Gamebryo

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Gamebryo
Gamebryo logo.jpg
Developer(s) Gamebase USA & Gamebase Co., Ltd.
Stable release Gamebryo 3D and LightSpeed
Preview release Gamebryo 4.0 / March 2012
Written in C++
Operating system Cross-platform
Type Game engine
Website Official website

Gamebryo is a 3D computer graphics engine that facilitates and simplifies video game development by providing a complete toolset, flexible workflow, rapid prototyping capabilities and a high-performance runtime. Gamebryo 3D and LightSpeed engines are owned by Gamebase Co., Ltd. and Gamebase USA and have been chosen by top video game developers including 2K Games, Disney, Ubisoft, Tencent, Firaxis Games, Sony, Shanda and NCsoft for numerous cross-platform game titles.

Contents

[edit] History

Gamebryo was originally created by Numerical Design Limited (NDL) as the NetImmerse engine in 1997. NDL was merged into Emergent Game Technologies (EGT) in 2005. Gamebryo then evolved to Gamebryo LightSpeed. Both Gamebryo and LightSpeed were updated and marketed. During 2009 the development staff of Gamebryo was downsized,[1][2] and by July 2010 the engineering office in Chapel Hill, North Carolina was closed. On November 11, 2010, assets of Emergent Game Technologies, Inc., were offered for acquisition, including its Intellectual Property (“IP”), in whole or in part.[3]

In December, 2010, Korea-based Gamebase Co., Ltd., a longtime partner of Emergent, finalized the acquisition of Emergent assets and technology, and established a newly-capitalized U.S. company, Gamebase USA[4]. Gamebase USA is based in in the Research Triangle Park region of North Carolina and is focused on continually building the Gamebryo game engine. The newest version, Gamebryo 4.0, is going to be introduced in March 2012.

[edit] Features

At its core, Gamebryo is a suite of modular, foundational C++ libraries. Game developers can extend these libraries to create custom functionality specific to their title. Gamebryo's modularity makes it possible to easily mix and match different components around a flexible workflow, enabling rapid iteration, rapid prototyping and rapid production. Platforms Gamebryo supports include Windows, DirectX 9, DirectX 10, DirectX 11, openGL/Linux, Nintendo GameCube, Wii/WiiWare, PlayStation 2, PlayStation 3/PSN, Xbox and Xbox 360 (including Xbox Live Arcade).

Gamebryo 4.0 is an evolved engine built from the best parts of Gamebryo combined with the technical advancements of LightSpeed. The goal in creating Gamebryo 4.0 is to have a simplistic and efficient game creation environment to facilitate game development. Gamebryo developers at Gamebase USA have taken an innovative approach to simplifying the game development workflow while ensuring that high quality graphics run at great frame rates.

[edit] Licensing

A Gamebryo license can be purchased as either binary (headers, libraries and tools) or with full source code, so developers can debug the engine and use it as reference for any customizations. Additionally, Gamebryo comes with searchable documentation. Gamebryo is genre agnostic and is used in many 3D domains for AAA games, casual titles and serious games/simulation technologies. Educational licenses are also made available for universities and schools running 3D technology courses.

[edit] Games Using Gamebryo and LightSpeed

Gamebryo is used throughout the video game industry worldwide. Below is a sample of game titles that have used the engine:

Game Year Platform(s) Developer Publisher
Blackshot Online 2008 Windows Vertigo Games Outspark
Bully: Scholarship Edition 2008 Windows, Xbox 360, Wii Rockstar Vancouver, Rockstar New England, Rockstar Toronto Rockstar Games
Catherine 2011 PlayStation 3, Xbox 360 Atlus Atlus
Civilization IV 2007 Windows, Macs OS X Firaxis Games 2K Games & Aspyr
Civilization Revolution 2008 Xbox 360, PlayStation 3, Nintendo DS, iOS Firaxis Games 2K Games
Dance on Broadway 2010 Wii, PlayStation 3 Longtail Studios & AiLive Ubisoft
Dark Age of Camelot 2001 Windows Mythic Entertainment Vivendi Universal Games
Dawntide 2011 Windows Working As Intended Working As Intended
Defense Grid: The Awakening 2008 Windows, Mac OS X, Xbox 360 Hidden Path Entertainment Hidden Path Entertainment
Divinity II: Ego Draconis 2010 Windows, Xbox 360 Larian Studios dtp entertainment, 1C, cdv Software Entertainment
Dragonica 2009 Windows Gravity Games gPotato
Drift City 2007 Windows NPLUTO NHN Corporation
Eden Eternal 2011 Windows X-Legend Aeria Games
Eligium: The Chosen One 2012 Windows Shanda Frogster Interactive
El Shaddai: Ascension of the Metatron 2011 PlayStation 3, Xbox 360 Ignition Entertainment Ignition Entertainment
Epic Mickey 2010 Wii Junction Point Studios Buena Vista (Disney Interactive Studios)
Fallout 3[5] 2008 Windows, Xbox 360, PlayStation 3 Bethesda Game Studios Bethesda Softworks, ZeniMax Media
Fallout: New Vegas 2010 Windows, Xbox 360, PlayStation 3 Obsidian Entertainment Bethesda Softworks, Namco Bandai
Futurama 2003 Xbox, PlayStation 2 Unique Development Studios VU Games, Fox Interactive
Legend of Immortal 2011 Windows Shanda Shanda
LEGO Universe 2010 Windows, Mac OS X NetDevil Warner Bros. Interactive Entertainment
Nehrim: At Fate's Edge 2010 Windows SureAI SureAI
PowerUp Heroes 2011 Xbox Kinect Longtail Studios Ubisoft
QQ Speed 2008 Windows Tencent Holdings Tencent Holdings
Ragnarok Online II: Legend of the Second 2011 Windows Gravity Corp. Gravity Corp.
Rift 2011 Windows Trion Worlds Trion Worlds
Rocksmith 2011 Windows, PlayStation 3, Xbox 360 Ubisoft Ubisoft
Sid Meier's Civilization IV 2005 Windows, Mac OS X Firaxis 2K Games
Sid Meier's Pirates! 2004 Windows, Xbox, Mac OS X, PlayStation Portable Firaxis Games 2K Games
Atari
Splatterhouse 2010 PlayStation 3, Xbox 360 Namco Bandai Games Namco Bandai Games
Tenchu: Shadow Assassins 2008 Wii, PlayStation Portable Acquire From Software, Ubisoft
The Elder Scrolls III: Morrowind 2002 Windows, Xbox 360 Bethesda Game Studios Bethesda Game Studios, ZeniMax Media
The Elder Scrolls IV: Oblivion 2006 Windows, Xbox 360, PlayStation 3 Bethesda Game Studios Bethesda Game Studios, Bethesda Softworks
Warhammer Online: Age of Reckoning 2008 Windows Mythic Entertainment Electronic Arts
Wheel of Fortune (video game) 2009 PlayStation 3 Sony Computer Entertainment Sony Computer Entertainment

[edit] References

  1. ^ Leigh Alexander. "Emergent Announces Restructuring, Layoffs", Gamasutra, October 2, 2009.
  2. ^ Michael French. "Restructuring and job losses at Emergent", Develop, October 2, 2009.
  3. ^ Steven R. Gerbsman. Sale of Emergent's Assets http://boic.wordpress.com/2010/11/11/emergent-game-technologies-inc-date-certain-ma-of-its-assets-and-intellectual-property/, Gerbsman Partners Blog, November 11, 2010.
  4. ^ Leigh Alexander. Longtime Partner Gamebase Revealed As Gamebryo Buyer http://www.gamasutra.com/view/news/32168/Longtime_Partner_Gamebase_Revealed_As_Gamebryo_Buyer.php/, Gamasutra, December 22, 2010.
  5. ^ "Bethesda Speaks On Gamebryo Engine, Final Fallout 3 DLC". Slashdot. 2009-07-09. http://games.slashdot.org/story/09/07/09/1655222/Bethesda-Speaks-On-Gamebryo-Engine-Final-emFallout-3em-DLC. Retrieved 2009-11-19. 

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