List of Nintendo divisions

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This is a list of the current divisions, subsidiaries and affiliates of Nintendo, a Japanese video game company.

International Headquarters and Distributors[edit]

Nintendo Co., Ltd. (NCL)[edit]

Company Location Corporate role
East Asia
Nintendo Co., Ltd. NCL Kyoto, Japan
Tokyo, Japan
Parent company. Japan publishing, sales, marketing and distribution.[1]
Nintendo Co., Ltd. NHK Hong Kong, China Hong Kong and Taiwan publishing, sales, marketing and distribution.
Nintendo of Korea Co. Ltd. NOK South Korea publishing, sales, marketing and distribution.
iQue, Ltd. N/A Suzhou, China China publishing, sales, marketing and distribution.

Nintendo of America (NOA)[edit]

Company Location Corporate role
North America
Nintendo of America Inc. NOA Redmond, Washington
Redwood City, California
Atlanta, Georgia
North Bend, Washington
North American branch management. U.S. publishing, sales, marketing and distribution.
Nintendo of Canada Ltd. NOCL Vancouver, BC
Toronto, Ontario
Canada sales, marketing and distribution.

Nintendo of Europe (NOE)[edit]

Company Location Corporate role
Europe
Nintendo of Europe GmbH NOE Großostheim, Germany European branch management. Publishing, sales, marketing and distribution.
Nintendo France S.A.R.L. NFR Cergy Pontoise, France France sales, marketing and distribution.
Nintendo Benelux B.V NBE Benelux sales, marketing and distribution.
Nintendo Ibérica, S.A. NIB Madrid, Spain
Lisbon, Portugal
Spain and Portugal sales, marketing and distribution.
Nintendo Germany NGE Germany sales, marketing and distribution.
Nintendo Italy NIT Italy sales, marketing and distribution.
Nintendo UK NUK Windsor, Berkshire UK and Ireland sales, marketing and distribution.
Nintendo RU LLC. NOR Moscow, Russia Russia sales, marketing and distribution.

Nintendo Australia (NAL)[edit]

Company Location Corporate role
Oceania
Nintendo Australia Pty. Ltd. NAL Melbourne, Victoria Australia, New Zealand and the rest of Oceania publishing, sales, marketing and distribution. Represents The Pokémon Company in Oceania.

Research & Development[edit]

For a more comprehensive list, see Nintendo development teams.

Research & Development Divisions[edit]

Nintendo's internal Research & Development operations are divided into four main division: the Nintendo Entertainment Analysis & Development (or EAD), the main software development division of Nintendo, which focuses on internal-only video game development; the Nintendo Software Planning & Development (or SPD), which main focus is overseeing second and third-party licensing and development activity; the Nintendo Integrated Research & Development (or IRD), the main hardware development division of Nintendo, which focuses on home and handheld video game console development; and the Nintendo System Development (or SDD), which focuses on developing Nintendo Network services and Software Development Kits (SDK's) for Nintendo consoles and other experimental technology.

Nintendo Research & Development Divisions
Division Department Group Works
EAD Kyoto Software Development Comprehensive Development Group Not necessarily responsible for a specific franchise or genre.
Software Development Group No. 1 Mario Kart and Nintendogs series.
Software Development Group No. 2 Animal Crossing and Wii series.
Software Development Group No. 3 The Legend of Zelda series.
Software Development Group No. 4 New Super Mario Bros., Pikmin and Big Brain Academy series.
Software Development Group No. 5 Wii Fit and Steel Diver series.
Sound Group Music and sound effect creation.
Tokyo Software Development Software Development Group No. 1 Super Mario Galaxy series and overseeing The Legend of Zelda remakes.
Software Development Group No. 2 Flipnote Studio and Super Mario 3D series.
Technology Development Technology Design Group Software Development Kits (SDK's) for internal developers.
Development Environment Group Game engine creation.
Technical Support Group Technical support throughout the division.
Systems Research & Development (SRD) Kyoto Branch Co-programming in-house games throughout the division.
SPD Software Planning & Development Software Development Group No. 1 WarioWare, Rhythm Heaven, Friend Collection and Metroid series.
Software Development Group No. 2 Fire Emblem, Endless Ocean, Style Savvy series
Software Development Group No. 3 Metroid Prime, Donkey Kong Country, Mario vs. Donkey Kong, Paper Mario, Super Mario Strikers, Battalion Wars, Excite and Fluidity series.
Software Development Group No. 4 Donkey Kong, Mario Party and Wii Party series.
Software Development & Design Software Development Group Brain Age, Jam with the Band series, and additional Touch! Generations titles.
UI Development Group Nintendo 3DS General Interface, Nintendo DS/DSi General Interface and Wii Channels.
Sound Group Music and sound effect creation.
Character Design Group Character creation.
IRD Integrated Research & Development Group No. 1 Home video game consoles and respective peripherals.
Group No. 2
Group No. 3
Group No. 4
Group No. 5
Research & Engineering Development Planning Design Group Handheld video game consoles and respective peripherals.
Technology Design Group
Mechanical Design Group
Industrial Design Group
SDD Network Development & Operations Nintendo eShop, Miiverse and other Nintendo Network services.
Environment Development Software Development Kits (SDK's) for external developers and other experimental technology.

Research & Development Subsidiaries[edit]

Although most of the Research & Development is being done in Japan, there are some R&D facilities in the United States and Europe that are focused on developing software and hardware technologies used in Nintendo products. Although they all are subsidiaries of Nintendo (and therefore first party), they are often referred to as external resources when being involved in joint development processes with Nintendo's internal developers by the Japanese personal involved. This can be seen in a variety of "Iwata asks..." interviews.[2]

Nintendo Research & Development Subsidiaries
Name Location Works
Nintendo Software Technology (NST) Redmond, Washington, U.S. Mario vs. Donkey Kong series, Wii Street U and other video games and applications.[3]
Nintendo Technology Development (NTD) Redmond, Washington, U.S. Video game console development and software technology.
Nintendo European Research & Development (NERD) Paris, France Various software technologies such as video compression and middleware.[4]
Nintendo Network Service Database (NSD) Kyoto, Japan Nintendo Network server maintenance.

Software Development Subsidiaries[edit]

Most external first-party software development is being done in Japan, since the only overseas subsidiary is Retro Studios in the United States. Although these studios are all subsidiaries of Nintendo (and therefore first party), they are often referred to as external resources when being involved in joint development processes with Nintendo's internal developers by the Nintendo Software Planning & Development (or SPD) division.

Nintendo Software Development Subsidiaries
Name Location Works
1-UP Studio Tokyo, Japan Magical Vacation series, Mother 3 and A Kappa's Trail. Currently, a development co-operation studio.[citation needed]
Creatures Inc. Chiyoda, Tokyo, Japan Pokémon Ranger, PokéPark and EarthBound (Mother) series (with HAL Laboratory and Brownie Brown).
HAL Laboratory Chiyoda, Tokyo, Japan Kirby, EarthBound and Super Smash Bros. series.
Monolith Soft Tokyo, Japan Xeno and Baten Kaitos series and Disaster: Day of Crisis.[5]
Kyoto, Japan Development co-operation studio.[6]
Nd Cube Tokyo, Japan Wii Party and Mario Party series.
Retro Studios Austin, Texas, U.S. Metroid Prime and Donkey Kong Country series.

Software Development Partners[edit]

Since the release of the Family Computer/Nintendo Entertainment System, Nintendo has built up a large group of development partners, through publishing agreements and development collaboration. Most of these external Nintendo project are overseen by the Nintendo Software Planning & Development (or SPD) division.

Nintendo Software Development Partners
Name Works
AlphaDream Mario & Luigi series
Ambrella Pokémon Dash, Pokémon Rumble series, Pokémon Channel, My Pokémon Ranch,[7] Hey You, Pikachu!.
Arika Endless Ocean series, 3D Classics series.
Arzest Yoshi's New Island
Asobism Freakyforms series.
Atlus Shin Megami Tensei X Fire Emblem.
Bandai Namco Games Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U (with Sora Ltd.), Mario Baseball series, Mario Kart Arcade GP series.
Camelot Software Planning Golden Sun series, Mario Tennis series, Mario Golf series.
Curve Studios Fluidity / Hydroventure series
DigitalScape Programming and co-programming several in-house games with the Nintendo Entertainment Analysis & Development (EAD) division.
Eighting Kuru Kuru Kururin series, Master of Illusion.
Game Freak Pokémon series, HarmoKnight, Drill Dozer, Mario & Wario.
Ganbarion Pandora's Tower
Genius Sonority The Denpa Men series, Pokémon Colosseum, Pokémon XD: Gale of Darkness, Pokémon Trozei!, Pokémon Battle Revolution.
Good-Feel Wario Land: Shake It!, Kirby's Epic Yarn (with HAL Laboratory).
Grezzo The Legend of Zelda: Ocarina of Time 3D, The Legend of Zelda: Four Swords Anniversary Edition and The Legend of Zelda: Majora's Mask 3D (with Nintendo EAD Tokyo Group No. 1).
indieszero Sennen Kazoku, Electroplankton, Personal Trainer: Cooking.
iNiS Osu! Tatakae! Ouendan series, Elite Beat Agents.
Jupiter Mario's Picross series, Pokémon Pinball series, Picross DS, Picross e series.
Kuju Entertainment Art Academy series, Battalion Wars series.
Level-5 Professor Layton series, Guild series.
Mistwalker ASH: Archaic Sealed Heat, The Last Story
Monster Games Excite series,[8] Pilotwings Resort, Donkey Kong Country Returns 3D.
Next Level Games Mario Strikers series (Mario Football in PAL regions), Punch-Out!!, Luigi's Mansion: Dark Moon.
Noise Custom Robo series.[9]
Paon Donkey Kong Barrel Blast, DK Jungle Climber, DK King of Swing, Glory of Heracles.
Platinum Games Bayonetta 2, The Wonderful 101.
Red Entertainment Corporation Fossil Fighters series, Project Hacker.
Sandlot Chōsōjū Mecha MG, Zangeki no Reginleiv.
Sega (only after Sega left the console market) Mario & Sonic at the Olympic Games series, "Sonic Colors", "Sonic Lost World".
Skip Ltd. Chibi-Robo! series, Art Style series, Giftpia, Captain Rainbow, Snowpack Park.
Square Enix Final Fantasy Crystal Chronicles series, Mario Sports Mix (with Nintendo SPD Group No. 4), Fortune Street series, Super Mario RPG\ (as Square), Mario Hoops 3-on-3.
Suzak Wario: Master of Disguise, F-Zero: Climax, F-Zero: GP Legend.
syn Sophia Style Savvy series.
Tecmo Koei Fatal Frame series, Pokémon Conquest, Metroid: Other M (with Nintendo SPD Group No. 1).
Tose The Legendary Starfy series, Game & Watch Gallery series, Super Princess Peach.
Treasure Co., Ltd. Wario World, Sin and Punishment Series.
TT Fusion Lego City Undercover, Lego City Undercover: The Chase Begins
Vanpool Dillon's Rolling Western series, Tingle series, Paper Mario: Sticker Star (with Intelligent Systems).
Vitei Steel Diver (with Nintendo EAD Group No. 5), Rock N’ Roll Climber (with Nintendo EAD Group No. 3).

Research & Development Partners[edit]

Nintendo Research & Development Partners
Name Works
Hatena Miiverse (with Nintendo Network Business & Development), Flipnote Studio series (with Nintendo EAD Tokyo Group No. 1).
Vidyo Wii U Chat (with Nintendo European Research & Development).

Internal divisions[edit]

Corporate Analysis and Administration Division

General Manager Tatsumi Kimishima
  • Personnel Department

Finance Division

General Manager Shigeyuki Takahashi

Manufacturing Division

General Manager Hirokazu Shinshi

Marketing Division

General Manager Satoshi Yamato

Licensing Division

General Manager Susumu Tanaka

General Affairs
International Business - overseas projects.

Sales/market research[edit]

  • HFI Inc.
  • NES Merchandising Inc.
  • NHR Inc.
  • Nintendo Research, Inc.

Other affiliated companies[edit]

Former affiliates[edit]

See Also[edit]

References[edit]

  1. ^ "Nintendo's most recent list of subsidiaries | GoNintendo - What are YOU waiting for?". GoNintendo. 2013-06-28. Retrieved 2013-10-14. 
  2. ^ "I didn't really go into this today, but Nintendo European Research and Development SAS France (NERD) helped us with our video player and Nintendo Software Technology (NST) helped with WebKit's JavaScript JIT, so this new Internet Browser really came about with help from so many different people outside the company.", Tetsuya Sasaki, Software Development & Design Department, see http://iwataasks.nintendo.com/interviews/#/wiiu/internet-browser/0/2 Retrieved November 9th 2012
  3. ^ has helped with WebKit's JavaScript JIT, see http://iwataasks.nintendo.com/interviews/#/wiiu/internet-browser/0/2 Retrieved November 9th 2012
  4. ^ formerly known as Mobiclip, has developed the videoplayer of the Wii U Internet Browser, see http://iwataasks.nintendo.com/interviews/#/wiiu/internet-browser/0/2 Retrieved November 9th 2012
  5. ^ "IGN: Monolith Software (JP)". Games.ign.com. 2011-04-29. Retrieved 2011-05-25. 
  6. ^ "Monolith Soft war an Zelda: A Link Between Worlds beteiligt". Nintendo-Online.de. 2013-11-15. Retrieved 2014-04-19. 
  7. ^ "IGN: Ambrella (Marigul)". Games.ign.com. 2011-09-14. Retrieved 2011-10-26. 
  8. ^ "Monster Games". Mgiracing.com. 2005-02-07. Retrieved 2011-05-25. 
  9. ^ "IGN: Noise (Marigul)". Games.ign.com. 2011-04-29. Retrieved 2011-05-25. 

External links[edit]