Neon Genesis Evangelion

From Wikipedia, the free encyclopedia
  (Redirected from Neon Genesis Evangelion (TV))
Jump to: navigation, search
This article is about the television series. For other media, see Neon Genesis Evangelion (franchise).
Neon Genesis Evangelion
Evangelion retouched.png
The Neon Genesis Evangelion logo
新世紀エヴァンゲリオン
(Shin Seiki Evangerion)
Genre Mecha, Post-apocalyptic
Anime television series
Directed by Hideaki Anno
Produced by Noriko Kobayashi
Yutaka Sugiyama
Written by Hideaki Anno
Music by Shiro Sagisu
Studio Gainax & Tatsunoko
Licensed by
AEsir Holdings (Expired)
Network TV Tokyo, Animax
English network
Original run October 4, 1995March 27, 1996
Episodes 26 (List of episodes)
Movies
Portal icon Anime and Manga portal

Neon Genesis Evangelion (新世紀エヴァンゲリオン Shin Seiki Evangerion?, literally "Gospel of a New Century"), commonly referred to as NGE, Evangelion or Eva, is a Japanese animated television series created by Gainax and Tatsunoko Productions and directed by Hideaki Anno. It was broadcast on TV Tokyo from October 1995 to March 1996. The original Japanese cast of the show includes the voice actors and singers Megumi Ogata as Shinji Ikari, Megumi Hayashibara as Rei Ayanami, and Yūko Miyamura as Asuka Soryu. The music was composed by Shirō Sagisu and would top the Oricon charts upon release; the theme song continues to receive recognition for its lasting impact in the decades after its release. The Evangelion franchise also includes a movie tetralogy called Rebuild of Evangelion, as well as several other spin-off anime, manga and video game series.

Evangelion is an apocalyptic anime in the mecha genre. The series is set in a futuristic Tokyo, fifteen years after a worldwide cataclysm. The main story centers around Shinji, a teenage boy who is recruited by the shadowy organization NERV to pilot a giant bio-machine called an Evangelion in combat against monstrous beings known as Angels. The series explores the experiences and emotions of other Evangelion pilots and members of NERV as they attempt to prevent another catastrophe. Evangelion prominently features religious symbolism and themes throughout the series, including Kabbalah, Christianity, Judaism, and Shinto imagery.

Evangelion is one of the most successful and critically acclaimed anime television series of the 1990s. Considered both a critique and deconstruction of the mecha genre, the series has become a cultural icon and has resulted in the artistic and technical revival of the anime industry. The show's characters, music and individual scenes have been recognized by the Japanese public, and homage to its controversial ending resulted in the creation of two movies; each provided an alternate ending for the abstract and psychological analysis of the characters for episodes 25 and 26. The subsequent film, manga, home video and other products in its franchise have achieved record sales in Japan and strong sales in overseas markets, with revenues grossing over 150 billion yen by 2013.

Plot[edit]

In 2015, fifteen years after a global cataclysm known as Second Impact, fourteen-year-old Shinji Ikari arrives in the futuristic city of Tokyo-3 in response to the summons of his estranged father Gendo Ikari, the director of the special paramilitary force NERV. Upon reaching the city, Shinji witnesses the NERV forces battling an Angel, one of a race of large monstrous beings whose awakening was foretold by the Dead Sea Scrolls. NERV's giant Evangelion bio-machines, controlled from within by pilots whose nervous systems must be synched to the Evangelions, are the only weapons capable of keeping the Angels from annihilating humanity. NERV officer Misato Katsuragi escorts Shinji into the NERV complex beneath the city, where his father pressures him into deploying the Evangelion Unit-01 against the Angel. Without training Shinji is quickly overwhelmed in the battle, causing the Evangelion to go berserk and savagely kill the Angel on its own. Following a hospitalization, Shinji moves in with Misato to recover and begins settling in to life in Tokyo-3. In his second battle Shinji violently destroys an Angel but is later overcome with emotion and attempts to run away. Misato confronts Shinji, who ultimately decides to remain a pilot. Meanwhile, Evangelion Unit-00 is repaired and Shinji tries to befriend its pilot, a mysterious and emotionally cold teenage girl named Rei Ayanami. A strategy developed by Misato, termed the Yashima Plan, is implemented to successfully defeat another Angel, but Shinji is nearly killed in the battle.

Ritsuko Akagi, NERV's chief scientist, reveals to Shinji that the global cataclysm known as the Second Impact was not caused by a meteor strike as officially reported, but instead resulted when the first Angel to arrive on Earth, code named Adam, exploded in the Antarctic. The pilot of Evangelion Unit-02, teenage girl Asuka Langley Soryu, comes to live with Misato and Shinji and joins her fellow pilots in defeating the Angels as they appear. A boy named Toji Suzuhara is selected to pilot Unit-03 but during his first test synchronization with the Evangelion, Unit-03 morphs into an Angel. When Shinji refuses to destroy the rogue unit, his control over Unit-01 is cut off and supplanted by a separate Dummy Plug system that causes his Evangelion to savagely rip apart Unit-03 and crush the internal cockpit containing Toji. Shinji is traumatized by the attack on his friend and temporarily quits piloting the Evangelion, but is forced to return in order to destroy an Angel that has overcome both Asuka and Rei. Asuka loses her self-confidence following her defeat and spirals into a deep depression. In the next battle, Rei self-destructs Unit-00 and dies to save Shinji's life. Misato and Shinji later visit the hospital where they find Rei alive but claiming to be "the third Rei". Misato forces Ritsuko to reveal the dark secrets of NERV, the Evangelion graveyard and the Dummy Plug system which operates using clones of Rei.

Asuka is reduced to a catatonic state by her depression and Kaworu Nagisa replaces her as pilot of Unit-02. Kaworu, who initially befriends Shinji, is soon revealed to be the final Angel. Kaworu fights Shinji, then realizes that he must die if humanity is to thrive and asks Shinji to kill him. Shinji hesitates, then kills Kaworu. This act triggers the forced evolution of humanity, termed the "Human Instrumentality Project", in which the souls of all mankind are merged into one. In the final scenes of the last episode, Shinji's soul mentally grapples with the reason for his existence and reaches an epiphany, enabling him to destroy the wall of negative attitudes and emotions that tormented him throughout the series. The episode ends with all the characters applauding him, as Shinji smiles and thanks everyone.

Characters[edit]

The cast of Neon Genesis Evangelion as depicted on the Japanese "Genesis" (volume) 14 laserdisc and VHS cover

Anno attempted to create characters for the Neon Genesis Evangelion series that reflected different parts of his own personality.[1] The characters of Evangelion struggle with their interpersonal relationships, their personal problems,[2] and traumatic events in their past.[3][4] The deeply human qualities of the characters have enabled some viewers of the show to identify with the characters on a personal level, while others interpret them as historical, religious, or philosophical symbols.[5]

Shinji Ikari is the main protagonist of the series and the designated pilot of Evangelion Unit-01. After witnessing his mother's death as a child, Shinji was abandoned by his father, Gendo Ikari. Shinji is emotionally fragile and does as instructed out of fear of rejection. Throughout the series he repeats "I mustn't run away!", but habitually withdraws in response to traumatic events. Anno has described Shinji as a boy who "shrinks from human contact" and has "convinced himself that he is a completely unnecessary person".[6]

Asuka Langley Soryu and Rei Ayanami are the two female protagonists and are presented with their own flaws and difficulty relating to other people.[7] Asuka is a child prodigy who pilots Evangelion Unit-02 and possesses a fiery temper and an overabundance of pride and self-confidence. As a little girl Asuka discovered the body of her mother shortly after she had hanged herself, leading the child to repress her emotions and vow never to cry. The withdrawn and mysterious pilot of Evangelion Unit-00, Rei Ayanami, is a clone made from the salvaged remains of Shinji's mother, Yui Ikari, and is plagued by a sense of negative self-worth stemming from the realization that she is an expendable asset.[8]

Misato Katsuragi serves as the caretaker and commanding officer for Shinji and Asuka. Her professional demeanor at NERV contrasts dramatically with her carefree and irresponsible behavior at home. Character designer Yoshiyuki Sadamoto conceived her as an older "girl next door" and promiscuous loser who failed to take life seriously.[9] Misato has an Electra complex and is consumed with conflicting love and hate for her father, which manifests as a driving force in her decision to work at NERV and her attempts to "[seek] her father in Kaji's embrace."[10] Anno described Shinji and Misato as "afraid of being hurt" and "unsuitable—lacking the positive attitude—for what people call heroes of an adventure."[6]

The teenaged Evangelion pilots are ordered into battle by the steely Gendo Ikari, Shinji's father and the commander of NERV. He abandoned Shinji and recalled him only to serve as an Evangelion pilot. Gendo salvaged the remains of his dead wife's soul and body to create Rei, whom he viewed as a mere tool at his disposal to defeat the Angels. He is depicted as relentless in his drive to win, a man who "takes drastic and extreme measures, by fair means or foul, or by hook or by crook, in order to accomplish his own purpose."[11] According to Sadamoto, the characters of Gendo and Fuyutsuki are based on Ed Straker and Alec Freeman of the television series UFO.[12]

Yoshiyuki Sadamoto designed the visual appearance of the characters so that their personalities "could be understood more or less at a glance".[13] The distinctive aesthetic appeal of the female lead characters' designs contributed to high sales of Neon Genesis Evangelion merchandise. The design of Rei in particular enjoyed such strong popularity that the media referred to the character as "Premium Girl" due to the high sales of books with Rei on the cover.[14]

Cast[edit]

Character[15] Japanese English
Shinji Ikari (碇 シンジ Ikari Shinji?) Megumi Ogata Spike Spencer
Kaworu Nagisa (渚 カヲル Nagisa Kaoru?) Akira Ishida Kyle Sturdivant
Rei Ayanami (綾波 レイ Ayanami Rei?) Megumi Hayashibara Amanda Winn-Lee
Asuka Langley Soryu (惣流・アスカ・ラングレー Sōryū Asuka Rangurē?) Yuko Miyamura Tiffany Grant
Toji Suzuhara (鈴原 トウジ Suzuhara Tōji?) Tomokazu Seki Joe Pisano, Michael O'Connor and Brett Weaver
Gendo Ikari (碇 ゲンドウ Ikari Gendō?) Fumihiko Tachiki Tristan MacAvery
Kozo Fuyutsuki (冬月 コウゾウ Fuyutsuki Kōzō?) Motomu Kiyokawa Guil Lunde
Misato Katsuragi (葛城 ミサト Katsuragi Misato?) Kotono Mitsuishi Allison Keith
Ritsuko Akagi (赤木 リツコ Akagi Ritsuko?) Yuriko Yamaguchi Sue Ulu
Ryoji Kaji (加持 リョウジ Kaji Ryōji?) Kōichi Yamadera Aaron Krohn

Production[edit]

Gainax studio in Koganei, Tokyo

Anno fell into a deep depression following completion of work on Nadia: The Secret of Blue Water[16] and the 1992 failure of the Royal Space Force: The Wings of Honnêamise sequel project.[17] According to Yasuhiro Takeda, Anno agreed to a collaboration between King Records and Gainax while drinking with King representative Toshimichi Ōtsuki;[18] King Records guaranteed Anno a time slot for "something, anything".[19] Anno expressed the intention to create a show "with a soul",[20] in contrast to his recent Nadia project which he viewed as "too childish".[20] Anno began development of the new series in 1993 around the notion of not running away, which had been the underlying theme of Aoki Uru, an earlier Anno project that had failed to move into production.[21] Early into the production, Anno stated his intent to have Evangelion increase the number of otaku (anime fans) by attracting interest in the medium.[22] In the early design phase of the Evangelion project several formats were considered, including a film, a television series and an original video animation (OVA) series. The producers finally opted for the television series as it was the most widely accessible media in Japan at that time.[12] The proposed title Alcion was rejected due to its lack of hard consonant sounds.[12]

Evangelion borrowed certain scenarios and the use of introspection as a narrative device from a previous Anno project entitled Gunbuster.[23] He incorporated the narrative structure of Nadia and multiple frames of reference to leave the story open to interpretation.[24] Over the course of the writing process, elements of the Evangelion storyline evolved from the original concept. A female protagonist was initially proposed for the series, but the idea was scrapped.[12] Originally, the first episode presented the battle between an Angel and Rei, while the character of Shinji was only introduced after the Angel had been defeated.[25] Further changes to the plot were made following the Aum Shinrikyo sect's sarin gas attack on the Tokyo subway in March. Azuma Hiroki explained that the original Evangelion story and the sect's philosophy shared a lack of concern for indiscriminate violence. Although Anno took steps to address the consequences of violence in the story, Hiroki criticized Evangelion for subtly denigrating the very type of viewer it sought to attract, observing that both the Aum sect and the otaku culture are the consequence of social rejection and isolation.[26]

The final version of the story reflects inspiration drawn from numerous other anime and fictional works.[27] Chief among these are Space Battleship Yamato,[28] Mobile Suit Gundam,[29][30] Devilman[31][32] and Space Runaway Ideon.[33][34] The series also incorporates tributes to Childhood's End,[35] the novels of Ryū Murakami,[27][36] The Andromeda Strain, The Divine Invasion, the poem Pippa Passes,[37] The Hitcher, and several television series including The Prisoner, Thunderbirds, Ultraman[27][38] and Ultra Seven.[39]

The development of the Neon Genesis Evangelion series ran close to deadlines throughout its production run. The initial cuts of the first two episodes were screened at the second Gainax festival in July 1995, only three months before they were aired on television.[40] By episode 13 the series began to deviate significantly from the original story, and the initial script was abandoned. The number of Angels was reduced to 17 instead of the original 28, and the writers changed the story's ending, which had originally described the failure of the Human Instrumentality Project after an Angel attack from the moon.[25] Starting with episode 16, the show changed drastically, focusing on the characters and discarding the grand narrative concerning salvation for a narrative focusing on the individual characters.[41][42] This change coincided with Anno's development of an interest in psychology after a friend lent him a book on mental illness.[43] This focus culminated in a psychoanalysis of the characters in the two final episodes.[2] The production ran so close to the airing deadline that the completed scenes used in the preview of the twenty-fifth episode had to be redesigned to work with the new ending.[44] These episodes feature heavy use of abstract animation,[45] flashbacks,[46] simple line drawings, photographs[47] and fixed image scenes with voice-over dialogue.[48] Some critics speculated that these unconventional animation choices resulted from budget cuts,[49] but Toshio Okada stated that they were the result of the ending being decided only three months before airing.[50] These two episodes sparked controversy and condemnation among fans and critics of the series, including significant vitriol directed at Anno himself.[51] Hideaki Anno and Studio Gainax released in 1997, two animated feature films: Death & Rebirth and The End of Evangelion.[52]

Themes[edit]

The cross-shaped explosion caused by the destruction of the Third Angel exemplifies the use of Christian imagery in Evangelion.

The Evangelion series is permeated with references to Kabbalah, Christianity, Judaism, Shinto, and Gnosticism, complicating viewers' attempts to form an unambiguous interpretation of the series.[53] Of particular influence are the Midrash, the Zohar and other Kabbalistic texts on the Book of Genesis,[54] which are reworked within the series to create a new Evangelion-specific mythology while still maintaining a connection with the original texts.[55] Assistant director Kazuya Tsurumaki said the religious visual references were intended to make the series more "interesting and exotic",[56] and denied the existence of a "Christian meaning" for the use of Christian visual symbols in the show.[57]

The series contains numerous allusions to the Kojiki and the Nihongi, the sacred texts of Shinto. The Shinto notion of Black and White Moons is referenced in the series, and the mythical lances of the Shinto deities Izanagi and Izanami are used as weapons in battles between Evangelions and Angels.[58] Elements of the Judeo-Christian tradition also feature prominently throughout the series, including references to Adam, Lilith, Eve, the Lance of Longinus,[59] the Dead Sea Scrolls,[60] and the Kabbalistic Tree of Life, among many others.[58] The merging of all human souls into one through the Human Instrumentality Project at the end of the series is similar to the Kabbalistic concept of tikkun olam.[61] The Evangelions have been likened to the figure of the golem in Jewish folklore,[62][39] and their visual design in the series resembles the traditional depictions of oni (Japanese demons or ogres).[63] Buddhist[64] and Zoroastrian terminology are also incorporated at points throughout the story.[65]

Evangelion has been interpreted as a deeply personal expression of Hideaki Anno's own emotional struggles.[39] The series invokes psychological themes in character dialogue and the phrases used on intercut title screens throughout each episode; movements of the original score also derive many of their titles from psychological theory. Examples of both include "Thanatos", "Oral stage", "Separation Anxiety", and "Mother Is the First Other".[48] In particular, the series references elements of the works of Sigmund Freud,[66] Jacques Lacan,[67] Arthur Schopenhauer,[68] Georg Wilhelm Friedrich Hegel, Jean Paul Sartre and others.[69]

Related media[edit]

Music[edit]

Shiro Sagisu composed most of the original music for the series. The soundtracks released to high rankings on the Oricon charts, with Neon Genesis Evangelion III reaching the number one slot for highest sales in 1997;[70] that same year, Sagisu received the Kobe Animation award for "Best Music Score" for his work on Evangelion.[71] Classical music by Ludwig van Beethoven, Johann Sebastian Bach, Johann Pachelbel and George Frideric Handel were also featured throughout the series.[72] Additional classical works and original symphonic compositions were used to score later movies produced within the Neon Genesis Evangelion franchise. In total, the series' discography includes 21 full studio, live, compilation and soundtrack albums and six CD singles.

The series' opening theme was "A Cruel Angel's Thesis", performed by Yoko Takahashi. It ranked on two TV Asahi polls, reaching #55 for best anime theme songs of all time, and #18 for best anime theme songs of the 1990s.[73][74] Fifteen years after its release, the theme won JASRAC's annual award for the royalties it continues to generate from its usage in pachinko, pachislo, karaoke and other venues.[75] The end theme of the series was a version of "Fly Me to the Moon" arranged and sung by Claire Littley.[76]

Films[edit]

In May 1996, Gainax announced an Evangelion film[77] in response to fan dissatisfaction with the series finale.[78] In advance of the promised film, on March 15, 1997 Gainax released Death & Rebirth, consisting of 60 minutes of clips taken from the first 24 episodes of the series and 40 minutes of the upcoming movie, The End of Evangelion.[79]

The End of Evangelion, which premiered on July 19, 1997, provided a complete retelling of the final two episodes of the television series. Rather than depicting series' climax within the characters' minds, the film provides a more conventional, action-based resolution to the series' plot lines. The film won numerous awards[80][81] and grossed 1.45 billion yen within six months of its release.[82] EX.org ranked the film in 1999 as the fifth best 'All-Time Show', with the television series at #2.[83] and in 2009 CUT Magazine ranked it the third greatest anime film of all time.[84]

On September 9, 2006, Gainax confirmed a new animated film series called Rebuild of Evangelion. Consisting of four movies, Rebuild of Evangelion presents an alternate retelling of the TV series that includes new characters and a different conclusion to the story.[85] The first film, Evangelion: 1.0 You Are (Not) Alone was released in Japan on September 1, 2007, with Evangelion: 2.0 You Can (Not) Advance and Evangelion: 3.0 You Can (Not) Redo released on June 27, 2009 and November 17, 2012. The final film, tentatively titled Evangelion: Final, is anticipated to be released in 2015.[86]

Manga[edit]

Ten months prior to the television broadcast of Evangelion, Anno worked with author and illustrator Yoshiyuki Sadamoto to publish a manga version of the story designed to generate popular interest in the upcoming anime series. The first installment of the manga was published in the February issue of Shōnen Ace in December 1994 with subsequent installments produced on an irregular basis over an eighteen-year period. The final installment was published in June 2013.[87][88] Several publishers were initially concerned at the selection of Sadamoto to develop the manga adaptation, viewing him as "too passé to be bankable".[89] These concerns proved unfounded upon the strong commercial success of the manga: the first 10 volumes sold over 15 million copies,[90] and the eleventh volume reached number one on the Tohan charts,[91] selling an additional two million copies.[92] The manga series won the 1996 Comicker fan manga poll.[93]

Other media[edit]

Several video games based on the series have been developed, ranging from RPG and adventure games to mahjong and card games. The series has also spawned numerous art books and visual novels, one of which inspired the derivative manga series Angelic Days. The story has been adapted into two other manga series in addition to the original Sadamoto project: Petit Eva: Evangelion@School, a parody series which received its own original net animation serial show, and Campus Apocalypse, a character-focused story that omits the Evangelion robots. Several radio dramas have been released on CD and cassette to make the material more accessible to non-traditional audiences.

Releases[edit]

The original home video releases in Japan included VHS and Laserdisc sets using a release structured around "Genesis 0:(volume number)", with each of the first 12 releases containing two episodes each. "Genesis 0:13" and "Genesis 0:14" contained the original and the Neon Genesis Evangelion: Death & Rebirth versions of episodes 25 and 26.[94] The fifteenth and final release for Laserdisc, entitled "Genesis 0:X", contained episodes 21 to 24 and was a special mail-in offer for fans who purchased all 14 discs.[95] The Japanese DVD release was spread across seven volumes; all contained four episodes except the seventh volume, which included both the original and alternate versions of episodes 25 and 26. The Second Impact Box released in 2001 contained the 26 uncut and remastered original episodes and both movies.[96][97] In 2003, the Japanese-only, nine volume "Renewal of Evangelion" DVDs were released,[98] with improved acoustic effects, remixed dialogue and remastered soundtrack for 5.1 stereo sound.[99] The first eight volumes covered the original 26 episodes, including two versions of episodes 21 to 24: the uncut version and a reconstruction of the edited version). The ninth volume, containing two discs, was named Evangelion: The Movie and contained Death(true)² and End of Evangelion.[100] The Renewal Project release formed the basis for the western "Platinum Edition".[99]

The series is distributed in North America and Europe by ADV Films and licensed by Manga Entertainment.[101] The 13 English VHS tapes, released from August 20, 1997 to July 7, 1998, contained two episodes each and were released using the same "Genesis 0:(volume number)" titling convention as the first Japanese home video release. Two laserdisc collections were released as Collection 1 Deluxe Edition[102] and Collection 2 Deluxe Edition,[103] containing episodes one to four and five to eight, respectively. The first DVD release by ADV Films was the eight disk Perfect Collection in 2002, containing the original 26 installments.[99] In 2004, ADV released two DVD compilations titled Neon Genesis Evangelion: Resurrection and Neon Genesis: Reborn, encompassing the directors' cuts of Episodes 21 through 23 and Episodes 24 through 26, respectively.[99] In the same year, the Platinum Edition release was announced by ADV in 2004,[104] consisting of seven DVDs[105] released between July 27, 2004 and April 19, 2005.[106] The Platinum Edition contained the original 26 episodes and the four "Director's cut" versions[107] of episodes 21 to 24. A six-disc version of the Platinum Edition, the Platinum Complete Edition, was released on November 22, 2005, and omitted several extras included in other versions, including commentary and trailers.[108]

Reception[edit]

Even fans of the sci-fi genre who avoid anime altogether have likely heard of Cowboy Bebop and Ghost in the Shell, which were each landmarks of both style and substance. But arguably the greatest and certainly most thematically dense of the three 90's sci-fi anime masterpieces is Neon Genesis Evangelion. It has one of the most enduring worldwide cult franchises and passionate fanbases in all of geekdom ... the most celebrated cast in anime ... [and] poster boy/protagonist Shinji is one of the most nuanced, popular, and relatable characters in anime history.

— Nick Verboon, Unreality Mag (13 June 2013)[109]

The Neon Genesis Evangelion television series has received great popularity[110] both domestically and internationally.[111][112] Evangelion has developed into a social phenomenon beyond its primary otaku fan base, generating national discussion in Japan. The series has also been the subject of numerous media reports, debates and research studies.[113]

Following the conclusion of the series' original television broadcast, the public and critical reception to Neon Genesis Evangelion was polarized,[114] particularly with regard to the final two episodes. The experimental style of the finale confused[115] or alienated many fans[45][49] and spawned debate and controversy;[110][116] Hideaki Anno received anonymous online death threats.[46][117] The criticism was largely directed toward the lack of storyline resolution in the final two episodes.[110] Opinion on the finale was mixed,[110] with the audience broadly divided between those who considered the episodes "deep", and those who felt their meaning was "more apparent than real".[118] The show's American voice actors admitted that they also had trouble understanding the series' conclusion.[115] The Mainichi Times wrote that after episode 25, "nearly all viewers felt betrayed ... When commentator Eiji Ōtsuka sent a letter to the Yomiuri Shimbun, complaining about the end of the Evangelion series, the debate went nationwide."[22] Despite the criticism, Anno stood by his artistic choices for the series' conclusion.[110] The controversy surrounding Evangelion has not negatively influenced the popularity of the series, which retains strong popularity within and outside the otaku subculture.[110][119]

Neon Genesis Evangelion has scored highly in numerous popularity polls. In 1995, the series won first place in the "Best Loved Series" category of the Anime Grand Prix, a reader-polled award series published in Animage magazine.[120] The show was again awarded this prize in 1996 by a large margin.[121] The End of Evangelion won first place in 1997,[122] making Neon Genesis Evangelion the first anime franchise to win three consecutive first place awards.[123] The website IGN ranks Evangelion as the 10th most recommended animated series.[124] The series placed third in Animage's "anime that should be remembered in the 21st Century".[125] In 1998, EX.org's readers voted Neon Genesis Evangelion the #1 US anime release[123] and in 1999, the #2 show of all time.[126] In 2007, a large-scale poll by TV Asahi found Evangelion was the second most appreciated anime in Japan.[127] The series was ranked as the most popular of all time in a 2006 survey of 80,000 attendees at the Japan Media Arts Festival.[128] Evangelion won the Animation Kobe award in 1996,[129] and 1997.[130] The series was awarded the Nihon SF Taisho Award and the Excellence Award Japan Media Arts Festival in 1997.[131][132][133] The film ranked #6 on Wizard's Anime Magazine on their "Top 50 Anime released in North America".[134]

In the August 1996 issue of Animage, Evangelion characters placed high in the rankings of best characters with Rei ranked first, Asuka third, Kaworu fourth and Shinji sixth. Rei Ayanami won in the Female Character category in 1995 and 1996 and Shinji Ikari won the Male Character category in 1996 and 1997.[135] In 2010, Newtype magazine recognized Rei Ayanami as the most popular character of the 1990s in the female category, and Shinji Ikari in the male category.[136] TV Asahi recognized the "suicide of Ayanami Rei" as the ninth most touching anime scene ever.[137] "A Cruel Angel's Thesis" won the Animage award in the Best Song category in 1995,[135] and TV Asahi recognized it as the 18th best anime song since 1990.[138]

The series has captured the attention of cultural theorists inside and outside of Japan,[41] and many critics have analyzed or commented on it, including Susan J. Napier, William Rout, Mick Broderick, Mari Kotani,[139] and the sociologists Shinji Miyadai,[140] Hiroki Azuma,[42] Yuriko Furuhata, and Marc Steinberg.[141] The series has been described as both a critique and deconstruction of the mecha genre.[142][143] Mike Hale of The New York Times described it as "a superior anime, a giant-robot tale of unusual depth, feeling and detail".[144] Theron Martin (Anime News Network) described the character design as "distinctive, designed to be sexy rather than cutesy", and the mecha designs as "among the most distinctive ever produced for an anime series, with sleek, lithe appearances that look monstrous, fearsome, and nimble rather than boxy and knight-like".[145] Mike Crandol stated "It no longer seems contrite to say that Evangelion is surely one of the all-time great works of animation".[114] Zac Bertschy remarked that "Most of the backlash against Evangelion existed because people don't like to think".[146] Evangelion has been described as possessing complex characters and richness of narrative.[147][148][149]

Influence and legacy[edit]

Evangelion has had a significant impact on Japanese popular culture.[116] The series also had a strong influence on anime, at a time when the anime industry and televised anime series in particular were in a slump period.[110] CNET reviewer Tim Hornyak credits the series with revitalizing and transforming the giant mecha genre.[150] In the 1980s and 1990s, Japanese animation knew a period of crisis and decreased production[151] that coincided with the economic crisis in Japan.[152] This was followed by a crisis of ideas in the years to come.[153] Against this background, Evangelion imposed new standards for the animated serial, ushering in the era of the "new Japanese animation serial",[154] characterized by innovations that allowed a technical and artistic revival of the industry. The production of anime serials began to reflect greater author control, the concentration of resources in fewer but higher quality episodes (typically ranging from 13 to 26), a directorial approach similar to live film, and greater freedom from the constraints of merchandising.[155][156]

Evangelion has influenced numerous subsequent anime series, including Serial Experiments Lain, Eureka Seven, RahXephon, Texhnolyze, Gasaraki, Boogiepop Phantom,[59] Blue Submarine No. 6,[157] Mobile Battleship Nadesico,[158] Rinne no Lagrange,[159] Dual! Parallel Trouble Adventure,[160] Argento Soma,[161] Pilot Candidate,[162] Generator Gawl,[163] Brain Powerd[164] and Dai-Guard.[165][166] FLCL contains allusions to Evangelion,[167] and the series is also mentioned in the third episode of Magical Shopping Arcade Abenobashi.[168] References and homages to the show are also contained in Koi Koi Seven,[169] Hayate the Combat Butler,[170] Baka and Test[171] and Keroro Gunso.[172][173] The show's mixture of religion and mecha also influenced several Japanese video games, including Xenogears[174] and El Shaddai: Ascension of the Metatron.[175] The design and personality traits of the character Rei Ayanami were reused for many anime characters of the late 1990s, such as Ruri Hoshino of Nadesico, Ruriko Tsukushima (The Droplet),[176] Miharu (Gasaraki),[177] Anthy Himemiya (Revolutionary Girl Utena), and Lain Iwakura (Serial Experiments Lain).[178] The character of Asuka was parodied by Excel (Excel Saga),[179] and some of her traits were used to create the character of Mai in Gunparade March.[180] Evangelion's mecha design, characterized by a greater resemblance to the human figure, and the abstract designs of the Angels, also had a significant impact on the designs of future anime productions.[181]

According to Keisuke Iwata, the global spread of Japanese animation dramatically expanded due to the popularity of Evangelion.[182] After the success of the show, otaku culture gained wide attention.[183] In Japan, Evangelion prompted a review of the cultural value of anime,[184] and with its success, anime reached a new point of maturity.[185] With the interest in the series, otaku culture became a mass social phenomenon.[186][187] The show's regular reruns increased the number of otaku,[188] which Lynden links to a boom in interest in literature on the Dead Sea Scrolls, Kabbalah and Christianity.[189] Anime director Makoto Shinkai declared that the genre of anime owes a cinematographic debt to Evangelion.[190] In the aftermath of Evangelion, Anno reused many of its stylistic conceits in the live-action Love & Pop and the anime romance Kare Kano.[191] The UK band Fightstar's debut album, Grand Unification, was heavily influenced by Neon Genesis Evangelion.[191] The Japanese band Rey derived its name from that of the character Rei Ayanami.[192]

Merchandising[edit]

In Japan, Evangelion is an enormous content and merchandise industry with hundreds of millions of dollars in revenue. Images of its biomechanical Eva robots are on everything from coffee mugs to smartphones and even airplane wraps.

— Tim Hornyak, CNET (16 July 2013)[150]

The popularity of Neon Genesis Evangelion extends to its merchandising which exceeded $400 million within two years of its release.[63] The series has established itself greatly on the Japanese market, developing a varied range of products for adult consumers, such as cell phones (including a special NERV and MAGI-themed Sharp SH-06D smartphone released in 2012),[193] laptop computers,[194] many soundtracks, DVDs,[195] action figures, and telephone cards.[196] The stylized mecha design that would later earn praise for Evangelion was initially criticized by certain toy companies as being too difficult to manufacture,[197] with some expressing concern that models of the Evangelions "would never sell."[198] Eventually, Sega agreed to license all toy and video game sales.[89] At the time of the release of the Japanese film Death & Rebirth and The End of Evangelion, estimated sales of Evangelion merchandise topped $300 million,[196] of which 70% derived from sales of video and laser discs, soundtrack CDs, single CDs, computer software and the three-volume manga.[196] Multiple merchandising products were released during the Renewal Project, such as CDs, video games, cel-art illustrations and collectible models.[99]

The commercial exploitation of the series for the home video market achieved record sales and remained strong over a decade later.[199] The fame of the show has grown through home video sales, which exceeded two or three times the sales of other contemporary anime series and films.[200] The series contributed significantly to the spread of the DVD format in Japan and generated a considerable impact on the Japanese economy, calculated in billions of yen.[200] A 2007 estimate placed the total value of the franchise at over 150 billion yen.[201][202]

Notes[edit]

  1. ^ Kosukegawa, Yoichi (May 8, 1997). "Cartoon 'Eva' captures sense of void among Japanese youth". Japan Economic Newswire. "In the September 1996 issue of the Quick Japan information magazine, Hideaki Anno, the director of Evangelion, described Eva as a 'personal film,' each character reflecting part of his own personality." 
  2. ^ a b Napier 2002, p. 425.
  3. ^ Miller 2012, p. 85.
  4. ^ Ishikawa 2007, p. 76.
  5. ^ Evangelion: Death & Rebirth; End of Evangelion (DVD commentary track). Manga Entertainment. 
  6. ^ a b Sadamoto, Yoshiyuki (December 1998) [1995]. "What were we trying to make here?". Neon Genesis Evangelion, Vol. 1. Essay by Hideaki Anno; translated by Mari Morimoto, English adaptation by Fred Burke. San Francisco: VIZ Media LLC. pp. 170–171. ISBN 1-56931-294-X. 
  7. ^ Napier 2002, pp. 425–426.
  8. ^ Lee, Roderick. "Meet the voice of AD Vision: Amanda Winn". Volume 2, Issue 5. EX Magazine. Archived from the original on March 29, 2005. Retrieved October 15, 2013. 
  9. ^ "EVA If it weren't for Sadamoto -- Redux". Translation of interview with Yoshiyuki Sadamoto about designing the series. Retrieved August 1, 2011. 
  10. ^ Neon Genesis Evangelion Episode 26
  11. ^ Graham, Miyako (November 1996). "Anime Expo '96 interview". Protoculture Addicts (43): 40–41. 
  12. ^ a b c d "Interview with Sadamoto Yoshiyuki". Der Mond: The Art of Yoshiyuki Sadamoto - Deluxe Edition. Kadokawa Shoten. 1999. ISBN 4-04-853031-3. 
  13. ^ Lamarre 2009, p. 204.
  14. ^ Fujie & Foster 2004, p. 39.
  15. ^ Gainax. "Evangelion - Characters". Archived from the original on June 30, 2004. Retrieved September 12, 2013. 
  16. ^ Lamarre 2009, p. 180.
  17. ^ Takeda 2002, 2005, pp. 155-158.
  18. ^ Takeda 2002, 2005, p. 164.
  19. ^ "庵野秀明:公式". Archived from the original on May 7, 2012. Retrieved September 7, 2013. 
  20. ^ a b "Kazuhiko Shimamoto (Gyakyoo Nine) and Hideaki Anno (Nadia)". Animage (Tokuma Shoten). September 1991. 
  21. ^ Takeda 2002, 2005, pp. 15, 165-166.
  22. ^ a b Kei Watanabe; Daichi Nakagawa; Tsunehiro Uno (May 18, 2006). "Evangelion Special: From phenomenon to legacy". Mainichi Times. Retrieved September 8, 2013. [dead link]
  23. ^ Fontana & Tarò 2007, p. 66.
  24. ^ Lamarre 2009, p. 165.
  25. ^ a b Gainax (February 1998). Neon Genesis Evangelion Newtype 100% Collection (in Japanese). Kadokawa Shoten. ISBN 4-04-852700-2. 
  26. ^ Krystian Woznicki (September 1991). "Towards a cartography of Japanese anime - Anno Hideaki's Evangelion Interview with Azuma Hiroki". BLIMP Filmmagazine (Tokuma Shoten). 
  27. ^ a b c Fujie & Foster 2004, p. 9.
  28. ^ Napier 2002, p. 424.
  29. ^ Takashi Murakami (2005). Little Boy: The Arts Of Japan's Exploding Subculture. Yale University Press. pp. 70, 77. ISBN 978-0-300-10285-7. 
  30. ^ Timothy N. Hornyak (2006). 英文版ロボット: Loving the Machine. Kodansha International. pp. 69–72. ISBN 978-4-7700-3012-2. 
  31. ^ Saito & Azuma 2009, p. 94.
  32. ^ Fujie & Foster 2004, p. 76.
  33. ^ Trish Ledoux (1997). Anime Interviews: The First Five Years of Animerica, Anime & Manga Monthly (1992–97). Viz Media. p. 9. ISBN 978-1-56931-220-9. 
  34. ^ Fujie & Foster 2004, p. 75.
  35. ^ Miller 2012, p. 189.
  36. ^ Lamarre 2009, pp. 153-154.
  37. ^ Miller 2012, p. 84.
  38. ^ Jonathan Clements (2010). Schoolgirl Milky Crisis: Adventures in the Anime and Manga Trade. A-Net Digital LLC. p. 124. ISBN 978-0-9845937-4-3. 
  39. ^ a b c Horn, Carl G. "Speaking Once as They Return: Gainax's Neon Genesis Evangelion". Archived from the original on March 29, 2012. Retrieved September 7, 2013. 
  40. ^ Takeda 2002, 2005, pp. 161-162.
  41. ^ a b Thouny, Christophe (2009). Waiting for the Messiah: The Becoming-Myth of "Evangelion" and "Densha otoko". "War/time". Mechademia 4. p. 111. doi:10.1353/mec.0.0066. ISBN 978-0-8166-6749-9. Retrieved September 10, 2013. 
  42. ^ a b Azuma, Hiroki. "Animé or Something Like it: Neon Genesis Evangelion". NTT InterCommunication Center. Retrieved August 13, 2012. 
  43. ^ Lawrence Eng. "In the Eyes of Hideaki Anno, Writer and Director of Evangelion". CJas.org. Retrieved September 7, 2013. 
  44. ^ Shinichiro Inoue (June 1996). "Interview with Hideaki Anno". Newtype (in Japanese) (Kadokawa Shoten): 162–177. 
  45. ^ a b Camp & Davis 2007, p. 19.
  46. ^ a b Haslem, Ndalianis & Mackie 2007, p. 114.
  47. ^ Cavallaro 2007, p. 60.
  48. ^ a b Napier 2002, p. 428.
  49. ^ a b Matthew Vice. "DStv Pick of the week - Neon Genesis Evangelion : Monday, 15:45, Animax". The Times. Archived from the original on May 5, 2010. Retrieved September 8, 2013. 
  50. ^ "Return of the Otaking". J-pop.com. Archived from the original on January 26, 2000. Retrieved September 7, 2013. 
  51. ^ Saito & Azuma 2009, p. 25.
  52. ^ Cavallaro 2007, pp. 54-55.
  53. ^ Ortega 2010, p. 217.
  54. ^ Ortega 2010, p. 220.
  55. ^ Ortega 2010, pp. 217-218.
  56. ^ "Interview mit Tsurumaki Kazuya (Studio GAINAX)". Anime No Tomodachi. Retrieved September 8, 2013. 
  57. ^ Cavallaro 2007, p. 59.
  58. ^ a b Cavallaro 2007, p. 58.
  59. ^ a b Camp & Davis 2007, p. 249.
  60. ^ Fujie & Foster 2004, p. 63.
  61. ^ Haslem, Ndalianis & Mackie 2007, p. 124.
  62. ^ Haslem, Ndalianis & Mackie 2007, p. 123.
  63. ^ a b Wong, Amos (January 1996). "Interview with Hideaki Anno, director of 'Neon Genesis Evangelion'". Aerial Magazine. Archived from the original on June 31, 2007. Retrieved May 4, 2007. 
  64. ^ Napier 2002, p. 427.
  65. ^ Broderick, Mick (2002). "Anime's Apocalypse: Neon Genesis Evangelion as Millennarian Mecha". Gender, History, and Culture in the Asian Context 7. 
  66. ^ Fujie & Foster 2004, pp. 147, 150.
  67. ^ Napier 2002, p. 434.
  68. ^ Rivero, Lisa (January 8, 2012). "Social Media and the Hedgehog's Dilemma". Psychology Today. Retrieved August 15, 2013. 
  69. ^ Tsuribe, Manabu. "Prison of Self-Consciousness: an Essay on Evangelion". Evamonkeys. Archived from the original on December 24, 2002. 
  70. ^ "Oricon Database". Oricon. Retrieved May 6, 2010. [dead link]
  71. ^ "Animation Kobe 1997: An Attendee's Report". Gainax. Archived from the original on July 12, 2000. Retrieved February 14, 2010. 
  72. ^ "Symphony information page". Oricon. Retrieved June 5, 2010. [dead link]
  73. ^ "忘れられないアニメソングベスト100 シネマでぽん!S cinema-game-toy/ウェブリブログ". Retrieved April 26, 2010. 
  74. ^ "決定!これが日本のベスト". Retrieved April 26, 2010. 
  75. ^ "Songs From Evangelion, Other Anime Win JASRAC Awards - News". Anime News Network. February 7, 2012. Retrieved February 11, 2012. 
  76. ^ Neon Genesis Evangelion (booklet). ShiroSagisu. Japan: King Records (Japan). 1995. p. 8. KICA 286. 
  77. ^ "Gainax Official News". Gainax. Archived from the original on October 18, 1996. Retrieved September 8, 2013. 
  78. ^ Cavallaro 2007, pp. 54–55.
  79. ^ Tavassi 2012, p. 275.
  80. ^ Carl Horn, "My Empire of Dirt" (2002), for Viz Communications
  81. ^ Animation Kobe 1997: An Attendee's Report
  82. ^ December 1997 Newtype, p.90[title missing]
  83. ^ Press. EX. Retrieved on December 28, 2010,
  84. ^ "An Eternal Thought in the Mind of Godzilla". Patrick Macias. November 18, 2006. Retrieved September 11, 2009. "The new issue of Japanese film magazine CUT is about to street ... Anyways, here is CUT's list of the 30 Greatest Anime Films of all-time, forever, always, never changing, no arguments. And for the record, I agree with about 5 of them ... 3. End of Evangelion" 
  85. ^ "Rebuild of Evangelion". Gainax. September 10, 2006. Retrieved September 12, 2006. 
  86. ^ "OtonaFami Lists 4th & Final Evangelion Film in 2015". Anime News Network. June 26, 2013. Retrieved November 20, 2013. 
  87. ^ "貞本義行『新世紀エヴァンゲリオン』ついに完結!". Gainax. May 24, 2013. Retrieved February 18, 2014. 
  88. ^ "新世紀エヴァンゲリオン : 貞本版マンガ最終回が再掲載 安野モヨコらの祝福コメントも". Mantan-web.jp. July 4, 2013. Retrieved February 18, 2006. 
  89. ^ a b Takeda 2002, 2005, p. 167.
  90. ^ "9-9-06 (8:55AM EDT)---- Further Evangelion Shin Gekijou Ban Details". Anime News Service. Retrieved December 2, 2012. 
  91. ^ "News: Japanese Comic Ranking, March 29-April 4". Anime News Network. April 7, 2010. 
  92. ^ Takasuka, S. "Grim, complex 'Evangelion' easier to digest in print form", in The Daily Yomiuri (Tokyo) March 7, 2008
  93. ^ "Carl Gustav Horn explains how the Angels are coming to America". Viz Media. Archived from the original on February 13, 2004. Retrieved December 2, 2012. 
  94. ^ "Pustan - Neon Genesis Evangelion COMPLETE Series LD's". Pustan. Retrieved October 22, 2013. 
  95. ^ "Neon Genesis Evangelion LaserDisc Genesis 0:14". Pustan. Retrieved October 22, 2013. 
  96. ^ "Second Impact Box". Gainax. Archived from the original on December 10, 2000. Retrieved September 8, 2013. 
  97. ^ "Evangelion - Second Impact Box". Gainax. Archived from the original on October 17, 2000. Retrieved September 8, 2013. 
  98. ^ "Evangelion". Gainax, Project Eva. Archived from the original on March 16, 2005. Retrieved September 8, 2013. 
  99. ^ a b c d e Cavallaro 2009, p. 60.
  100. ^ "Gainax Network System - Evangelion". Gainax. Archived from the original on August 1, 2003. Retrieved September 8, 2013. 
  101. ^ Cavallaro 2009, pp. 60–61.
  102. ^ "A.D.V. Films News". ADV. Archived from the original on October 25, 1996. Retrieved September 9, 2013. 
  103. ^ "A.D.V. Films News". ADV. Archived from the original on December 10, 1997. Retrieved September 9, 2013. 
  104. ^ "ADV Films Announces Neon Genesis Evangelion - Platinum Edition". Anime News Network. Retrieved September 9, 2013. 
  105. ^ "Neon Genesis Evangelion Platinum". ADV. Archived from the original on June 24, 2007. Retrieved September 9, 2013. 
  106. ^ "Neon Genesis Evangelion Platinum - Volume 7". ADV. Archived from the original on June 24, 2007. Retrieved September 9, 2013. 
  107. ^ "Neon Genesis Evangelion Platinum - Volume 1". ADV. Archived from the original on August 11, 2004. Retrieved September 9, 2013. 
  108. ^ "Neon Genesis Evangelion Platinum - Complete Edition". ADV. Archived from the original on July 14, 2006. Retrieved September 9, 2013. 
  109. ^ Verboon, Nick (June 13, 2013). "90's Flashback: Neon Genesis Evangelion". Unreality Mag. Retrieved November 17, 2013. 
  110. ^ a b c d e f g Lawrence Eng. "A look at "The Four Revolutions of Anime"". CJas.org. Retrieved September 8, 2013. 
  111. ^ "SmaSTATION!!". Tv-asahi.co.jp. Retrieved September 8, 2013. 
  112. ^ "Evangelion: 3.0 You Can (Not) Redo is Coming to Theaters Across the U.S. and Canada in January 2014". Anime News Network. Retrieved September 8, 2013. 
  113. ^ Ishikawa 2007, p. 71.
  114. ^ a b Mike Crandol. "Review - Neon Genesis Evangelion DVD 1: Platinum Edition". Anime News Network. Retrieved September 8, 2013. 
  115. ^ a b "Otakon Highlights - Evangelion Voice Actors - Aug. 7, 1998". Fansview.com. Archived from the original on June 17, 2013. Retrieved September 8, 2013. 
  116. ^ a b T T. Fujitani (2001). Perilous Memories: The Asia-Pacific War(s). Duke University Press. p. 147. ISBN 978-0-8223-8105-1. 
  117. ^ Cavallaro 2009, p. 59.
  118. ^ Charles Solomon. "Anime Series Draws on a World of Alienation". Los Angeles Times. Retrieved September 8, 2013. 
  119. ^ Martin Heusser (2005). Word and Image Interactions 4. Rodopi. p. 114. ISBN 978-90-420-1837-2. 
  120. ^ "Anime Grand Prix". Animage (in Japanese) (Tokyo, Japan.: Tokuma Shoten). June 1995. Retrieved September 8, 2013. 
  121. ^ "Anime Grand Prix". Animage (in Japanese) (Tokyo, Japan.: Tokuma Shoten) 228. June 1996. Retrieved September 8, 2013. 
  122. ^ "Anime Grand Prix" (in Japanese). Animage. Retrieved September 9, 2013. 
  123. ^ a b "EX Media". Ex.org. Retrieved September 7, 2013. 
  124. ^ "Neon Genesis Evangelion". IGN, uk.tv.ign.com. Retrieved September 8, 2013. 
  125. ^ "More details Regarding Animage Top 100". Anime News Network. Retrieved September 8, 2013. 
  126. ^ "EX Media". Ex.org. Retrieved September 7, 2013. 
  127. ^ "Japan's Favorite TV Anime". Tv-asahi.co.jp. Archived from the original on September 14, 2007. Retrieved September 8, 2013. 
  128. ^ "文化庁メディア芸術祭10周年企画アンケート日本のメディア芸術100選 結果発表" (in Japanese). Japan Media Arts Plaza. Archived from the original on September 13, 2008. Retrieved December 12, 2012. 
  129. ^ "Animation Kobe winners" (in Japanese). Animation Kobe Organizing Committee. Archived from the original on May 12, 2008. Retrieved October 26, 2008. 
  130. ^ "Animation Kobe 1997: An Attendee's Report" (in Japanese). Gainax. Archived from the original on December 6, 2000. Retrieved September 10, 2013. 
  131. ^ "'Neon Genesis Evangelion' Honored at Japan SF Awards". Gainax. Archived from the original on October 22, 2000. Retrieved October 22, 2000. 
  132. ^ Christopher Bolton; Istvan Csicsery-Ronay (Jr.); Takayuki Tatsumi (2007). Robot Ghosts and Wired Dreams: Japanese Science Fiction from Origins to Anime. University of Minnesota Press. pp. XIX. ISBN 978-0-8166-4974-7. 
  133. ^ "Japan Media Arts Festival awards". Japan Media Arts Plaza. Archived from the original on December 2, 2008. Retrieved December 12, 2012. 
  134. ^ "Wizard lists Top 50 Anime". Anime News Network. July 6, 2001. Retrieved February 2, 2014. 
  135. ^ a b "1996年08月号ベスト10" (in Japanese). Animage. Retrieved September 9, 2013. 
  136. ^ "With NT, 1/4 century". Newtype Magazine (in Japanese) (Kadokawa Shoten) (3). 2010. 
  137. ^ "最終回を越える感動シーン部門". Tv-asahi.co.jp. Retrieved September 8, 2013. 
  138. ^ "1990年代以降アニメソング ベスト20". Tv-asahi.co.jp. Retrieved September 8, 2013. 
  139. ^ Napier 2002.
  140. ^ Ishikawa 2007, p. 84.
  141. ^ Azuma Hiroki; Yuriko Furuhata; Marc Steinberg (2007). "The Animalization of Otaku Culture". Mechademia 2: 174–187. doi:10.1353/mec.0.0023. ISBN 978-0-8166-5266-2. 
  142. ^ Haslem, Ndalianis & Mackie 2007, p. 113.
  143. ^ Napier, Susan J. (2005). Anime - From Akira to Howl's Moving Castle. pp. 96–97. ISBN 1-4039-7052-1. 
  144. ^ Hale, Mike. "Evangelion 1.0: You Are (Not) Alone (2007)". The New York Times. Retrieved August 13, 2012. 
  145. ^ Theron Martin. "Review - Neon Genesis Evangelion DVD 3: Platinum Edition". Anime News Network. Retrieved September 8, 2013. 
  146. ^ Zac Bertschy. "Review - Arjuna DVD 3". Anime News Network. Retrieved September 8, 2013. 
  147. ^ McCarter, Charles. "Everywhere FLCL". EX Magazine. Retrieved August 13, 2012. "Evangelion was complex and layered" 
  148. ^ Lee, Roderick. "Interview: Takagi Shinji". EX Magazine. Retrieved August 13, 2012. "[Animation director Shinji Takagi:] One of my current favorites is Evangelion for its richness in stories and characters." 
  149. ^ Harris, Jeffrey. "Neon Genesis Evangelion: Platinum Boxset DVD Review". IGN. 
  150. ^ a b Hornyak, Tim (July 16, 2013). "Is 'Pacific Rim' a retelling of Japanese anime 'Evangelion'?". CNET. Retrieved November 17, 2013. 
  151. ^ Fontana & Tarò 2007, p. 55.
  152. ^ Fontana & Tarò 2007, p. 60.
  153. ^ Fontana & Tarò 2007, p. 105.
  154. ^ Fontana & Donati 2013, p. 141.
  155. ^ Tavassi 2012, pp. 247–248.
  156. ^ Giacomo Navone; Massimo De Donno (2012). Genio in 21 giorni (in italian). Sperling & Kupfer. p. 233. ISBN 978-88-200-5241-6. 
  157. ^ Clements & McCarthy 2006, pp. 184–185.
  158. ^ Fontana & Tarò 2007, p. 123.
  159. ^ Hale, Mike. "Watchlist: 'Lagrange,' Anime With Echoes of 'Evangelion'". The New York Times. Retrieved September 8, 2013. 
  160. ^ Clements & McCarthy 2006, p. 167.
  161. ^ Fontana & Tarò 2007, p. 126.
  162. ^ Clements & McCarthy 2006, p. 490.
  163. ^ Fontana & Tarò 2007, p. 121.
  164. ^ Fontana & Tarò 2007, p. 106.
  165. ^ Fontana & Donati 2013, p. 137.
  166. ^ Fontana & Tarò 2007, p. 120.
  167. ^ Steven T. Brown (2006). Cinema Anime. Palgrave Macmillan. p. 148. ISBN 1-4039-7060-2. 
  168. ^ Fontana & Tarò 2007, p. 161.
  169. ^ Clements & McCarthy 2006, p. 346.
  170. ^ "Hayate the Combat Butler". Anime News Network. Retrieved September 18, 2014. 
  171. ^ "Baka and Test". Anime News Network. Retrieved September 18, 2014. 
  172. ^ Clements & McCarthy 2006, p. 575.
  173. ^ Tavassi 2012, p. 400.
  174. ^ Takahashi, Rika. "Xenogears". EX Magazine. Archived from the original on September 28, 2012. Retrieved September 16, 2013. "The game starts with a stunning full motion video sequence that feels rather reminiscent of Neon Genesis Evangelion.)" 
  175. ^ Leigh, Alexander. "Interview: Beautiful, Creative El Shaddai Is Daring To Be Weird". Gamasutra. Retrieved September 16, 2013. "Not only does El Shaddai—the name of which features the secondary title Ascension of the Metatron—feature a variety of gameplay types and level styles, but it borrows from a number of aesthetic influences. These'll be familiar to fans of popular Japanese anime like Neon Genesis Evangelion ..." 
  176. ^ Azuma 2009, pp. 49–50.
  177. ^ Clements & McCarthy 2006, p. 221.
  178. ^ Saito & Azuma 2009, p. 125.
  179. ^ J.P. Telotte (2008). The Essential Science Fiction Television Reader. University Press of Kentucky. p. 133. ISBN 978-0-8131-2492-6. 
  180. ^ Clements & McCarthy 2006, pp. 259–260.
  181. ^ Tavassi 2012, p. 248.
  182. ^ "TV Tokyo's Iwata Discusses Anime's 'Road to Survival'". Anime News Network. Retrieved September 8, 2013. 
  183. ^ Azuma 2009, pp. 4–5.
  184. ^ Fausto Colombo (2005). Atlante della comunicazione: cinema, design, editoria, internet, moda, musica, pubblicità, radio, teatro, telefonia, televisione (in Italian). Hoepli Editore. p. 39. ISBN 978-88-203-3359-1. 
  185. ^ Roland Kelts (2006). Japanamerica: How Japanese Pop Culture Has Invaded the U.S. Palgrave Macmillan. p. 112. ISBN 978-0-230-60203-8. 
  186. ^ Azuma 2009, p. 117.
  187. ^ Antonia Levi; Mark McHarry; Dru Pagliassotti (2010). Boys' Love Manga: Essays on the Sexual Ambiguity and Cross-cultural Fandom of the Genre. McFarland. p. 260. ISBN 978-0-7864-4195-2. 
  188. ^ Lunning, Frenchy (2010). Fanthropologies. pp. 215–216. ISBN 978-0-8166-7387-2. 
  189. ^ Lyden, John (2009). The Routledge Companion to Religion and Film. Taylor & Francis. p. 208. ISBN 978-0-415-44853-6. 
  190. ^ Kelts, Roland (February 17, 2012). "Shinkai engages intl anime fans". The Daily Yomiuri. Archived from the original on February 17, 2012. 
  191. ^ a b Clements & McCarthy 2006, p. 185.
  192. ^ "イケメンアニソンバンドがメジャーデビュー". Oricon.co.jp. Retrieved September 20, 2013. 
  193. ^ "Docomo shows off NERV edition SH-06D Evangelion phone". The Verge. Retrieved June 16, 2014. 
  194. ^ Gilles Poitras (2001). Anime Essentials: Every Thing a Fan Needs to Know. Stone Bridge Press. p. 27. ISBN 978-1-880656-53-2. 
  195. ^ Sony Magazines. エヴァンゲリオン・クロニクル - Evangelion Chronicle 1. DeAgostini Japan. pp. 29–32. Archived from the original on November 12, 2007. 
  196. ^ a b c Fujie & Foster 2004, p. 142.
  197. ^ Fujie & Foster 2004, p. 97.
  198. ^ Takeda 2002, 2005, pp. 166–167.
  199. ^ Macwilliams 2008, p. 57.
  200. ^ a b Tavassi 2012, p. 259.
  201. ^ "「ヱヴァ」総監督 劇場で"緊急声明"". Sponichi Annex. February 12, 2007. Archived from the original on February 14, 2007. Retrieved September 7, 2013. 
  202. ^ Tavassi 2012, p. 476.

References[edit]

Further reading[edit]

External links[edit]

Official websites[edit]

Articles and information[edit]