|Industry||Computer and video game industry|
|Headquarters||Edinburgh, Scotland, United Kingdom|
|Key people||Chris Peck, Managing Director|
|Products||The Ship, Bloody Good Time|
Outerlight was a small video game development company.
Outerlight's first major title, The Ship, is a unique, first person multiplayer game set aboard dramatized early-1900s ocean liners. The commercial version was released through Steam (for Windows) in July, 2006. It was met with a favorable critical reception, and scores 76% on Metacritic. Outerlight had released an earlier prototype of the game as a Half-Life mod in 2004.
In August 2007, Outerlight announced it was working on a spiritual successor to The Ship. Bloody Good Time, published by Ubisoft and released on October 29, 2010, is played in dramatized Hollywood B movie sets. The game is available through Xbox Live Arcade and Steam (for Windows).
Before the release of Bloody Good Time, Outerlight's website was shut down, its development team was disbanded, and its office was vacated. This is attributed to the net loss from The Ship. The company is not totally dissolved, and Chris Peck plans to continue it if Bloody Good Time is successful.
- The Ship (July, 2006) (Windows)
- Bloody Good Time (October, 2010) (XBLA, Windows), previously known as Hollywood Murder Party and The Ship 2
- Operations Director - Ailsa Bates
- Producer - Simon Hill
- Producer - Alex Waterston
- Technical Director - Jason Kocemba
- Lead Software Engineer - Neil Davidson
- Software Engineer - Andy Heywood
- Software Engineer - Jock Findlay
- Lead Environment Artist - Debbie Keys
- Lead Character Artist - Nick Sawyer
- Lead Animator - Mark Holmes
- Animator/VFX Artist - Julian Laing
- Level Designer - Duncan Blair