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North American cover art
|Designer(s)||Ste and John Pickford (Concept)
Lyndon Brooke (Graphics)
John Buckley (Code)
Plok is a Super Nintendo game developed by Software Creations and published by Tradewest Games in 1993 in North America, and later by Nintendo in Europe and Activision in Japan. The game is a traditional platform game starring a character named "Plok."
Plok dwells on Akrillic, a large island in the fictional region of "Polyesta". Plok's special power lies in the fact that he can launch any of his limbs at will and allow them to damage enemies, once the damage has been done they return to Plok until he attacks again. Another integral use of this ability is using it to solve puzzles that involve having to "sacrifice" one of Plok's limbs to activate switches (thus gradually decreasing Plok's mobility and his chances in battle). Once a limb hits a switch, it is placed on a hanger that may be right next to the switch or several screens away; some switches also require certain limbs. Plok's secondary attack takes the form of a buzzsaw-like jump that not only gives him increased speed, but also dispatches enemies. Plok can pick up shells, which award extra lives and serve as ammunition for a special amulet received part way through the game. The amulet converts shells into power for Plok's secondary attack.
Plok has numerous power-ups that come in the form of "presents" scattered amongst the majority of levels. If Plok locates one of these colorful gifts he is immediately transformed into a more powerful fighting machine for a brief length of time. These power-ups include a flamethrower, boxing gloves a blunderbuss, duel pistols and even multiple rocket launchers. Specific presents yield vehicles that Plok can use in some later levels in the fleas lair such as a Unicycle, Jeep, Jetpack, Motorbike, tank a helicopter a Flying saucer and a pair of spring, pogo shoes
As the game progresses, the player encounters a number of different enemies such as the fleas.
Plok's adventure begins when he wakes up one morning to find that his big square flag has been stolen. He must travel first to the nearby Cotton Island to retrieve it from the Bobbins Brothers.
After vanquishing the Bobbins Brothers, Plok returns to Akrillic to find that the island has been taken over by fleas, large blue creatures that jump around. He quickly learns that the theft of his flag was simply a decoy to lure him away from Akrillic and leave it unguarded. Plok must travel throughout Akrillic, ridding the island of fleas. Partway through the game, Plok takes a break to catch a nap, during which he dreams of Grandpappy Plok's search on Legacy Island for a magical amulet, which is eventually found and stumbled upon by Plok when he awakes.
Plok then heads into Plok Town, a thicket, and a cave facing the Penkinos, Womack Spider, and Rocky Fella. After clearing out all the fleas from Akrillic, Plok descends into Brendammi Bog where the fleapit, the source of all the fleas, is located. Riding various vehicles, Plok journeys deep into the Fleapit, ultimately challenging the Flea Queen as the final boss.
In 2009, North American company Super Fighter Team released Zaku, a horizontal shooter for the Atari Lynx which features a special guest appearance by Plok. His appearance in the game was made possible with the official blessing of Ste and John Pickford, creators and copyright holders of the Plok character.
The soundtrack by Tim and Geoff Follin is often praised as one of the best video game soundtracks of all time for the SNES. The brothers are best known for creating highly-detailed and complex compositions for various video game consoles.