President (game)
From Wikipedia, the free encyclopedia
| President (card game) | |
|---|---|
| Alternate names | Asshole, King, Rich Man |
| Type | Shedding-type |
| Players | 4+ |
| Age range | 6+ |
| Deck | 52 |
| Cards | Anglo-American |
| Origin | United States |
| Related games | Asshole, Dai Hin Min |
President is a shedding-based card game sometimes referred to by the name of its drinking game counterpart, Asshole. Players receive rankings at the end of each round based on the order they went out in, and higher ranked players are given precedence in the following round. The goal is to attain the highest rank, President, and maintain it for as long as possible.
Contents |
[edit] Gameplay
[edit] Rankings
The game consists of five rankings, two beneficial, two detrimental, and one neutral.
- President (also King, Very Rich Man) - given to the first player to go out in a round.
- Vice-President (also Prince, Knight, Rich Man) - given to the second player to go out in a round.
- Neutral (also Farmer, Normal, Average Joe) - given to players who do not receive any other ranking.
- Bitch (also Peasant, Farmer, Poor Man, Vice-Asshole) - given to the second to last player to still have cards in a round.
- Asshole (also Beggar, Peasant, Very Poor Man) - given to the last player to still have cards in a round.
The first two rankings receive privileges for placing well in the prior round, while the last two receive punishments for their poor performance. As such, it is likely that players remain in or near their rankings in following rounds. It is very rare that the Asshole of one round becomes the President of the next, and this is called a "turnover" or a "revolution".
[edit] Deal and Trading
At the beginning of each round, the entire deck is dealt out by the President, and the trading begins. The President is allowed to trade two cards of his choice with the Asshole and the Vice-President is allowed to trade one card of his choice with the Bitch. In some variations, the President or Vice-President may trade an extra card if he was the Asshole in the previous round. To receive cards, a player may ask a series of questions (e.g. "Do you have any 2s?" or "What is your highest card?") and then requests which card or cards he would like to take. After he receives the cards, he may return an equal number of cards of his choice to the player whom he took the cards from. Neutral players do not trade cards and thus keep their dealt hands. In the first round, all players are neutral and no trading occurs. Play then begins with the President and continues in the direction of the Vice-President. In the first round, play begins with the player who has the 3 of clubs and continues clockwise.
[edit] Playing Tricks
The winner of the previous trick begins each new trick by playing a hand of cards face up on the table. The permitted hands in President are one, two, three, or four cards of the same rank, colloquially called "singles", "pairs", "trips", and "quads". Each successive player must either play a hand with the same number of cards but higher or equal rank, or pass his turn. When an identical hand as the previous one is played (e.g. a single 6 on a single 6 or a pair of 7s on a pair of 7s) the player who would go next is skipped. When a hand of 7s is played, the play order reverses. A single 2 may be played on any hand and clears the pile immediately, and the player of the 2 leads the next trick. Playing a two is known as "bombing" or "deucing". A trick is won when it becomes a player's turn and his hand is still the highest on the table.
[edit] Going Out
When a player gets rid of all his cards, he sits out the rest of the round, while the other players play until all but one player has gone out. The first player to go out is awarded the title of President, and the second player to go out receives the title of Vice-President. The last player to go out becomes the Bitch for the next round, and the player who fails to go out becomes the Asshole. All other players become neutrals and are said to have "broken even". If a player plays his last card or cards and goes out, but has played the highest hand of the trick, the lead of the next trick defaults to the player next in order. When there are two players remaining, skipping a player is equivalent to winning a hand as the opponent is unable to play before your next turn.

