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Dungeons & Dragons

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Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game is currently published by Wizards of the Coast, a subsidiary of Hasbro. It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system. D&D's publication is widely regarded as the beginning of modern role-playing games and, by extension, the entire role-playing game industry.

As of 2006, Dungeons & Dragons remains the best-known and best-selling role-playing game, with an estimated 20 million people having played the game and more than US$1 billion in book and equipment sales. Dungeons & Dragons is known beyond the game for other D&D-branded products (such as the popular video games Neverwinter Nights and Baldur's Gate, as well as an animated TV series), references in popular culture and some of the controversies that have surrounded it, particularly a moral panic in the 1980s falsely linking it to Satanism and suicide.

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Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels. The Hickmans devised the concept that became Dragonlance while driving in their car on the way to TSR for a job application. At TSR, Tracy met his future writing partner Margaret Weis, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, and a series of novels, as well as licensed products such as board games, and lead miniature figures.

In 1984, TSR published the first Dragonlance novel, Dragons of Autumn Twilight. It began the Chronicles Trilogy, a core element of Dragonlance. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels and short stories to the setting. Over 190 novels have used the Dragonlance setting, and have been accompanied by a supplemental campaign setting in the Dungeons & Dragons – style for over a decade. In 1997, Wizards of the Coast LLC purchased TSR, and licensed Dragonlance to Sovereign Press, Inc in 2001 to produce game materials; this licensing agreement expired in 2007.

The fictional Dragonlance world of Krynn contains numerous characters, an extensive timeline, and a detailed geography. The history of Krynn consists of six ages. The novels and related game products are primarily set in the fifth age, The Age of Despair. Since February 2009, the sixth age, the Age of Mortals, has been used. The Heroes of the Lance, created by Weis and Hickman, are the popular protagonists of the Chronicles trilogy, the first books set in the Dragonlance universe. Along with D&D's world of the Forgotten Realms, Dragonlance is one of the most popular shared worlds in fiction.

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Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition Dungeons & Dragons role-playing game. The book was written by Monte Cook and published by Wizards of the Coast in October 2002. Described as a "detailed look at the nature of evil," it was the first Dungeons & Dragons book labelled for mature audiences. The second was the "good" companion volume Book of Exalted Deeds.

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File:Harptos.png
Harptos, the calendar used in the Forgotten Realms setting
Credit: User:Jurij

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The Dungeons & Dragon WikiProject collaborates on improving all D&D-related articles on Wikipedia. WikiProject Role-Playing Games, its parent project, has a larger scope and covers all role-playing games. The Video games project also has a task force dedicated to Dungeons & Dragons-related video games.

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