Nintendo Software Planning & Development
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|Type||Division of Nintendo|
|Founded||September 30, 2003|
|Key people||Shinya Takahashi
|Products||Various video game titles|
Nintendo Software Planning & Development (or SPD, 任天堂 企画開発本部 Nintendō Kikaku Kaihatsu Honbu) division is a research, planning, and development division inside of Nintendo Co., Ltd main central headquarters. The division has two departments, Software Planning & Development Department (or SPD) and Software Development & Design Department (or SDD), and was created during a corporate restructuring in late 2003 with the abolition of the old Nintendo R&D1 and Nintendo R&D2 teams. While several of the remaining Nintendo R&D1 designers reside in the division along with a staggered group of former Nintendo R&D2 and Nintendo EAD staff, the programmers and artists consist of a lot of new talent. The group has the task of independently developing small innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments are currently split into four separate groups who work concurrently on different projects.
- 1 Software Planning & Development Department
- 2 Software Development & Design Department
- 3 See also
- 4 References
Software Planning & Development Department
General Manager: Yoshio Sakamoto
Software Development Group No. 1
- 1 Co-production with Intelligent Systems
- 2 Co-production with Team Ninja
- 3 Co-production with Nintendo RED
Software Development Group No. 2
|Yakuman DS||2005||NDS||Azusa Tajima||Hitoshi Yamagami|
|Fire Emblem: Path of Radiance7||2005||NGC||Masayuki Horikawa||Hitoshi Yamagami|
|Dance Dance Revolution: Mario Mix6||2005||NGC||Yukihiro Yamazaki||Hitoshi Yamagami|
|Dr. Mario & Puzzle League7||2005||GBA||Masaki Tawara||Hitoshi Yamagami|
|Brain Age 2: More Training in Minutes a Day||2005||NDS||Masaki Tawara||Hitoshi Yamagami|
|Mahjong DS||2005||NDS||Masaki Tawara||Hitoshi Yamagami|
|Super Princess Peach1||2005||NDS||Azusa Tajima||Hitoshi Yamagami|
|Jump Superstars5||2005||NDS||Takao Nakano||Hitoshi Yamagami|
|Tetris DS||2006||NDS||Masaki Tawara||Hitoshi Yamagami|
|Jump Ultimate Stars5||2006||NDS||Takao Nakano||Hitoshi Yamagami|
|Wario: Master of Disguise9||2007||NDS||Azusa Tajima||Hitoshi Yamagami|
|Fire Emblem: Radiant Dawn7||2007||Wii||Taeko Kaneda||Hitoshi Yamagami|
|My Household Diary4||2007||NDS||Azusa Tajima||Hitoshi Yamagami|
|Endless Ocean2||2008||Wii||Masaki Tawara||Hitoshi Yamagami|
|Fire Emblem: Shadow Dragon7||2009||NDS||Masaki Tawara||Hitoshi Yamagami|
|Style Savvy4||2009||NDS||Azusa Tajima||Hitoshi Yamagami|
|Sin & Punishment: Star Successor3||2009||Wii||Atsutomo Nakagawa||Hitoshi Yamagami|
|Metal Torrent2||2010||DSiWare||Hiroyasu Hashidate||Hitoshi Yamagami|
|Endless Ocean 2: Blue World2||2010||Wii||Masaki Tawara||Hitoshi Yamagami|
|Xenoblade Chronicles8||2011||Wii||Tetsuya Takahashi||Shingo Kawabata
|Pandora's Tower5||2012||Wii||Takao Nakano||Hitoshi Yamagami|
|Style Savvy: Trendsetters4||2012||3DS||Yurie Hattori||Hitoshi Yamagami|
|Fire Emblem Awakening7||2013||3DS||Genki Yokota||Hitoshi Yamagami|
|The Wonderful 10110||2013||Wii U||Hideki Kamiya||Atsushi Inaba
|X (tentative title)8||2014||Wii U||Tetsuya Takahashi|
- 1 Co-produced with Tose.
- 2 Co-produced with Arika.
- 3 Co-produced with Treasure.
- 4 Co-produced with Syn Sophia.
- 5 Co-produced with Ganbarion.
- 6 Co-produced with Konami.
- 7 Co-produced with Intelligent Systems.
- 8 Co-produced with Monolith Soft.
- 9 Co-produced with SUZAK.
- 10 Co-produced with Platinum Games.
Group No. 3
Manager/producer: Kensuke Tanabe
Responsible for overseeing the development of titles by overseas and outhouse teams from the Metroid Prime series, Battalion Wars series, Super Mario Strikers series, Mario vs. Donkey Kong series, Excite series, Paper Mario series, Fluidity series and Donkey Kong Country series.
- 1 Co-produced with Retro Studios.
- 2 Co-produced with Kuju Entertainment.
- 3 Co-produced with Next Level Games.
- 4 Co-produced with n-Space.
- 5 Co-produced with Nintendo Software Technology.
- 6 Co-produced with Monster Games.
- 7 Co-produced with Intelligent Systems
- 8 Co-produced with Curve Studios
- 9 Co-produced with TT Fusion
Group No. 4
- 1 Co-production with Eighting.
- 2 Co-production with Nd Cube.
- 3 Co-production with Cing.
- 4 Co-production with Hudson.
- 5 Co-production with INiS.
- 6 Co-production with Genki.
- 7 Co-production with Paon.
Manager/producer: Kenji Yamamoto
Responsible for managing and developing music and sounds for Nintendo SPD/SDD internal and external projects.
- List of composers
- Kenji Yamamoto - Metroid series, Famicom Tantei Club Part II, Excite Truck, Donkey Kong Country Returns
- Minako Hamano - Metroid series, Wario World, Daigasso! Band Brothers, Brain Age series, Donkey Kong Country Returns
- Ryoji Yoshitomi - Metroid II: Return of Samus, Wario Land, Wario Land 4, WarioWare, Inc.: Mega Microgames!
- Masaru Tajima - F-Zero: Maximum Velocity, Excite Truck, Metroid Prime 3: Corruption, Donkey Kong Country Returns
- Masami Yone - Super Mario Bros. Deluxe, Super Mario Advance, Rhythm Heaven series
- Daisuke Shiiba - Friend Collection, Fossil Fighters
Software Development & Design Department
General Manager: Masaru Nishita
The Nintendo Software Development & Design department is an experimental software development team assembled by Nintendo Co., Ltd. president Satoru Iwata. The team was originally assembled as a System Service Task Force that would develop all the unique internal system software for the Nintendo DS and Nintendo Wii. The team was responsible for all the additional Wii Channels, the Nintendo DSi system software and more recently, the Nintendo 3DS system software. Nintendo SDD also went on to develop several innovative retail games. The philosophy behind development was to think out of the box and create unique software in a timely manner with smaller development resources. The development staff was composed of Koichi Kawamoto, who was the original programmer of WarioWare, and Shinya Takahashi, who was a longtime designer at Nintendo EAD. The development group was instantly vindicated with their smash hit Brain Age. The development division has gone on to be the driving force behind the Touch Generations line on the Nintendo DS. The development team has also been responsible for developing several subsequent WiiWare and DSiWare software.
Software Development Group
- 1 Co-production with Namco Bandai Games.
UI Development Group
|Nintendo DS General Interface||2004||NDS||Tomoaki Kuroume|
|Photo Channel||2006||Wii||Kouichi Kawamoto||Tomoaki Kuroume|
|Weather Channel||2006||Wii||Kouichi Kawamoto||Tomoaki Kuroume|
|News Channel||2006||Wii||Kouichi Kawamoto||Tomoaki Kuroume|
|Internet Channel||2006||Wii||Tomoaki Kuroume|
|Everybody Votes Channel||2007||Wii||Tomoaki Kuroume|
|Check Mii Out Channel||2007||Wii||Tomoaki Kuroume|
|Nintendo DSi General Interface||2009||DSi||Yoshihiro Matsushima||Tomoaki Kuroume|
|Nintendo 3DS General Interface||2011||3DS||Ryutaro Takahashi||Tomoaki Kuroume|
|Internet Browser (Nintendo 3DS)||2011||3DS||Tetsuya Sasaki||Tomoaki Kuroume|
|Internet Browser (Wii U)||2012||Wii U||Munetaka Tsuda||Tomoaki Kuroume|
Character Design Group
Manager/producer: Hiroji Kiyotake
Responsible for managing and developing characters for Nintendo SPD/SDD internal and external projects.
Group Manager: Kenji Yamamoto