Nintendo World Cup
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| Nintendo World Cup | |
|---|---|
| Developer(s) | Technōs Japan |
| Publisher(s) | Nintendo |
| Designer(s) | Noriyuki Tomiyama, Hiroyuki Sekimoto, Mitsuhiro Yoshida |
| Platform(s) | Nintendo Entertainment System, Game Boy, PC-Engine, Mega Drive, Virtual Console |
| Release date(s) | NES JP May 18, 1990 NA December 1990 Game Boy JP April 24, 1991 NA June 1991 Virtual Console JP October 7, 2008 |
| Genre(s) | Sports |
| Mode(s) | Tournament (1-2 players against CPU), VS Match (2-4 players) |
| Media | 2-megabit NES cartridge Game Boy cartridge |
Nintendo World Cup is a soccer video game for the Nintendo Entertainment System and Game Boy, developed by Technōs Japan and released in 1990. The NES version is a localization of Nekketsu Kōkō Dodgeball Bu: Soccer Hen (熱血高校ドッジボール部サッカー編, lit. "Nekketsu High School Dodge Ball Club: Soccer Edition"), the fourth Kunio-kun game released for the Family Computer. Ports for the PC-Engine and Sega Mega Drive were also released in Japan only. The Game Boy version of the game was released in Japan as Nekketsu Kōkō Soccer Bu: World Cup Hen (熱血高校サッカー部 ワールドカップ編 Nekketsu Kōkō Sakkā Bu Wārudo Kappu Hen, lit. "Nekketsu High School Soccer Club: World Cup Edition") and was based on the American release of the NES version.
[edit] Overview
At its core, the game follows the rules of soccer, but with noticeable differences. Each team has only six players (a goalkeeper, two defenders, a midfielder and two forwards). Offsides are non-existent, and fouls are not punished, which makes them the most effective way to take the ball away from the opponent; furthermore, if a player is fouled a lot of times, he will pass out and stay down until the next throw-in or corner kick close to where the player was fouled, goal, or the end of the half. However, this cannot happen to a human-controlled player. To add to the surreal gameplay, players can also use up to five "super shots" per half; these powerful, odd-looking shots are used whenever a player does an overhead kick or a diving header, or when he shoots after walking a certain number of steps.
There are two game modes:
- Tournament mode, in which one or two players take control of one of the 13 available teams, in order to defeat their CPU-controlled opponents.
- VS Match mode, which enables players to confront each other in sand, ice or dirt playing fields. Up to four players can compete, using the NES Four Score or the NES Satellite.
Graphically, the game looks similar to others in the Kunio-kun series, particularly River City Ransom, with its short-legged, big-headed characters with varied faces; in fact, some sprites, such as Kunio and the other members of the Japanese team, were reused from River City Ransom.
[edit] Regional differences
The Japanese Famicom version of Nintendo World Cup, Nekketsu Kōkō Dodgeball Bu: Soccer Hen, differs from its NES counterpart, in which instead of a World Cup theme, the game centers around a national soccer tournament set in Japan between other high schools. In the main Tournament Mode, the player takes control of the Nekketsu High School team and competes against twelve other teams. The Tournament Mode features an opening intro and story sequences not in the NES version. In the Famicom version's "Vs. Match Mode", the player can only choose between the Nekketsu team and four other teams. Since the main Tournament Mode in the Famicom version only featured a single team, the NES localization allows the player to choose between the thirteen nationalities represented in the game by changing the palette of the player's team and their super shots. However, unlike the NES version, the Famicom only supports up to two players.
[edit] External links
- Nintendo World Cup at MobyGames
- Nekketsu Kōkō Dodgeball Bu: Soccer Hen Virtual Console site (Japanese)
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