Optical feedback

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Example 1. Optical feedback
Example 2. Screenshots
of optical feedback

Optical feedback is the optical equivalent of acoustic feedback. A simple example is the feedback that occurs when a loop exists between an optical input, e.g., a video camera, and an optical output, e.g., a television screen or monitor. (A simple example of optical feedback is also an image cast between mirrors.)

In the animation and the still image examples (right), light from a candle is received by a video camera, amplified and then sent by cable to a monitor projecting electron beams to a monitor screen. The image on the monitor is then captured by the video camera again, and fed back to the monitor in a continuous loop.

The original light source, in this case from the candle, can then be extinguished, while the feedback loop continues. For each loop the image is doubled and the image interferes with itself. The electronic loop moves with near light speed, but as the resulting image is projected onto the phosphor dots on the inside of the screen by the electron beam, the phosphor points take time to begin and stop glowing, and this creates a persistence which prevents the patterns changing too fast, and thus they survive long enough to be perceived. (More recent types of screens, such as plasma display, LCD and LED, can also be used)).

The resulting images depend on different camera and monitor settings, such as light amplification, contrast, distance, angle and physical vibrations. Optical feedback can be combined with music, or other sound sources, to influence the image loop.

Video feedback[edit]

Video feedback of Adam Savage.

Video feedback is the process that starts and continues when a video camera is pointed at its playback video monitor. The image from the camera is delayed slightly in time as it travels through the extensive circuitry of the recording system and then is output to the video playback monitor.

History[edit]

First discovered shortly after Charlie Ginsburg invented the first video recorder for Ampex in 1956, video feedback was considered a nuisance and unwanted noise. Technicians and studio camera people were chastised for allowing a video camera to see its own monitor as the overload of self amplified video signal wreaked havoc with the 1950s video pickup, often ruining the pick up. It could also leave a video "burn" on a playback TV and/or monitors of the time as well.

In the 1960s early examples of videofeedback art become introduced into the psychedelic art scene in New York City. Nam June Paik is often cited as the first video artist, although this is disputed; he had clips of videofeedback on display in New York City at the Greenwich Cafe in the mid 1960s.

Early videofeedback works were created by media artist/experimenters on the East and West Coasts in the late 1960s and early 70's. Videofeedback artists Steina and Woody Vasulka, with Richard Lowenberg and others, formed The Kitchen, which was located in the kitchen of a broken-down hotel in lower Manhattan; while Skip Sweeney and others founded Video Free America in San Francisco, to nurture their video art and feedback experiments.

David Sohn mentions videofeedback in his 1970 book Film, the Creative Eye. This book was part of the base curriculum for Richard Lederer of St. Paul's School in Concord, New Hampshire, when he introduced making videofeedback as part of an English curriculum in his 1970s course Creative Eye in Film. Several students in this class participated regularly in the making and recording of videofeedback. Sony had released the VuMax series of recording video cameras and manually "hand-looped" video tape decks by this time which did 2 things; it increased the resolution of the video image, which made the picture prettier to behold, and it brought video tape recording technology within the general public's grasp for the first time and allowed for such video experimentation to take place by the general public.

During the 1980s and into the 1990s video technology became enhanced and evolved into high quality, high definition video recording. Michael C. Andersen generated the first known mathematical formula of the videofeedback process, [1] and he has also generated a Mendeleev's square to show the gradual progressive formulaic change of the video image as certain parameters are adjusted.[2]

In the 1990s the rave scene and a social return to art of a more psychedelic nature brought back displays of videofeedback on large disco dance floor video screens around the world. There are filters for Adobe Photoshop and non linear video editors that often have videofeedback as the filter description, or as a setting on a filter. These filter types either mimic or directly utilize videofeedback for its result effect and can be recognized by its vortex, phatasmagoric manipulation of the original recorded image.

In entertainment[edit]

Many artists have used optical feedback. An example is Queen's music video for "Bohemian Rhapsody" (1975). The effect (in this simple case) can be compared to looking at oneself between two mirrors.

Other videos that use variations of video feedback include:

The opening titles sequence for the British science fiction series Doctor Who employed this technique from 1963 to 1973 (initially in black and white, redone in 1967 to showcase the show's new 625-line broadcast resolution and feature the Doctor's face (Patrick Troughton at that time), then redone again, in colour this time, in 1970. The next title sequence for the show, debuting in 1973, abandoned this technique in favour of slit-scan photography).

In science[edit]

Droste effect recursion in VLC, a computer program.
Optical feedback between mirrors.

The optical feedback discussed so far—video feedback, created by a camera pointing at its own monitor—is actually just one particular example of optical feedback. Perhaps the most obvious example of optical feedback in science is the optical cavity found in almost every laser, which typically consists of two mirrors between which light is amplified. In the late 1990s it was found that so-called unstable-cavity lasers produce light beams whose cross-section present a fractal pattern.[3]

Optical feedback in science is often closely related to video feedback, so an understanding of video feedback can be useful for other applications of optical feedback. Video feedback has been used to explain the essence of fractal structure of unstable-cavity laser beams.[4] The page discovery of fractal lasers gives an account of laser fractals, the developments of this work, links to further reading, and relates the laser context with video feedback systems.

Video feedback is also useful as an experimental-mathematics tool. Examples of its use include the creation of Fractal patterns using multiple monitors or multiple images created using mirrors.

The page video feedback in science provides an overview.

Softology's Video Feedback page provides links and information about real and simulated video feedback.

Optical feedback is also found in the image intensifier tube and its variants. Here the feedback is usually an undesirable phenomenon, where the light generated by the phosphor screen "feeds back" to the photocathode, causing the tube to oscillate, and ruining the image. This is typically suppressed by an aluminum reflective screen deposited on the back of the phosphor screen, or by incorporating a microchannel plate detector.

Optical feedback has been used experimentally in these tubes to amplify an image, in the manner of the cavity laser, but this technique has had limited use.

Optical feedback has also been experimented with as an electron source, since a photocathode-phosphor cell will 'latch' when triggered, providing a steady stream of electrons. See US Patent 4,531,122 for a typical application.

In philosophy[edit]

Douglas Hofstadter uses a direct analogy to Optical feedback (video feedback) in his book I Am a Strange Loop about the human mind and consciousness. He devotes a chapter to describing his experiments with video feedback.

At some point during the session, I accidentally stuck my hand momentarily in front of the camera's lens. Of course the screen went all dark, but when I removed my hand, the previous pattern did not just pop right back onto the screen, as expected. Instead I saw a different pattern on the screen, but this pattern, unlike anything I'd seen before, was not stationary.[5]

See also[edit]

References[edit]

  1. ^ "Formula for Videofeedback". videofeedback.dk. Retrieved 2010-12-28.
  2. ^ "Simulation of video feedback". videofeedback.dk. Retrieved 2010-12-28.
  3. ^ Laser optics: Fractal modes in unstable resonators, Nature Vol. 402, 138 (11 November 1999)
  4. ^ "Fractal video feedback". Optics Group (University of Glasgow). Retrieved 2010-12-28.
  5. ^ Hofstadter, Douglas (2007). I Am a Strange loop. New York: Basic Books. p. 67. ISBN 978-0-465-03079-8. 

External links[edit]

  • Videofeedback
  • The San Francisco Exploratorium
  • [1] (Ultimaya the doors of feedback phenomena. Ultimaya impulsion is a virtual area that promotes the investigation into consciousness through feedback process and its modulation. It supports multidisciplinary research into video, sound, art, science, advaita vedanta ... )