Planet Moon Studios

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Planet Moon Studios
Type Privately-held
Industry Software & programming
Founded 1997
Headquarters San Francisco, CA, USA
Key people Nick Bruty, CCO,
Aarion Loeb, CEO,
Scott Guest, CTO,
Ken Capelli, Art Director,
Ellie White, Dir. Operations,
Bob Stevenson, CEO emeritus,
Tim Williams, Head Writer emeritus,
Andy Astor, Lead Programmer emeritus
Products Third person shooters, action-adventure games, family games, casual games, games for girls
Employees 48 [1]
Website http://www.planetmoon.com

Planet Moon Studios is a game development studio based in San Francisco, California founded by ex-Shiny Entertainment developers Nick Bruty (President) and Bob Stevenson (CEO) in 1997. The name of the company is said to be invented by co-founder Scott Guest, who described the founding of the studio as a moment of intense overwhelming joy as "being on the planet "Moon"."[citation needed]

Planet Moon developed the games Giants: Citizen Kabuto (Interplay, 2000),[1] Armed and Dangerous (Lucasarts, 2003) [2] and Infected (Majesco Games, 2005).[3] The games are generally critically acclaimed for both game-play and graphics, and are often lauded for their humor in various reviews.[4]

In January 2011, Bigpoint Games acquired the Planet Moon Studios staff in San Francisco, California.[5]

Contents

[edit] Recent work

SEGA have contracted Planet Moon to revive a "vintage brand" for them: After Burner for PlayStation Portable. Called After Burner: Black Falcon, it was released on March 20th, 2007 and has a single-player campaign along with competitive and co-operative Wi-Fi multiplayer modes. Planet Moon has injected the game with 19 officially licensed, customizable planes, as players embark on a story-rich campaign to discover the origins of the titular mercenary group Black Falcon, responsible for the theft of 13 top-secret planes.

The company recently released the trivia and party game Smarty Pants for the Wii, which was published by EA. Planet Moon recently released Battle of the Bands published by THQ for the Wii and self-published Booty Blocks on the iPhone.

[edit] Games

[edit] See also

[edit] References

[edit] External links


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