January 26, 1964 |
Naoto Ōshima (大島 直人 Ōshima Naoto?) (born January 26, 1964) is a Japanese national and former Sega employee who designed the characters of Sonic the Hedgehog and Dr. Eggman. Ōshima gained renown at Sega's Sonic Team for creating characters and playing integral roles in the development of games like Phantasy Star, Sonic CD, Nights into Dreams..., Burning Rangers, and Sonic Adventure.
Although Yuji Naka created the original tech demo around which Sonic's gameplay was based, the character in his prototype was a ball that lacked any specific features. Sonic Team considered numerous potential animal mascots before deciding on Oshima's design, with an armadillo or a hedgehog being the top choices because their spikes worked well with the concept of rolling into enemies. Oshima's design for Sonic was altered by Sega of America to appeal to Western audiences.
After leaving Sonic Team, Oshima formed an independent game company called Artoon. Since then he has stepped down from the position of president in the company and was replaced by Yutaka Sugano. There he went on to work on such games as Pinobee and Blinx: The Time Sweeper, and in 2004, the sequel to Blinx, Blinx 2: Masters of Time & Space. In 2010, Artoon was absorbed into AQ Interactive.
He is occasionally credited under the nickname "Big Island", which is a literal translation of his family name.
In 2010, he and other key members of Artoon left to form Arzest.
- Phantasy Star (1987) — Designer
- Wizardry: Proving Grounds of the Mad Overlord (1987) — Graphic Programmer
- Space Harrier 3-D (1988) — Art Designer
- Kujaku-O (1988) — Designer
- Wizardry III: Legacy of Llylgamyn (1989) — Graphic Designer
- Phantasy Star II (1989) — Designer
- Tommy Lasorda Baseball (1989) — Fielder Designer
- Last Battle (1989) — Art Director
- Sonic the Hedgehog (1991) — Character Design
- Fatal Labyrinth (1991) — Designer
- Sonic Eraser (1991) — Special Thanks
- Wizardry V: Heart of the Maelstrom (1992) — Graphic Designer
- Sonic CD (1993) — Director
- SegaSonic the Hedgehog (1993) — Special Thanks
- Knuckles' Chaotix (1995) — Original Character Concept
- Sonic 3D Blast (1996) — Advisor
- Nights into Dreams (1996) — Director, Nights Designer
- Christmas Nights (1996) — Director, Visual Designer
- Sonic R (1997) — Graphic Advisor
- Sonic Jam (1997) — Supervisor
- Burning Rangers (1998) — Director, Character Designer, Graphic Artist
- Sonic Adventure (1998) — Story Event Motion Designer, Story Event Coordinator, CG Movie Producer, Opening Movie Editor
- Silent Hill (1999) — Graphic System Programmer
- Pinobee: Wings of Adventure (2001) — Director
- The King of Fighters EX: Neo Blood (2002) — Art Director
- Ghost Vibration (2002) — Game Designer
- Blinx: The Time Sweeper (2002) — Director
- Silent Hill 3 (2003) — Effect Programmer
- Blinx 2: Masters of Time and Space (2004) — Director
- Yoshi's Universal Gravitation (2004) — Producer
- Yoshi's Island DS (2006) — Producer
- Blue Dragon (2006) — Executive Producer
- Vampire Rain (2007) — Producer
- Lost Odyssey (2007) — Special Thanks
- Away Shuffle Dungeon (2008) — Character Designer
- FlingSmash (2010) — Senior Producer
- Sonic Generations (2011) - Special Thanks
- Sheffield, Brandon (2009-12-04). "Out of the Blue: Naoto Ohshima Speaks". Gamasutra. Retrieved 2014-07-21.
- "The Essential 50 Part 28 - Sonic the Hedgehog". 1UP.com. Retrieved 2014-07-21.
- "Sonic's Architect: GI Interviews Hirokazu Yasuhara". Game Informer 13 (124): 114–116. August 2003.
- Harris, Blake J. (2014). Console Wars: Sega, Nintendo, and the Battle That Defined a Generation. New York, New York: HarperCollins. pp. 72–79. ISBN 978-0-06-227669-8.