Natsume Championship Wrestling

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Natsume Championship Wrestling
Natsume Championship Wrestling
Cover art
Developer(s) Natsume[1]
Publisher(s) Natsume[1]
Composer(s) Iku Mizutani[2]
Kinuyo Yamashita[2]
Hiroyuki Iwatsuki[2]
Platform(s) Super NES
Virtual Console
Release date(s) Super NES Virtual Console
  • NA March 21, 2011 (Wii)
  • EU February 18, 2011 (Wii)
  • NA December 18, 2014 (Wii U)
  • EU November 20, 2014 (Wii U)
Genre(s) Action[1]
Fighting[1]
Wrestling[1]
Mode(s) Single-player
Multiplayer (up to four players)

Natsume Championship Wrestling is a 1994 Super Nintendo Entertainment System video game that was released in North America.

This game is widely based on a conversion of Zen-Nippon Pro Wrestling Dash: Sekai Saikyō Tag (全日本プロレス’ 世界最強タッグ ダッシュ?, lit. "World's Strongest Tag Team Wrestling Dash 'Japan "),[3][4][5] a Japanese video game for the Super Famicom. Players must become either the Triple Crown Champion or the Triple Crown Tag Team Champions and achieve the limits of professional wrestling.

Summary[edit]

This game is an unlicensed wrestling game, lacking a license from a professional wrestling promotion like World Championship Wrestling or the World Wrestling Federation.[6] It is considered to be only game for the North American market that replicates the "feel" of a Japanese Super Famicom wrestling game.[citation needed]

The player has a choice between an exhibition, a round-robin tournament, and a championship tournament.[6] Players must choose between 12 wrestlers who have ten minutes to knock each other out.[6] Each wrestlers has a very extensive set of moves depending on their situation in the ring.[6] Every victory screen with have both wrestlers' taunts, the time of the match, and the condition that caused the victory. The championship tournament has three difficulty levels: easy, medium, and hard. Criticism for this game was mixed from very positive to very negative.[6]

There are more than fifty moves to master and an intelligent AI offers up plenty of might for the player.[7] Six levels of energy bars (in order from best to worst: blue, green, yellow, orange, red, black) and the ability to heal help to separate this game from the other wrestling games of that era.[8] However, recovery time is increased when the player is severely hurt.[8]

References[edit]

  1. ^ a b c d e f "Release information". GameFAQs. Retrieved 2011-05-23. 
  2. ^ a b c "Soundtrack Information". SNESmusic.org. 
  3. ^ Japanese-English title translation and Description at Superfamicom.org
  4. ^ Japanese title at super-famicom.jp (Japanese)
  5. ^ Zen-Nippon Pro Wrestling Dash: Sekai Saikyō Tag at GameFAQs
  6. ^ a b c d e "Basic overview". MobyGames. Retrieved 2011-05-23. 
  7. ^ "Advanced overview". Neoseeker. Retrieved 2011-05-31. 
  8. ^ a b "Health bar information". RVG Fanatic. Retrieved 2011-05-31.