Nintendo System Development
|Type||Division of Nintendo|
|Key people||Masaru Shimomura
|Products||Nintendo Network services
Various video game titles and peripherals
The Nintendo System Development Division (or SDD) was formerly known as Nintendo Network Business & Development (or NBD), Nintendo Network Service Development (or NSD), and Nintendo Special Planning & Development (or SPD), is located in the Nintendo Research Institute in Kyoto, Japan. The division used to consist of a single development team focused on software and peripheral development. Currently, the Nintendo SDD division is composed of two development departments with distinct duties: the Network Development & Operations Department, which handles Nintendo Network service programming in cooperation with Nintendo Network Service Database, and the Environment Development Department, which develops System Development Kits (SDKs) and other experimental technologies.
The Nintendo Special Planning & Development team originated from former Nintendo R&D2 staff and was mainly responsible for ports and in-house development for low profile hardware like the Pokémon Mini and the Super Famicom Satellaview service. Most of the software developed by this group has remained domestic having hardly ever seen release outside of Japan. The original general manager, Satoshi Yamato, produced all of the software which included in-house software for the Game Boy Advance, and the e-Reader. The group also created mechanical devices and peripherals like the Pokéwalker and Pokémotion. Current general manager, Masaru Shimomura described the Mechanical Design Group as a small creative unit that has a hardware and a software team working jointly together to create innovative products.
In 2008, Nintendo SPD was renamed to Nintendo Network Service Development. In 2011, the Nintendo NSD development team was consolidated into a division and was renamed to Nintendo Network Business & Development, appointing Masaru Shimomura as manager. Following the change, the Nintendo Network Business department was created. The department contained two different groups: the former Mechanical Design Group, which was responsible for developing software titles and peripherals, as well the new Network Planning Group, which was responsible for developing Nintendo Network services.
In 2013, the division renamed to Nintendo System Development Division. Nintendo consolidated the Network Planning Group into a department named Network Development & Operations Department which is now responsible for handling Nintendo Network service programming in cooperation with Nintendo Network Service Database, and created the Environment Development Department, which develops System Development Kits (SDKs) and other experimental technologies. With this change, the Mechanical Design Group has been dissolved.
- 1996 - The development group was drafted primarily from Nintendo R&D2 to develop a new team.
- 1996 - Satoshi Yamato was assigned as manager and producer.
- 1997 - The development team was named Nintendo Special Planning & Development.
- 2007 - Shinya Kawada was promoted to producer.
- 2008 - The division was renamed to Nintendo Network Service Development.
- 2011 - The development team was consolidated into a division and was renamed to Nintendo Network Business & Development, appointing Masaru Shimomura as manager.
- 2013 - The division renamed yet again to Nintendo System Development.
Network Development & Operations Department
|Nintendo eShop||2011||3DS||Kazuto Nakaya||Masaru Shimomura|
PALNintendo Letter Box
|2011||3DS||Daiji Imai||Masaru Shimomura|
|Miiverse||2012||Wii U||Kiyoshi Mizuki||Kiyoshi Mizuki|
|Nintendo eShop||2012||Wii U||Kazuto Nakaya||Masaru Shimomura|
|Miiverse||2013||Web||Kiyoshi Mizuki||Kiyoshi Mizuki|
|StreetPass Relay||2013||3DS||Masatoshi Yamazaki||Hideki Konno|
|Miiverse||2013||3DS||Kiyoshi Mizuki||Kiyoshi Mizuki|
|Nintendo eShop||2013||Web||Kazuto Nakaya||Masaru Shimomura|
Environment Development Department
Responsible for developing System Development Kits (SDKs) and other experimental technologies.
Former development groups
Mechanical Design Group
Responsible for developing software titles titles and peripheral for Nintendo video game consoles. The group was dissolved in 2013.
- N-Sider.com. Satoshi Yamato Profile
- NOM Magazine. Iwata Asks: Personal Trainer: Walking
- Nintendo. Iwata Asks: Nintendo 3DS: Nintendo eShop
- Nintendo. Iwata Asks: Nintendo 3DS: Swapnote
- Nintendo. Iwata Asks: Wii U: Miiverse
- Nintendo. Iwata Asks: Nintendo 3DS: StreetPass Relay Points
- N-Sider.com. N-Sider Database