Paradox Interactive
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| Industry | Interactive entertainment |
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| Founded | 1998 |
| Headquarters | Stockholm, Sweden |
| Key people | Fredrik Wester (CEO) Johan Andersson |
| Products | Video games |
| Website | www.paradoxplaza.com |
Paradox Interactive is a Swedish video game developer based in Stockholm that is known for producing historical strategy computer games. It is also a video game publisher, publishing its own games as well as others through traditional retail channels as well as digital distribution services, such as GamersGate. The lead game programmer is Johan Andersson.
Paradox Interactive was previously a division of Paradox Entertainment, owners and developers of properties such as Conan the Barbarian as created by pulp author Robert Ervin Howard.
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[edit] Game characteristics
Each game is marked by the use of standard real-time elements but with an ability to make any and all changes while paused (and while unpaused). The games also demonstrate a commitment to historical accuracy.
Each game also has a loosely based set of "Victory Conditions" which defines the game winner as accumulating the most "points" by the closing date of the game. Apart from world conquest the games are mostly based on an open game engine (sandbox-style game) in which the player can define their own victory.
Their games are characteristically complex, with steep learning curves and highly detailed gameplay models. The focus of each game is different, but generally a player must manage the economy, commerce, internal politics, diplomacy, technological development, and military forces of a nation.
On the support side, Paradox regularly releases patches to their games long after a game's initial release. Some games have required patches shortly after release to make them playable.[1] Later patches may contain large changes to the game and the way the game is played, in response to the demands and requests of fans.
Paradox tries to make games that are open and easy to edit (moddable), from tweaking a saved game to creating an entirely new scenario. Modding can be accomplished with simple tools and basic knowledge of scripting. To assist modders to figure out how to edit the game on their own, the Paradox forums provide a library of "how to" advice.
[edit] Forums
One of the key features of the Paradox gaming experience is participation in the active Paradox forums. The complex nature of the games encourage players to collaborate to improve gameplay. The forums allow players to learn from the experiences of other players. Besides strategy discussions, the forums feature active communities involved in creating mods and writing after action reports on games.
Much of the gameplay information used by the engine is contained in uncompressed text and bitmap graphic files. The ability to freely edit these files has allowed an active modding community to develop. The Paradox forum is highly active and provides a way for players and modders alike to collaborate and improve gameplay and develop complex new scenarios for each title. Svea Rike III included two user created scenarios (the unhistorical "Independent Europe Scenario", and the expanded "Alternative Grand Campaign") that came directly from forum contributors, rather than by game developers. Also Europa Universalis III was developed in close collaboration with experienced players of the earlier titles through discussions on the forum.
After action reports, usually abbreviated as AARs on the forums, provide a way for players to discuss their own gameplay in unique ways with other players. AARs are reports written by players about their experiences with a game, ranging in style from simple presentations of the development of the game with screenshots to highly embellished character-driven stories only loosely based on the events in the game. They are generally serialized in a forum topic, with every update post corresponding to a period of gameplay, and with comments and suggestions made by readers between updates.
[edit] GamersGate
GamersGate AB is a digital distribution service formerly operated by Paradox Interactive. In addition to Paradox Interactive titles, GamersGate distributes games from third party publishers, including distribution partnerships with THQ and Atari. GamersGate commenced trial operations in April 2006 and officially launched (entitled "Gamer's Gate") on 20 November 2006.[2]
[edit] Games
[edit] Upcoming titles
- Magna Mundi — PC[3] (Q2 2012)[4]
- Salem — PC (2012)
- Gettysburg: Armored Warfare — PC (TBA)
- Defenders of Ardania — PC (Q1 2012)[5]
- Crusader Kings II — PC (14 February 2012)[6]
- Naval War: Arctic Circle — PC (2012)
- War of the Roses — PC (2012)
- Warlock: Master of the Arcane — PC (TBA)
- Cartel — PC (TBA)
- A Game of Dwarfes — PC (TBA)
- Napoleon's Campaigns II — PC (TBA)
[edit] References
- ^ "My Dinner with Johan". Quarter to Three. 27 March 2008. http://www.quartertothree.com/inhouse/news/410/. Retrieved 19 April 2008.
- ^ "Paradox Interactive Launches Large-Scale International Digital Distribution Service". GlobeNewswire. 20 November 2006. http://www.globenewswire.com/newsroom/news.html?d=109087. Retrieved 24 January 2007.
- ^ "Magna Mundi". IGN. http://uk.pc.ign.com/objects/058/058642.html. Retrieved 1 August 2010.
- ^ "Magna Mundi". Paradox Interactive. http://www.paradoxplaza.com/games/magna-mundi. Retrieved January 23, 2012.
- ^ "Defenders of Ardania". Paradox Interactive. http://www.paradoxplaza.com/games/defenders-of-ardania. Retrieved September 8, 2011.
- ^ "Crusader Kings II". Paradox Interactive. http://www.paradoxplaza.com/games/crusader-kings-ii. Retrieved September 8, 2011.
[edit] External links
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