PPS.tv

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Not to be confused with PPTV.
PPS.tv
Original author(s) PPStream, Inc.
Initial release 1 June 2006 (2006-06-01)
Stable release 2.7.0.1515 / (20 December 2012; 18 months ago (2012-12-20))
Development status Private
Operating system Windows, Mac OS X, Ubuntu, iOS, Android
Platform Peer-to-peer streaming Internet television
Size 11.5 MB
Available in Chinese, English
Type Run in peer-to-peer streaming media
License Freeware
Website www.pps.tv

PPS.tv (PPStream) is a Chinese peer-to-peer streaming video network software. Since the target users are on the Chinese mainland, there is no official English version, and the vast majority of channels are from East Asia, mostly Mainland China, Japan, Hong Kong, Taiwan and Singapore. Programmes vary from Chinese movies to Japanese anime, sports channels, as well as popular American TV and films.[1]

It had an 8.9% market share in China in Q3 2010, placing it third - behind Youku and Tudou.[2]

Applications[edit]

It can broadcast TV programs stably and smoothly to broadband users. Compared to traditional streaming media, PPS adopts P2P-streaming technology and supports high-volume traffic; several hundred thousand users can watch a live stream at 300-500 kbit/s using only one server with a 5-10 Mbit/s connection.[3]

However, the nature of peer to peer serving means that each user of the system is also a server. The upload speed of standard home broadband connections is usually a fraction of the download speed, so several upload sources may be required by each additional peer. Additionally, on services with high contention ratios or poorly configured switches, large numbers of people attempting to use the service may slow all internet usage to unusable speeds. Acting as an upload server to the limit of ones upload bandwidth increases the round trip time for webpage requests, making web browsing while using PPS.tv difficult.

See also[edit]

References[edit]

  1. ^ PPS Internet television official website, The Global Biggest Internet television service, 2010. (Chinese)
  2. ^ "China's online video market posts $93.15 mln in Q3 revenue". casbaa. Retrieved 2010-12-27. 
  3. ^ "FBSA: A Self-adjustable Multi-source Data Scheduling Algorithm for P2P Media Streaming", S. Chen et al., in Multimedia content analysis and mining: international workshop, MCAM 2007, Weihai, China, June 30-July 1, 2007 : proceedings, ISBN 3-540-73416-3

External links[edit]