Pinball Quest

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Pinball Quest
Pinball Quest
North American cover art
Developer(s) TOSE
Publisher(s) Jaleco
Composer(s) Akihito Hayashi
Platform(s) NES
Release date(s)
  • JP December 15, 1989
  • NA June 1990
Genre(s) Role-playing game
Mode(s) Single-player or multiplayer
Distribution Cartridge

Pinball Quest is the name of a Nintendo Entertainment System video game developed by TOSE and published by Jaleco in 1990. The game is based on the popular arcade game pinball. The role playing aspect of the game makes it unique from other sport/game based video games of the time.

Gameplay[edit]

During the course of the "quest" mode, the player has to take on a nasty-looking witch in order to advance.

The game is short, with six linear stages of gameplay. The player controls a ball-shaped character in the castle scenes and controls flippers used to shoot the pinball in the other scenes, at which time the pinball has no control over itself.

In many scenes the objective is to shoot the ball into an opening or kill an enemy by striking it with the ball. Accomplishing these objectives allows the player to advance to the next stage of the game. Upgrades that add abilities to the flippers and/or ball can be purchased during castle scenes with gold earned throughout the game. The final boss is a red demon that is fought in a room of demonic symbols. After beating the role-playing portion of the game, the player is forced to confront giant magnet - which is destroyed by the pinball.

This game also features three more traditional pinball tables. Golf, circus, and Americana are the themes to the tables. The music can be described as "haunting" but "barely describable."

Reception[edit]

Allgame gave Pinball Quest a rating of 3.5 stars out of a possible 5.

See also[edit]

References[edit]