Olympic Gold

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Olympic Gold
Olympic Gold Coverart.jpg
Developer(s) Sega Game Gear
U.S. Gold
Sega Genesis & Sega Master System
Tiertex Design Studios
Publisher(s) NA U.S. Gold

EU U.S. Gold
EU Sega (Master System)
JP Sega

Platform(s) Sega Game Gear, Sega Genesis, Sega Master System
Release date(s)
  • JP July 24, 1992
Genre(s) Sports (Olympic)
Mode(s) Single player, two player hotseat or simultaneously
Distribution Cartridge

Olympic Gold is the official video game of the XXV Olympic Summer Games, hosted by Barcelona, Spain in 1992. It was released for the Sega consoles, Sega Genesis and Sega Master System, and Sega's handheld, Sega Game Gear.

Developed internally by U.S. Gold, the game was sponsored by Coca-Cola and the game featured both the company logo on a zeppelin above the scoreboard, as well as the company jingle.

The game uses button mashing as the main part of gameplay, but in three events it isn't used (archery, diving) or is slow-paced (swimming).

Each computer athlete has a fictional name and nationality (choosing from UK, France, Germany, Italy, Spain, USA, Japan and the Unified Team, everyone with its own anthem snippet) and actual strengths and weaknesses: J. Balen, for instance, is a frequent 100 m and 110 m hurdles record breaker but only an average hammer thrower. Also, each computer controlled player seems better in a particular event depending on his country: Germans usually take the top spots in archery, Italians on swimming, Russians on pole vault, Americans on sprinting and so on.

Events[edit]

Competition[edit]

The game allows the player to practice, play mini-Olympics (where some events can be turned off) or full Olympics. There are three difficulty levels (club, national and Olympic) with noticeable differences from each other: computer controlled athletes are actually capable of breaking world and Olympic records at the higher levels, while achieving only mediocre results on lower levels.

Scoring in the Olympic modes follow the results table by position, the gold medal giving 24 points, and then reducing one point for each competitor behind until the 12th and last receives 13 points. The game is easy for experienced players, except for the sprinting and hurdles events and the hammer, as the computer is able to break records quite easily in Olympic, and they also rely on a fair share or luck and random.

Diving, unlike more recent titles where the player simply has to "click-a-long" a predifined sequence of buttons actually gives the player to control their own jumps. This means that one could indicate a jump and make one completely different, resulting in 0.0 notes. However, with practice it's perfectly possible to reach marks above 9.0 even for jumps rated 3.5. The same happens with pole vault, as an experienced player is able to clear 6.35 m easily.

Preceded by
N/A
Official video game of the Summer Olympics
1992
Succeeded by
Olympic Summer Games: Atlanta '96
Preceded by
N/A
Official video game of the Olympics
1992
Succeeded by
Winter Olympics: Lillehammer 94