

The Namco Galaxian was an 8-bit arcade game system board, which was first used by Namco for Galaxian in 1979; it was the first board from the company to use the Zilog Z80 microprocessor (as opposed to the older Intel 8080). It used specialized graphics hardware supporting RGB color, multi-colored sprites and tilemap backgrounds.[1] Its introduction of colorful tilemap graphics distinguished it from the Taito 8080 monochrome framebuffer system of Space Invaders.[2] Namco Galaxian also introduced a sprite line buffer system, which was adopted by later systems such as the Namco Pac-Man, Midway's Tron hardware[3] and Sega Z80.

Namco Galaxian specifications[edit]

Expansions[edit]

King & Balloon[edit]

King & Balloon(1980) adds the following audio upgrades:

  • Sound CPU: Zilog Z80 @ 2.5 MHz[6] (8-bit & 16-bit instructions @ 364,000 instructions per second)[5]
  • Second sound chip: Namco custom DAC[7]
  • Audio capabilities: Speech synthesis[7]

List of Namco Galaxian arcade games[edit]

Namco[edit]

  • Galaxian (1979) - Namco's first big hit
  • King & Balloon (1980) - one of the first games to feature synthesized voices

References[edit]

External links[edit]