Programming game

From Wikipedia, the free encyclopedia
Jump to: navigation, search

A programming game is a computer game where the player has no direct influence on the course of the game. Instead, a computer program or script is written in some domain-specific programming language in order to control the actions of the characters (usually robots, tanks or bacteria, which seek to destroy each other). Most programming games can be considered environments of digital organisms, related to artificial life simulations.

A few programming games of note include RobotWar, Core War, Mouse Run and RoboCode.

There are different tournaments and leagues for the programming games where the characters can compete with each other. Usually a script is optimized for a special strategy. For instance, in Mouse Run, a Java class is written by a programmer, which will provide the logic for a mouse to navigate through a maze and compete with other mice to find and consume a cheese first.

Programming games may be derived from almost any other type of game. For example, the World Computer Chess Championship consists of matches between programs written for the abstract strategy game of chess. Also, some non-computer games borrow elements of programming games; in the board game RoboRally, players arrange cards to "program" their pieces with a sequence of moves, causing moves to be made without the knowledge of one's opponents' preceding moves.

See also[edit]

External links[edit]