Progressive scan

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Progressive scanning (alternatively referred to as noninterlaced scanning) is a way of displaying, storing, or transmitting moving images in which all the lines of each frame are drawn in sequence. This is in contrast to interlaced video used in traditional analog television systems where only the odd lines, then the even lines of each frame (each image called a video field) are drawn alternately, so that only half the number of actual image frames are used to produce video.[1]

The system was originally known as "sequential scanning" when it was used in the Baird 240 line television transmissions from Alexandra Palace, United Kingdom in 1936. It was also used in Baird's experimental transmissions using 30 lines in the 1920s.[2]

Progressive scanning is universally used in computing.[3]

Example of interline twitter[edit]

Interline twitter, demonstrated using the Indian Head test card.

This rough animation compares progressive scan with interlace scan, also demonstrating the interline twitter effect associated with interlacing. On the left there are two progressive scan images. In the middle there are two interlaced images and on the right there are two images with line doublers. The original resolutions are above and the ones with spatial anti-aliasing are below. The interlaced images use half the bandwidth of the progressive ones. The images in the center column precisely duplicate the pixels of the ones on the left, but interlacing causes details to twitter. Real interlaced video blurs such details to prevent twittering, but as seen in the pictures of the lower row, such softening (or anti-aliasing) comes at the cost of image clarity. A line doubler shown in the bottom center picture cannot restore the previously interlaced image to the full quality of the progressive image shown in the top left one.

Note: Because the refresh rate has been slowed down by a factor of three, and the resolution is less than half a resolution of a typical interlaced video, the flicker in the simulated interlaced portions and also the visibility of the black lines in these examples are exaggerated. Also, the images above are based on what it would look like on a monitor that does not support interlaced scan, such as a PC monitor or an LCD or plasma-based television set, with the interlaced images displayed using the same mode as the progressive images.

Usage in storing or transmitting[edit]

Progressive scan is used for scanning and storing film-based material on DVDs, for example, as 480p24 or 576p25 formats. Progressive scan was included in the Grand Alliance's technical standard for HDTV in the early 1990s. It was agreed that all film transmission by HDTV would be broadcast with progressive scan in the US.[4] Even if a signal is sent interlaced, an HDTV will convert it to progressive scan.[5]

Usage in TVs, video projectors, and monitors[edit]

Progressive scan is used for most Cathode ray tube (CRT) computer monitors, all LCD computer monitors, and most HDTVs as the display resolutions are progressive by nature. Other CRT-type displays, such as SDTVs, typically display interlaced video only.

Some TVs and most video projectors have one or more progressive scan inputs. Before HDTV became common, some high end displays supported 480p (480 horizontal lines of resolution with progressive scan). This allowed these displays to be used with devices that output progressive scan like progressive scan DVD players and certain video game consoles. HDTVs support the progressively scanned resolutions of 480p and 720p. The 1080p displays are usually more expensive than the comparable lower resolution HDTV models. At the debut of the 2010s UHD TVs had emerged on the consumer market, also using progressive resolutions, but usually sold with prohibitive prices[6] – 4k HDTVs or were still in prototype stage – 8k HDTVs.[7] Computer monitors can use even greater display resolutions.

The disadvantage of progressive scan is that it requires higher bandwidth than interlaced video that has the same frame size and vertical refresh rate. Because of this 1080p is not used for broadcast.[8] For explanations of why interlacing was originally used, see interlaced video. For an in-depth explanation of the fundamentals and advantages/disadvantages of converting interlaced video to a progressive format, see deinterlacing.

Advantages of progressive scan[edit]

The main advantage with progressive scan is that motion appears smoother and more realistic.[9] There is an absence of visual artifacts associated with interlaced video of the same line rate, such as interline twitter. Frames have no interlace artifacts and can be captured for use as still photos.

With progressive scan there is no necessity in intentional blurring (sometimes referred to as anti-aliasing) of video to reduce interline twitter and eye strain. In the case of most media such as DVD movies and video games, the video is blurred during the authoring process itself to subdue interline twitter when played back on interlace displays. As a consequence, recovering the sharpness of the original video is impossible when the video is viewed progressively. A user-intuitive solution to this is when display hardware and video games come equipped with options to blur the video at will, or to keep it at its original sharpness. This allows the viewer to achieve the desired image sharpness with both interlaced and progressive displays. An example of a video game with this feature is Super Smash Bros. Brawl, where a "Deflicker" option exists. Ideally, "Deflicker" would be turned on when played on an interlaced display to reduce interline twitter, and off when played on a progressive display for maximum image clarity.

It also offers clearer and faster results for scaling to higher resolutions than its equivalent interlaced video, such as upconverting 480p to display on a 1080p HDTV. HDTVs not based on CRT technology cannot natively display interlaced video, therefore interlaced video must be deinterlaced before it is scaled and displayed. Deinterlacing can result in noticeable visual artifacts and/or input lag between the video source and the display device.

See also[edit]

References[edit]

  1. ^ "Interlacing". Luke's Video Guide. Retrieved February 12, 2014. 
  2. ^ Burns, R.W. John Logie Baird, Television Pioneer, Herts: The Institution of Electrical Engineers, 2000. 316.
  3. ^ Poynton, Charles A. (2003). Digital Video and Hdtv: Algorithms and Interfaces. Morgan Kaufmann. p. 56. ISBN 1558607927. Retrieved 27 January 2013. 
  4. ^ Abramson, Albert; Christopher H. Sterling (2007). The History of Television, 1942 To 2000. McFarland. p. 245. ISBN 0786432438. Retrieved 27 January 2013. 
  5. ^ Hurley, Danny Briere (2008). Home Theater For Dummies. John Wiley & Sons. p. 200. ISBN 0470444371. Retrieved 27 January 2013. 
  6. ^ 4k resolution wikipedia page, that includes a table of 4k display devices with their corresponding prices. Retrieved 29 May 2013.
  7. ^ Sharp 8k TV launch, Displayed at CES 2013, the Sharp 8k UHD TV. Retrieved 29 May 2013.
  8. ^ Zettl, Herbert (2011). Television Production Handbook. Cengage Learning. p. 94. ISBN 0495898848. Retrieved 27 January 2013. 
  9. ^ Andrews, Dale (2011). Digital Overdrive: Communications & Multimedia Technology 2011. Digital Overdrive. p. 24. ISBN 1897507011. Retrieved 27 January 2013.