Prey 2

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Prey 2
Developer(s) Human Head Studios[1]
Publisher(s) Bethesda Softworks

Prey 2 is an upcoming first-person shooter video game published by Bethesda Softworks. It is the sequel to the 2006 video game Prey.[2]

Plot[edit]

The story of Prey 2 focuses on U.S. Marshal Killian Samuels, who starts the game on a passenger flight which suddenly crashes onto the Sphere (the crash is shown in the original Prey). At the end of a short battle with some aliens he is knocked unconscious, after which the plot jumps forward several years. Samuels is now a bounty hunter on the alien world Exodus. Though he is aware of his profession and has retained his skills, he has no memory of what happened in the time that passed since his abduction.[3] He initially believes himself to be the only human on Exodus until he runs into Domasi "Tommy" Tawodi (the protagonist of the original Prey), whom he has apparently met in the period he no longer remembers.[4] Killian then resumes his bounty hunter activities while recovering his memory.

Development[edit]

The sequel to 2006 game Prey was officially announced on March 14, 2011 as being developed by Human Head Studios using heavily modified Id Tech 4 engine.[5] "We are thrilled to be working with Bethesda on Prey 2", said Chris Rhinehart, project lead. "Prey 2 will provide gamers the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world. We're excited to show gamers the title we have been working on and hope they will be as excited by this title as we are."[6]

Prey 2 was announced once before shortly after the release of Prey, 3D Realms' Scott Miller confirmed that a sequel named Prey 2 was already in development.[7] On March 17, 2008, Miller's brand-management group Radar Group was officially launched, along with the announcement that it is managing Prey 2, and that it slated for the PC, PlayStation 3 and Xbox 360. The rights were later transferred from Radar to Bethesda Softworks.[8] According to Pete Hines, the vice president of PR and marketing at Bethesda, the current version of the game is what the developers wanted to make and not what has been announced before by the Radar Group.[9]

On March 23, 2012, Dutch gaming website PS Focus reported a rumour that Prey 2 has been cancelled by Zenimax. When asked, Bethesda Softworks reported with no comment regarding the rumour on their Twitter page.[10][11][12][13][14] On April 19, 2012, Bethesda stated Prey 2 will not be cancelled, but instead it will not make its scheduled 2012 release. This was because "the game's development has not progressed satisfactorily this past year and the game does not currently meet [their] quality standards.".[15] On August 20, 2012 the game was removed from the products page on Bethesda's website. A spokesperson from Bethesda informed Eurogamer that until they're ready to talk about the game more, the focus on the site is on their upcoming titles.[16]

In May 2013 Kotaku reported rumors that development has moved to Arkane Studios and that the development has been rebooted scrapping all of Human Head Studios work and with a targeted release of 2016. It has also been reported that Obsidian Entertainment worked on the game at one point for at least a few months.[17] In August 2013 Bethesda Softworks' Pete Hines denied rumors that Arkane Studios was working on the game.[18] However, on August 15, 2013, it was reported that leaked emails confirmed the game was in fact in development.[19][20][21][22]

References[edit]

  1. ^ Lapins, Vlad. "Prey 2 concept from Human Head Studio leaked the Internet".  AngryGamer.ru (Russian)
  2. ^ Rosenberg, Adam (March 14, 2011). "'Prey 2' Bringing An 'Open, Alien World' For A 2012 Release From Bethesda Softworks". Multiplayerblog.mtv. Retrieved April 20, 2011. 
  3. ^ "Prey 2 Preview: Alien sequel". Retrieved June 4, 2011. 
  4. ^ "Prey 2 Story Introduction Interview HD". Retrieved June 4, 2011. 
  5. ^ http://www.joystiq.com/2011/04/18/prey-2-producer-on-taking-new-direction-with-capable-id-tech
  6. ^ Sinicki, Joe (February 22, 1999). "Prey 2 will surprise you". Blastmagazine.com. Retrieved October 25, 2011. 
  7. ^ "Next-Gen People: Scott Miller". next-gen.biz. Edge. August 9, 2006. Retrieved June 3, 2009. 
  8. ^ Bethesda Announces Prey 2 for PC, PS3, 360 GameFront, March 14, 2011 (Article by Ron Whitaker)
  9. ^ "Twitter / Pete Hines: It's worth clarifying that". Twitter. Retrieved October 25, 2011. 
  10. ^ https://twitter.com/#!/jimreilly/status/183303526997426180
  11. ^ Prey 2 feared cancelled
  12. ^ Dutton, Fred (March 23, 2012). "Prey 2 cancelled – report • News •". Eurogamer.net. Retrieved April 9, 2012. 
  13. ^ "Prey 2 is mogelijk geannuleerd door Bethesda". PSFocus.nl. Retrieved April 9, 2012. 
  14. ^ "Bethesda won't deny Prey 2 cancellation rumours". Metro.co.uk. Retrieved April 9, 2012. 
  15. ^ Cullen, Johnny. "Bethesda: Prey 2 not canned, but it won’t make 2012". VG247. 
  16. ^ Purchese, Robert. "Why Prey 2 was removed from Bethesda's website". Eurogamer. 
  17. ^ http://kotaku.com/we-hear-the-people-behind-dishonored-are-now-working-on-510646344
  18. ^ http://www.rockpapershotgun.com/2013/08/02/bethesda-talks-prey-2-denies-arkane-involvement/
  19. ^ http://kotaku.com/leaked-e-mails-suggest-bethesda-misled-gamers-about-pre-1149092622
  20. ^ http://www.ign.com/articles/2013/08/16/report-arkane-is-making-prey-2-after-all
  21. ^ http://www.joystiq.com/2013/08/15/report-prey-2-reboot-in-development-at-arkane-austin/
  22. ^ http://www.rockpapershotgun.com/2013/08/15/arkane-making-prey-2/

External links[edit]