Ninja Gaiden 3: Razor's Edge

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Ninja Gaiden 3: Razor's Edge
Ninja Gaiden 3 RE box artwork.jpg
Developer(s) Team Ninja
Publisher(s) Wii U

PlayStation 3 & Xbox 360
Tecmo Koei

Director(s) Fumihiko Yasuda
Producer(s) Yosuke Hayashi
Writer(s) Masato Kato
Composer(s) Takumi Saito
Ryo Koike
Hiroaki Takahashi
Series Ninja Gaiden
Platform(s) Wii U, PlayStation 3, Xbox 360
Release date(s) Wii U
NA 20121118November 18, 2012

JP 20121208December 8, 2012
EU 20130111January 11, 2013
AU 20130511May 11, 2013
PlayStation 3 & Xbox 360
NA 20130402April 2, 2013
JP 20130404April 4, 2013
EU 20130405April 5, 2013
AU 20130411April 11, 2013

Genre(s) Action-adventure, hack and slash
Mode(s) Single player, cooperative, multiplayer
Distribution Nintendo optical disc (Wii U)
Blu-ray Disc (PS3)
DVD-DL (X360)

Ninja Gaiden 3: Razor's Edge is an action-adventure hack and slash video game developed by Team Ninja and originally published by Nintendo for the Wii U and subsequently released by Tecmo Koei for the PlayStation 3 and Xbox 360. It is an enhanced port of Ninja Gaiden 3 that includes all downloadable content from the original title, as well as additional enhancements made to improve the game. The game can be considered an equivalent to the Ninja Gaiden Sigma games, as it enhances the original title.

Gameplay[edit]

A promotional screenshot showing the cooperative gameplay mode with Ayane

The players can now use the Wii U GamePad's unique touchscreen to select different weapons, perform Ninpo, view additional game information and more. Decapitation and dismemberment from previous titles will return, and an optional mode with touchscreen controls similar to that of Dragon Sword will be available. Many gameplay elements from Ninja Gaiden 2 were borrowed and implemented in Razor's Edge, while some elements from the original Ninja Gaiden 3 were discarded or completely remade, such as Steel on Bone being a grab counter chain and no longer requiring button spam, and the Kunai Climbing being much faster and easier to perform. Many other gameplay mechanics from Ninja Gaiden II were implemented in Razor's Edge.

Additional features include new exclusive weapons such as the Lunar Staff, Kusarigama and Dual Katanas, improved AI, and new enemy types, new battle areas and alternative costumes. The "Karma Counter" from previous games was bought back, now with enhanced features and bonuses. An upgrade menu will be implemented, and will allow players to spend their Karma points to enhance their weapons, Ninpo spells, and character traits, such as health bar length and special moves.

The game features online cooperative gameplay mode, with new playable characters, such as the female ninja Ayane, was revealed in a preview of the game at the Nintendo of America Wii U press conference in New York. She has her own set of moves, similar to her Ninja Gaiden Sigma 2 iteration, with additional cutscenes produced for her added role. A new Chapter Challenge mode allows the player to control Ayane, as well additional DLC characters, Kasumi and Momiji, in any part of the game.[1][2]

Plot[edit]

The game stars the elite master ninja of the previous titles, Ryu Hayabusa. Like the original, the events of Razor's Edge takes place after the events of Ninja Gaiden II. This time around it also features a separate storyline for Ryu's kunoichi ally, Ayane, who stars in her own set of unique missions in Razor's Edge that involve the return of the Black Spider Clan. It also explores Ryu Hayabusa's more human side as he suffers from a curse known as the "Grip of Murder", which influences Ryu's murders in the game. A mysterious cult of alchemists rise, seeking to destroy the world and create a new world order with Ryu as the catalyst.

The plot begins with Ryu getting a visit from Japan's Self-Defense Force who request Ryu's assistance with a terrorist incident in London. He learns that the terrorists, a cult calling themselves the "Lords of Alchemy", are specifically calling out for Ryu's appearance there. He complies and heads to London, accompanied by JSDF member Mizuki McCloud, to find himself face-to-face with the leader of the cult known as the "Regent of the Mask". After a battle in the Prime Minister's mansion, he is cursed with the "Grip of Murder" on his right arm that constantly feeds on the deaths of others, and will kill him if does not comply with it. As he loses the Dragon Sword in the process, Ryu barely escapes the mansion with his life, and learns that the Lords of Alchemy threaten the world's immediate annihilation if every nation does not surrender within seven days.

Ryu and Mizuki then travel to the Rub' al Khali desert after they intercept an enemy signal. Mizuki gives Ryu a new Bow, and after Ryu fights his way through a small base he meets with Ayane who loans him Hayate's sword. Ryu then leaves, to fight off more enemies, only to find a tower in the distance. When he reaches it, he yet again finds the Regent of the Mask. The Regent reveals to him that the Dragon Sword was used as a medium in the application of the Grip of Murder, and that if not treated, it could deteriorate his arm and body from the inside out and ultimately kill him. Ryu takes this to note and begins to attack the Regent, but finds out that he was just a mirage. An attack helicopter then starts attacking, and Ryu takes it down. Depleted of energy, Ryu collapses into Mizuki's arms, who takes him back to the JSDF base Yunagi.

Development[edit]

A playable demo presentation of the Wii U version at E3 2012

The game was announced at E3 2011 as a launch title for the Wii U.[3] Outside of Japan, Razor's Edge was published by Nintendo, making it the company's third title to be rated M by the ESRB after previous titles Eternal Darkness: Sanity's Requiem and Geist. It is the first game to receive an R18+ classification in Australia after the rating was introduced in the country.[4] Downloadable content includes both Kasumi (from the Dead or Alive series) and Momiji as playable characters, available for free.[5]

On February 6, 2013, Tecmo Koei Europe announced the game would be released on the PlayStation 3 and Xbox 360.[6]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 69% (Wii U)[8]
69% (X360)[9]
68.41% (PS3)[10]
Metacritic 70/100 (X360)[11]
69/100 (Wii U)[12]
67/100 (PS3)[13]
Review scores
Publication Score
Eurogamer 6/10 (Wii U)[16]
Game Revolution 4.0/5 (Wii U)[20]
4.0/5 (PS3/X360)[21]
GamesRadar 2.5/5 (Wii U)[19]
GameSpot 6.0/10 (Wii U)[15]
IGN 7.6/10 (Wii U)[14]
Official Nintendo Magazine 75% (Wii U)[17]
Official Xbox Magazine 8.0/10 (X360)[22]
VideoGamer.com 6/10 (Wii U)[18]

The game received more positive reviews than its predecessor, but overall reception was still largely mixed or average. An early version of the game was well received by Mitch Dyer of IGN, who wrote that it makes "massive strides toward becoming the game Team Ninja clearly wishes it was on 360 and PS3 earlier this year. [Yosuke] Hayashi and his team clearly took the negative criticism and hardcore fan backlash to heart – and they deserve a second chance."[23] IGN's review by Ryan McCaffrey stated "it’s fantastic to see this kind of hardcore gamer’s game on a Nintendo console – and at the Wii U’s launch, no less – and you can forget much of what you may have heard about the original release of this game."[14] On the other hand, Kevin VanOrd from GameSpot wrote: "It's harder and more varied than its original release, but Ninja Gaiden 3: Razor's Edge doesn't reach the greatness of its forebears."[15] Likewise, Eurogamer's Martin Robinson wrote: "This is a better game than Ninja Gaiden 3, and one that does commendable things in atoning for Team Ninja's past sins - but sadly it's far from a brilliant one."[16] Jim Sterling from Destructoid gave it 5.5 out of 10, writing: "Nothing this Wii U release does can improve upon the core gameplay, which remains as dry, disaffected, and banausic as ever before. Razor's Edge gives us more, but when the original serving exceeded that which the player could stomach, 'more' isn't a very tasty prospect."[7]

See also[edit]

References[edit]

  1. ^ Ninja Gaiden 3: Razor’s Edge Trailer Shows Playable Ayane, Siliconera, September 13, 2012
  2. ^ Ayane leaps out of the shadows into Ninja Gaiden 3: Razor's Edge... and you can play as her!, ScrewAttack.com, 9/14/12
  3. ^ Onyett, Charles (June 7, 2011). "E3 2011: Batman, Assassin's Creed and More Coming to Wii U". Retrieved 25 October 2012. 
  4. ^ Name * (2013-01-11). "Australian Govt Classification Board Media Release". iGEA. Retrieved 2013-06-26. 
  5. ^ George, Richard (December 5, 2012). "New Ninja Gaiden Wii U DLC Revealed". Retrieved 5 December 2012. 
  6. ^ Fletcher, JC (February 6, 2013). "Ninja Gaiden 3 Razor's Edge coming to PS3 and Xbox [update: confirmed - April 2]". Retrieved 7 February 2013. 
  7. ^ a b on November 13, 2012 12:00PM PST (2012-11-13). "Ninja Gaiden 3: Razor's Edge Review". Destructoid.com. Retrieved 2013-06-27. 
  8. ^ "Ninja Gaiden 3: Razor's Edge for Wii U". GameRankings. 2012-11-18. Retrieved 2013-06-26. 
  9. ^ "Ninja Gaiden 3: Razor's Edge for Xbox 360". GameRankings. 2013-04-02. Retrieved 2013-06-26. 
  10. ^ "Ninja Gaiden 3: Razor's Edge for PlayStation 3". GameRankings. 2013-04-02. Retrieved 2013-06-26. 
  11. ^ "Search Reviews, Articles, People, Trailers and more at". Metacritic. Retrieved 2013-06-26. 
  12. ^ "Ninja Gaiden 3: Razor's Edge for Wii U Reviews". Metacritic. Retrieved 2013-06-26. 
  13. ^ "Ninja Gaiden 3: Razor's Edge for PlayStation 3 Reviews". Metacritic. 2013-04-02. Retrieved 2013-06-26. 
  14. ^ a b Ryan McCaffrey. "Ninja Gaiden 3: Razor's Edge Review - IGN". IGN. 
  15. ^ a b on November 19, 2012 7:44PM PST (2012-11-18). "Ninja Gaiden 3: Razor's Edge Review". GameSpot.com. Retrieved 2013-06-26. 
  16. ^ a b Robinson, Martin (2013-01-11). "Ninja Gaiden 3: Razor's Edge review • Reviews • Wii U •". Eurogamer.net. Retrieved 2013-06-26. 
  17. ^ "Ninja Gaiden 3: Razor's Edge review". Official Nintendo Magazine. Retrieved 2013-06-26. 
  18. ^ MJTH (2013-01-09). "Ninja Gaiden 3: Razor's Edge Review". VideoGamer.com. Retrieved 2013-06-26. 
  19. ^ "Ninja Gaiden 3: Razor’s Edge review". GamesRadar. Retrieved 2013-06-26. 
  20. ^ "Ninja Gaiden 3: Razor’s Edge Review". Gamerevolution.com. Retrieved 2013-06-26. 
  21. ^ "Ninja Gaiden 3: Razor's Edge (X360/PS3) Review". Gamerevolution.com. Retrieved 2013-06-26. 
  22. ^ "Official XBOX Magazine | Ninja Gaiden 3: Razor's Edge review". Oxmonline.com. 2013-04-18. Retrieved 2013-06-26. 
  23. ^ Mitch Dyer, TGS: Ninja Gaiden 3: Razor's Edge Repairs Past Mistakes | Violet violence., IGN, September 19, 2012

External links[edit]