Pac-Man Collection
| Pac-Man Collection | |
|---|---|
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| Developer(s) | Mass Media Inc. |
| Publisher(s) | Namco |
| Platform(s) | Game Boy Advance |
| Release date(s) |
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| Genre(s) | Arcade, Puzzle |
| Mode(s) | Single player |
| Rating(s) | |
| Media/distribution | 64mbit cartridge |
Pac-Man Collection (パックマンコレクション Pakkuman Korekushon) is a compilation of four Pac-Man games, released in 2001 and 2002 for the Game Boy Advance: Pac-Man, Pac-Mania and Pac-Man Arrangement, all ports of arcade games which follow the essence of classic Pac-Man gameplay; and Pac-Attack, a falling-block puzzle game originally released on the Sega Mega Drive/Genesis.
Due to the restrictive screen resolution of the Game Boy Advance, the player is given the choice of two methods for viewing the playfield in Pac-Man: scroll mode, where the playfield automatically scrolls to follow Pac-Man, or full-screen, where the entire playfield is displayed in miniature form.
With the exception of Pac-Attack, the player can alter various settings such as lives, difficulty and bonus life counters, similar to the DIP switch-enabled settings in the original arcade versions. Hints are available for each game.
This release is notable for the inclusion of Pac-Man Arrangement, a remixed, full-color update of Pac-Man with new power-ups and gameplay features. The game was released into arcades by Namco in 1996 as part of the Namco Classics range, but had never been ported to a home system prior to this release.
[edit] Reception
The game was criticized for cutting out pieces of the sound and music, for inconsistent problems with both screen options for Pac-Man, and for lacking a save facility, so players' high scores cannot be stored in the games. However, Pac-Attack features a password feature.
