Overkill Software

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Overkill Software
Type Subsidiary of Starbreeze Studios
Industry Software
Interactive entertainment
Founded Stockholm, Sweden (2009)
Founders Ulf Andersson
Bo Andersson
Simon Viklund
Headquarters Stockholm, Sweden
Area served Worldwide
Key people Ulf Andersson
Bo Andersson
Products Payday: The Heist
Payday 2
Website www.overkillsoftware.com

Overkill Software is a video game developer founded in 2009 in Stockholm, Sweden by Ulf Andersson, Bo Andersson and Simon Viklund, formerly founders & owners of Grin. In 2012, a Swedish game studio Starbreeze Studios bought Overkill. Starbreeze co-developed Overkill's sci-fi co-op game Storm.

Development and success[edit]

Overkill's Payday: The Heist was a success for both PC and PSN,[1] which led to a sequel Payday 2. In March 2013, Payday 2 was previewed by critics.[2] The game had about 17 missions while its predecessor had only 6 missions and 2 DLC missions. Animations, tactics, masks and reward systems were also added to Payday 2, though the graphics and core mechanics stayed the same as the first game.

Former Battlefield 3 and Battlefield: Bad Company 2 lead designer David Goldfarb was the lead designer and game director for Payday 2.[3] In 2014 he left Overkill to start his own studio.[4]

Games[edit]

Title Year Genre Platform
Payday: The Heist 2011 First-person shooter Co-op Windows, PSN
Payday 2 2013 First-person shooter Co-op Windows, PSN, XBLA, Xbox 360, Playstation 3
Overkill Software's The Walking Dead 2016 First-person shooter Co-op TBA
Storm TBA Co-op sci-fi TBC

References[edit]

  1. ^ "Payday: The Heist for PC Reviews". Metacritic. Retrieved 2013-11-14. 
  2. ^ Biessener, Adam (2013-03-12). "Payday 2: Setting Up A Bigger Heist". gameinformer.com. Game Informer. Retrieved 2013-03-21. 
  3. ^ Goldfarb, David. "Linkedin David Goldfarb". linkedin.com. Retrieved Oct 4, 2013. 
  4. ^ Gera, Emily (14 July 2014). "Payday 2 lead leaves AAA to start indie studio". Polygon. Vox Media. Retrieved 14 July 2014. 

External links[edit]