The penalty shootout is a method of determining a winner in sports matches that would have otherwise been drawn or tied. The rules for penalty shootouts vary between sports and even different competitions; however, the usual form is similar to penalty shots in that a single player takes one shot on goal from a specified spot, the only defender being the goalkeeper. Teams take turns, and the one with the largest number of successful goals after a specified number of attempts is the winner. If the result is still tied, the shootout usually continues on a "goal-for-goal" basis, with the teams taking shots alternately, the winner being the one to score a goal that is unmatched by the other team. This may continue until every player has taken a shot, after which players may take a second shot, etc., until a result is decided.
A penalty shootout is normally used only in situations where a winner is needed (for example, a round where one team must be eliminated) and where other methods such as extra time and sudden death have failed to determine a winner. It avoids the delays involved in staging a replayed match in order to produce a result. A common complaint about penalty shootouts is that they only determine the better team in the one, rather narrow, discipline of taking penalty shots, rather than fairly determining the better team in overall play.
Sports in which a penalty shootout may be used include:
Penalty shootouts, properly known as "kicks from the penalty mark" and a nickname of "spot kicks" usually occur in knock-out tournaments or cup competitions. After 90 minutes or extra-time, when the two teams are level, each team will alternate five penalty kicks. If one team is not ahead on goals after these five kicks, the teams proceed to sudden death.
Conditions for overtime usually vary. In most cases, an extra overtime period is added if the first overtime ends in a tie. In some recreational leagues, because of time constraints, some leagues use a shootout procedure where teams alternating five rounds of free throw shooting.
If the score remains tied after an overtime period, the subsequent shootout consists of a set number of players from each team (3 in the NHL and IIHF rules and 5 in most North American minor leagues, and one in some other leagues) taking penalty shots. After these shots, the team with the most goals is awarded the victory. If the score is still tied, the shootout then proceeds to a sudden death; additional shots are played until one team scores and the other doesn't; the scoring team wins and is awarded two points in the standings, while the losing team is awarded one point. Regardless of the number of goals scored during the shootout by either team, the final score awards the winning team one more goal than the score at the end of regulation time (or overtime). In the NHL, the player scoring the shootout-winning goal is not officially credited with a goal in his personal statistics; thus, a player who scores twice in regulation and once in the shootout is not credited with a hat trick. In many North American minor leagues, the player that scores the shootout-winning goal is credited with one shot on goal and one goal. The losing goaltender of the shootout is credited with one shot against, one goal against, and an overtime/shootout loss. North American professional hockey does not allow shootouts in post-season play, and instead will play multiple 20-minute sudden-death overtime periods as are needed until a team scores. The official IIHF name of the procedure is game-winning shots (GWS). In some European countries, the post-game penalty shots are unofficially known as "bullets".
Following a tie in regulation, 5 players and a goalkeeper are chosen by the coaches of each team. Players shoot from the 5 meter line alternately at either end of the pool in turn until all five have taken a shot. If the score is still tied, the same players shoot alternately until one team misses and the other scores. The scores from the penalty shootout are added to the score instead of being counted as a separate score as in other sports. Colleges have no such shootout procedure; teams play two straight 3-minute periods, and if still tied play multiple 3-minute golden goal periods.
If a game is tied after regular time and a clear winner is necessary (like in knockout tournaments), it would proceed to two 5-minute periods of overtime with a 1-minute break before each. If the scores are still tied, a second overtime of 2x5 minutes is played. If the game is still tied after 2 overtimes, the game goes into a penalty shootout. Five players per side throw 7-meters-penalties, if still tied, one player per side take a penalty throw until a decision is found, which is the same procedure as in association football.
A "45-metre kick shootout" is sometimes used.
A Super Over is sometimes used to decide a tied match. Both sides will bowl one over, in turns. Two wickets are allowed to be fallen from both sides, after which the team is not allowed to bat any more. The team who scores maximum runs in this over is declared the winner. Team batting last in the original run of play bats first in super over.
In rugby union, five players take kicks on goal from the centre of the 22-metre line. If the scores are level after five players from each team have kicked, the shootout goes to sudden death. As with cricket, no player may defend the goal. This tie-breaking method was used for the first time at a professional level in Leicester Tigers' Heineken Cup semi-final victory over the Cardiff Blues on 3 May 2009; after a 26–26 draw after extra time, Leicester won the shootout 7–6.
- In North America, the winning team receives two points regardless of whether the win comes in regulation, overtime or the shootout, while the losing team receives no points for a regulation loss and one point for an overtime or shootout loss. In many European leagues a team receives three points for a regulation win and two for an overtime or shootout win, with the losing team's points awarded in the same manner as in North America.
- Jeff Z. Klein, "Hockey Night in Europe: Goodbye, Columbus," New York Times, Oct. 25, 2008
- V. Lychyk, "English borrowings in recent Soviet Russian," Papers and Studies in Contrastive Linguistics 29 (1994), p. 153.
- "Blues 26–26 Leicester (aet)". BBC Sport (British Broadcasting Corporation). 3 May 2009. Retrieved 3 May 2009.