PSX (DVR)

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PSX
Psxlogo.svg
Console psx.jpg
Developer Sony Computer Entertainment
Product family PlayStation
Type
Release date
  • JP December 13, 2003
Introductory price 79,800 ¥
Media DVD-ROM DVD-R
DVD-RW DVD-RAM
Power AC100V、50/60Hz
CPU Emotion Engine
Storage capacity Hard disk, memory card
Input Remote control
Controller input DualShock 2
Connectivity Fast Ethernet
Dimensions 312 × 323 × 88 mm (12.3 × 12.7 × 3.5 in)
Weight 5.8 kg (13 lb)
Related articles PlayStation 2

PSX (also known as PlayStation X) was a Sony digital video recorder with a fully integrated PlayStation 2 video game console. It was released in Japan on December 13, 2003. Since it was designed to be a general-purpose consumer video device, it was marketed by the main Sony Corporation instead of Sony Computer Entertainment. It was the first Sony product to utilize the XrossMediaBar (XMB) interface. Its high cost resulted in a lack of consumer interest.[citation needed] As a result,[citation needed] the PSX was never released outside Japan.

Contents

Features [edit]

The PSX is a fully functional digital video recorder with an included remote control and S-Video, composite video, and RF inputs. It is able to tune analog VHF and CATV. It can also be linked with a PlayStation Portable to transfer videos and music via USB ports.[1] It also features software for non-linear video editing, image editing, and audio editing.[2]

The PSX supports PlayStation and PlayStation 2 software using PlayStation 2-based hardware, including the PS2's Emotion Engine, Graphics Synthesizer, and I/O processor. It supports online game compatibility using an internal broadband adapter. Games that use the PS2 HDD (such as Final Fantasy XI) are supported as well.[3]

The PSX did not include a game controller. A special black or ceramic white DualShock 2, with a 4-meter long cable was released separately.[4] However, original DualShock and DualShock 2 controllers are fully supported by two controller ports on the back, and memory cards are also supported via a port at the front.[5]

The PSX is also known for being the first device to use Sony's XMB graphical user interface, later used on the PlayStation Portable, PlayStation 3, 2008 and later model BRAVIA TVs, and most new Sony media devices to date.

The PSX only has 8 models in its lifespan and are setup in two sets on the size of the HDD it was using, DESR-5x00 (160GBs) and DESR-7x00 (250GBs).

The models release are:
  • DESR-5000, DESR-7000
  • DESR-5100, DESR-7100
  • DESR-5500, DESR-7500
  • DESR-5700, DESR-7700 Note: The only two models that have support for the PlayStation Portable.

Disambiguation [edit]

Until the PSX was released in 2003, the abbreviation "PSX" was commonly used to refer to any model of the original PlayStation predating the PSone or PlayStation 2. The later reuse of the term has been responsible for some confusion.

The original PlayStation's internal development name was "PS-X", as shown in internal handbooks[6] which would also refer to the OS as "PS-X OS". Further evidence can be seen in the way that the BIOS will attempt to locate and run an executable named "psx.exe" on the CDROM's root at boot time,[7] and in the header of PlayStation executables which began with "PS-X EXE".

There's no clear reason why the name "PSX" persisted after launch, but there are several credible possibilities.

  • SCEA themselves were not keen on the name "PlayStation" and wanted to release the console under the title "PSX", having gone as far as consumer group testing, rebranding, and releasing early trade promotions using the title "PSX".[8]
  • The abbreviation "PSX" is simply quicker to type and easier to say than "PlayStation" yet still unique enough to avoid ambiguity, as it has a euphonic three-syllable sound.
  • The PlayStation's healthy homebrew development scene would perpetuate the term "PSX" almost exclusively in utility programs and code libraries. The crossover between PlayStation development and widespread PlayStation software piracy (both requiring mod chips, boot discs, and .ISO burning tools) to defeat the copy protection may have contributed further.[9][10][11][12]

Regardless of the reason, it is very likely that the PSX's Japan-only release had no impact in changing the established convention of referring to the original PlayStation as "PSX" in video game publications as recently as 2012,[13] 18 years after the PlayStation's release.

References [edit]

External links [edit]