Paperboy 2
| This article does not cite any references or sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (December 2007) |
| Paperboy 2 | |
|---|---|
Cover art |
|
| Developer(s) | Tengen |
| Publisher(s) | Mindscape |
| Platform(s) | Amiga, Amstrad CPC, Atari ST, DOS, Game Boy, Game Gear, Sega Mega Drive/Genesis, NES, SNES, ZX Spectrum |
| Release date(s) | 1991 |
| Genre(s) | Action |
| Mode(s) | Single-player Two-player |
Paperboy 2 is a sequel to the video game Paperboy. It was released in 1991-1992 for a large number of systems, including the Amiga, Amstrad CPC, Atari ST, DOS, Game Boy, Game Gear, Sega Mega Drive/Genesis, NES, SNES, and ZX Spectrum.
[edit] Summary
The game was much like the original: the player controls a paperboy (or papergirl) who must navigate a bizarre series of obstacles, such as tires rolling down a driveway while a car is being repaired, or strange houses like a haunted house, while trying to deliver the morning paper to various customers on a street (though unlike its predecessor, papers had to be delivered to houses on both sides of the street). Like the original, the game is renowned for its difficulty.
[edit] Front page headlines
There are two specific actions that can be taken somewhere in the middle of each stage that reward the player with a front page photo on the newspaper afterwards:
Paperboy saves Runaway baby - when riding down the road in the middle of the stage, a carriage with a baby in it rolls down the left sidewalk. If hit it with a newspaper, it will stop.
Hero Paperboy stops Thief - at the end of the stage, two gas stations are visible. One of them will have a robber (a man in a black suit holding a gun). Throw a newspaper at him, and he will fall to the ground.
[edit] External links
| This action game-related article is a stub. You can help Wikipedia by expanding it. |