Gamebryo

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Gamebryo
Gamebryo logo.jpg
Developer(s) Gamebase USA & Gamebase Co., Ltd.
Stable release Gamebryo 3D and LightSpeed
Preview release Gamebryo 4.0 / March 2012
Written in C++
Operating system Cross-platform
Type Game engine (Middleware)
License Proprietary
Website Official website

Gamebryo is a game engine. Gamebryo 3D and LightSpeed engines are owned by Gamebase Co., Ltd. and Gamebase USA and have been used by several video game developers including Atlus, Trion Worlds, 2K Games, Disney, Ubisoft, Bethesda Softworks, Firaxis Games, Tencent, Firaxis Games, Sony, Shanda, NCsoft and KingsIsle Entertainment for numerous cross-platform game titles.

History[edit]

Gamebryo was originally created by Numerical Design Limited (NDL) as the NetImmerse engine in 1997. NDL was merged into Emergent Game Technologies (EGT) in 2005. Gamebryo then evolved to Gamebryo LightSpeed. Both Gamebryo and LightSpeed were updated and marketed. During 2009 the development staff of Gamebryo was downsized,[1][2] and by July 2010 the engineering office in Chapel Hill, North Carolina was closed. On November 11, 2010, assets of Emergent Game Technologies, Inc., were offered for acquisition, including its Intellectual Property (“IP”), in whole or in part.[3]

In December, 2010, Korea-based Gamebase Co., Ltd., a longtime partner of Emergent, finalized the acquisition of Emergent assets and technology, and established a newly capitalized U.S. company, Gamebase USA.[4] Gamebase USA is based in the Research Triangle Park region of North Carolina and is focused on continual development of the Gamebryo game engine. The newest version, Gamebryo 4.0, was introduced in March 2012.

Features[edit]

The Gamebryo system is a suite of modular C++ libraries. Game developers can combine and extend the libraries to modify the engine for a particular game. Gamebryo's design emphasises a rapid prototyping approach aimed at an iterative development process.

The Gamebryo engine currently supports several recent gaming platforms including Microsoft Windows (DirectX 9, 10 and 11), Linux/Mac OS X (OpenGL), Nintendo GameCube, Wii/WiiWare, PlayStation 2, PlayStation 3/PSN, Xbox and Xbox 360/XBLA.

Gamebryo 4.0 is the newest version of the engine, designed to merge the original Gamebryo system with its LightSpeed spin-off.

Licensing[edit]

A Gamebryo license can be purchased as either binary (headers, libraries and tools) or with full source code, so developers can debug the engine and use it as reference for any customizations. Additionally, Gamebryo comes with searchable documentation. Educational licenses are also made available for universities and schools running 3D technology courses.

Games Using Gamebryo and LightSpeed[edit]

Gamebryo is used by several companies within the gaming industry. Below is a sample of game titles that have used the engine:

Game Year Platform(s) Developer Publisher
Bully: Scholarship Edition 2008 Windows, Xbox 360, Wii Rockstar Vancouver, Rockstar New England, Rockstar Toronto Rockstar Games
Catherine 2011 PlayStation 3, Xbox 360 Atlus Atlus
Civilization Revolution 2008 Xbox 360, PlayStation 3, Nintendo DS, iOS Firaxis Games 2K Games
Dance on Broadway 2010 Wii, PlayStation 3 Longtail Studios & AiLive Ubisoft
Dark Age of Camelot 2001 Windows Mythic Entertainment Vivendi Universal Games
Dawntide 2011 Windows Working As Intended Working As Intended
Defense Grid: The Awakening 2008 Windows, Mac OS X, Xbox 360 Hidden Path Entertainment Hidden Path Entertainment, Microsoft Studios
Divinity II 2010 Windows, Xbox 360 Larian Studios dtp entertainment, 1C, cdv Software Entertainment
Dragonica 2009 Windows Gravity Games gPotato
Drift City 2007 Windows NPLUTO NHN Corporation
Eden Eternal 2011 Windows X-Legend Aeria Games
El Shaddai: Ascension of the Metatron 2011 PlayStation 3, Xbox 360 Ignition Entertainment Ignition Entertainment
Epic Mickey 2010 Wii Junction Point Studios Buena Vista (Disney Interactive Studios)
Epic Mickey 2: The Power of Two 2012 Windows, Mac OS X, Wii, Xbox 360, PlayStation 3 Junction Point Studios Buena Vista (Disney Interactive Studios)
Fallout 3[5] 2008 Windows, Xbox 360, PlayStation 3 Bethesda Game Studios Bethesda Softworks
Fallout: New Vegas 2010 Windows, Xbox 360, PlayStation 3 Obsidian Entertainment Bethesda Softworks
Futurama 2003 Xbox, PlayStation 2 Unique Development Studios VU Games, Fox Interactive
Gujian Qitan 2010 Windows Shanghai Aurogon Gamebar
LEGO Universe 2010 Windows, Mac OS X NetDevil Warner Bros. Interactive Entertainment
Ragnarok Online II: Legend of the Second 2011 Windows Gravity Corp. Gravity Corp.
Rift 2011 Windows Trion Worlds Trion Worlds
Rocksmith 2011 Windows, PlayStation 3, Xbox 360 Ubisoft Ubisoft
Rocksmith 2014 2013 Windows, Mac OS X, PlayStation 3, Xbox 360 Ubisoft Ubisoft
Sid Meier's Civilization IV 2005 Windows, Mac OS X Firaxis 2K Games
Sid Meier's Pirates! 2004 Windows, Xbox, Mac OS X, PlayStation Portable Firaxis Games 2K Games
Atari
Splatterhouse 2010 PlayStation 3, Xbox 360 Namco Bandai Games Namco Bandai Games
Tenchu: Shadow Assassins 2008 Wii, PlayStation Portable Acquire From Software, Ubisoft
The Elder Scrolls III: Morrowind 2002 Windows, Xbox Bethesda Game Studios Bethesda Game Studios, ZeniMax Media
The Elder Scrolls IV: Oblivion 2006 Windows, Xbox 360, PlayStation 3 Bethesda Game Studios Bethesda Game Studios, Bethesda Softworks
Warhammer Online: Age of Reckoning 2008 Windows Mythic Entertainment Electronic Arts
Warhammer Online: Wrath of Heroes 2012 Windows BioWare Mythic Electronic Arts
Wheel of Fortune 2009 PlayStation 3 Sony Computer Entertainment Sony Computer Entertainment
Wizard101 2008 Windows, Mac KingsIsle Entertainment KingsIsle Entertainment
Yar's Revenge 2011 Windows, Xbox 360, PlayStation 3 Killspace Entertainment Atari

References[edit]

  1. ^ Alexander, Leigh (2009-10-02). "Emergent Announces Restructuring, Layoffs". Gamasutra. Retrieved 2012-09-09. 
  2. ^ French, Michael (2009-10-02). "Restructuring and job losses at Emergent". Develop. Retrieved 2012-09-09. 
  3. ^ Gerbsman, Steven R. (2010-11-11). "Sale of Emergent's Assets". Gerbsman Partners Blog. Retrieved 2012-09-09. 
  4. ^ Alexander, Leigh (2010-12-22). "Longtime Partner Gamebase Revealed As Gamebryo Buyer". Gamasutra. Retrieved 2012-09-09. 
  5. ^ "Bethesda Speaks On Gamebryo Engine, Final Fallout 3 DLC". Slashdot. 2009-07-09. Retrieved 2009-11-19. 

External links[edit]