PixelJunk

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PixelJunk
PixelJunk logo.png
Developers Q-Games
Double Eleven (ports)
Publishers
Platforms Linux, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, PlayStation Vita
Platform of origin PlayStation 3
First release PixelJunk Racers
July 11, 2007
Latest release PixelJunk Shooter Ultimate
June 4, 2014

PixelJunk is a series of downloadable games developed by Q-Games for the PlayStation 3 which has also made its way to PlayStation 4 with Shooter Ultimate. They are available for download and purchase on the PlayStation Store worldwide. The series made its debut on July 11, 2007 at E3 2007 with PixelJunk Racers.[1] All games in the series are presentable in 1080p full HD. The series is published by Q-Games in Japan, and by Sony Computer Entertainment in other territories.

Development[edit]

PixelJunk is developed by Q-Games, headed by Dylan Cuthbert. The series began in 2007 with the release of PixelJunk Racers. While Racers was met with modest critical and commercial reception, 2008 and 2009 saw the releases of the more popular, critically acclaimed titles PixelJunk Monsters, PixelJunk Eden and PixelJunk Shooter. All of them except for PixelJunk Racers[2] received positive reception.

In an interview at TGS 2009, Q-Games stated that proper development on PixelJunk 1-5 would start in 2010.[3] A PixelJunk title known tentatively as PixelJunk Dungeons, and was in the conceptual phase of production in 2008.[4] Q-Games officially revealed PixelJunk 1-5 as PixelJunk Lifelike on September 16, 2010 during the SCEI's 2010 Tokyo Game Show conference. However, it was later renamed PixelJunk 4am. It is unclear if PixelJunk Dungeons is still under development.

Though a series 2 PixelJunk game has yet to be announced, Dylan Cuthbert has suggested that games of the second series could "...maybe take some of the old 3D looks and bring them up to the full HD kind of style."[4]

On May 18, 2010 PixelJunk Shooter 2 was revealed on the official PlayStation blog due for release in 2011.[5]

Series 1[edit]

The first series of PixelJunk games are all described by Q-Games president Dylan Cuthbert as having "simplicity, familiarity, and originality" in common.[4] Games in the first series are also two-dimensional and run in 1080p HD at 60fps.

# Title Year Platform(s) Notes
1-1 PixelJunk Racers 2007 PlayStation 3 An updated version, 1-1a PixelJunk Racers 2nd Lap, was released in 2010.
1-2 PixelJunk Monsters 2007 PlayStation 3, PlayStation Portable, PlayStation Vita, Windows, OS X, Linux An expansion, 1-2a PixelJunk Monsters Encore, was released in 2008. A PSP version titled PixelJunk Monsters Deluxe was released in 2009.[6] A PS Vita version, PixelJunk Monsters Ultimate, was released in 2013 combining the original game, the Encore expansion and the Deluxe extra content into one.
1-3 PixelJunk Eden 2008 PlayStation 3, Windows An expansion, 1-3a PixelJunk Eden Encore, was released in 2009.
1-4 PixelJunk Shooter 2009 PlayStation 3, PlayStation 4, PlayStation Vita, Windows, OS X, Linux A PS4 and Vita version, PixelJunk Shooter Ultimate, was released in 2014 combining the original game and the sequel into one.
1-4a PixelJunk Shooter 2 2011 PlayStation 3, PlayStation 4, PlayStation Vita PixelJunk Shooter 2 is the continuation of 1-4 PixelJunk Shooter.
1-4b PixelJunk SideScroller 2011 PlayStation 3 PixelJunk SideScroller is a full game based on the retro bonus level in PixelJunk Shooter 2.
1-5 PixelJunk 4am 2012 PlayStation 3 Formally titled PixelJunk Lifelike.
1-6 PixelJunk Nom Nom Galaxy 2014 PlayStation 4, PlayStation Vita, Windows Formally titled PixelJunk Inc.

PixelJunk Museum[edit]

On September 24, 2009, Q-Games released a virtual space for PlayStation Home. Titled "PixelJunk Museum" ("PixelJunk Exhibition" in the NA region), the space includes virtual displays for PixelJunk Racers, PixelJunk Monsters, and PixelJunk Eden, as well as a virtual gift shop where users can buy PixelJunk and Q Games-branded Home items. A separate "room" featuring the interior of the "Ers Piñita Colada" space center from PixelJunk Shooter was added to the space on December 17, 2009 in the NA region.

The Japanese version of the space includes an exclusive "Q-Games virtual public TGS Booth" -- a recreation of the Q-Games TGS 2009 Booth where users can claim a free t-shirt for their Home avatar.

References[edit]

  1. ^ "First PixelJunk Announced". IGN. 2007-07-11. Retrieved 2008-07-01. 
  2. ^ "PixelJunk Racers Reviews". Game Rankings. Retrieved 2008-07-03. 
  3. ^ "PixelJunk 1-5 Development Starting Early 2010". Gaming Union. 2009-10-09. Retrieved 2009-10-09. 
  4. ^ a b c "IGS: Q Games' Cuthbert Reveals PixelJunk Eden, Postmortems Series". Gamasutra. 2008-02-18. Retrieved 2008-07-25. 
  5. ^ Official Reveal
  6. ^ "PixelJunk Monsters Deluxe - The Biggest Version Yet is Portable". PlayStation. 2009-04-29. Retrieved 2009-04-30. 

External links[edit]