Anime and manga portal
Anime (アニメ) refers to the animation style originated in Japan. It is characterized by distinctive characters and backgrounds (hand-drawn or computer-generated) that visually and thematically set it apart from other forms of animation. Storylines may include a variety of fictional or historical characters, events, and settings. Anime is aimed at a broad range of audiences and consequently, a given series may have aspects of a range of genres. Anime is most frequently broadcast on television or sold on DVDs and other media, either after their broadcast run or directly as original video animation (OVA). Console and computer games sometimes also feature segments or scenes that can be considered anime.
Manga (漫画) is Japanese for "comics" or "whimsical images". Manga developed from a mixture of ukiyo-e and Western styles of drawing, and took its current form shortly after World War II. Manga, apart from covers, is usually published in black and white but it is common to find introductions to chapters to be in color, and is read from top to bottom and then right to left, similar to the layout of a Japanese plain text. Financially, manga represented in 2005 a market of ¥24 billion in Japan and one of $180 million in the United States. Manga was the fastest growing segment of books in the United States in 2005.
Anime and manga share many characteristics, including: exaggerating (in terms of scale) of physical features, to which the reader presumably should pay most attention (best known being "large eyes"), "dramatically shaped speech bubbles, speed lines and onomatopoeic, exclamatory typography..." Some manga, a small amount of the total output, is adapted into anime, often with the collaboration of the original author. Computer games can also give rise to anime. In such cases, the stories are often compressed and modified to fit the format and appeal to a wider market. Popular anime franchises sometimes include full-length feature films, and some have been adapted into live-action films and television programs.
School Rumble is a Japanese Shōnen manga series written and illustrated by Jin Kobayashi. First serialized in Weekly Shōnen Magazine from October 22, 2002 to July 23, 2008, all 283 chapters were later collected in 22 tankōbon volumes by Kodansha. Shōnen Magazine Special published a sequel, School Rumble Z, monthly from August 20, 2008 to May 20, 2009. A romance comedy centering on relationships between Japanese high school students, School Rumble focuses on a love triangle involving the series' two protagonists, Kenji Harima and Tenma Tsukamoto, and one of their classmates, Oji Karasuma. The series often discards realism in favor of comedic effect.
School Rumble 's popularity has resulted in its adaption into multiple forms of media. TV Tokyo broadcast a 26-episode anime program between October 2004 and April 2005. In December 2005, a two-part original video animation (OVA) entitled School Rumble: Extra Class was released. A second season, School Rumble: 2nd Semester, aired between April and September 2006. Finally, two more episodes, collectively entitled School Rumble: Third Semester, were bundled with the Japanese manga volumes 21 and 22. Three video games have been produced—two for the PlayStation 2 in July 2005 and July 2006, and one for the PlayStation Portable in 2005. Two light novels written by Hiroko Tokita and illustrated by Jin Kobayashi were published in April 2004 and December 2007; four official guidebooks written and illustrated by Jin Kobayashi have also been released.
Orochimaru (大蛇丸) is a fictional character from the Naruto universe created by Masashi Kishimoto and developed into a media franchise, which consists of a series of manga, anime, soundtracks, OVAs, movies, video games, and other collectibles. He was created as one of the series' main antagonists, and intended to represent the opposite of the protagonists' morals and values.
In the anime and manga, Orochimaru is a former ninja of the village of Konohagakure, and leads his own ninja village, Otogakure, in hopes of destroying his former home. During his time in Konohagakure, Orochimaru distinguished himself as one of the village's most powerful ninja; however, his desire for power led him to obtain a means for immortality by transferring between different host bodies. This desire for a host is one of his driving motivations throughout the series, resulting in his desire to acquire Sasuke Uchiha due to his powerful genetic heritage. Orochimaru has appeared in media outside the Naruto anime and manga, including several video games.
Yotsuba&! is a manga written and drawn by Kiyohiko Azuma, and published in Japan by ASCII Media Works in the monthly magazine Dengeki Daioh. Sixty-two chapters of the manga have been published since 2003, and collected in nine bound volumes as of November 2009 . The series was licensed in English by ADV Manga, with five volumes published; volume six was scheduled to be published February 2008 but was delayed indefinitely. Yen Press announced at New York Comic Con 2009 that they had acquired the North American license for the English release of the manga; volume six was released in September 2009 along with reprints of the first five volumes, with later volumes to follow. The series has been licensed in France by Kurokawa, in Spain by Norma Editorial, in Germany by Tokyopop Germany, in Italy by Dynit, in Korea by Daiwon C.I., in Taiwan by Kadokawa Media, in Vietnam by TVM Comics, and in Thailand by NED Comics.
Yotsuba&! follows the daily life of a young girl named Yotsuba Koiwai and her adoptive father, with each chapter taking place on a specific, nearly sequential day of a common year starting on Wednesday. The year was initially believed to be 2003, coinciding with the date of the manga's serialization, but Azuma has stated that the manga always takes place in the present day. This allows the appearance of products created after 2003, such as the Nintendo DS that Mr. Ayase plays in chapter forty-two.
Television series and specials