Offset Software

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Offset Software
Industry Video gaming
Founded 2004
Defunct 2010
Headquarters Newport Beach, California
Key people Sam McGrath (Founder)
Travis Stringer (Co-founder)
Trevor Stringer (Co-founder)
Rod Green (Director)
Products Project Offset (canceled)
Employees 50
Website ProjectOffset.com

Offset Software was a video game development company based in Newport Beach, California. It was founded by Sam McGrath, Travis Stringer, Trevor Stringer and Rod Green; except for Green, they had worked for S2 Games developing Savage: The Battle for Newerth,[1] which won the grand prize at the Independent Games Festival in 2004.[2]

The company had one game under development, a first-person shooter with the working title "Project Offset". (Some official preview videos have shown third-person views for close-quarters combat.) The game featured a detailed high fantasy world. It was showcased on Attack of the Show! in 2005.[3]

In February 2008, Intel acquired Offset Software,[4] having purchased the Havok engine in 2007.[5]

Intel canceled the game in mid-2010, citing "recent changes in our product roadmap" (possibly meaning the failure of Larrabee as a consumer product).[6] The founders of Offset Software have moved to a new game development studio named Fractiv LLC.[7]

The Offset Engine was licensed by Red 5 Studios in 2006 to create their MMOFPS game Firefall.[8] Intel shutting down the Offset team did not mean Red 5 could no longer use the engine. The game now uses a heavily modified engine originally based on the Offset Engine.[9]

References[edit]

  1. ^ Peplinski, Jon (September 3, 2005). "Project Offset Article". SFFWorld.com. Archived from the original on December 22, 2009. Retrieved December 22, 2009. 
  2. ^ "The 12th Annual Independent Games Festival - 2004 Finalists & Winners". Independent Games Festival. Archived from the original on December 22, 2009. Retrieved December 22, 2009. 
  3. ^ "Project Offset, The Lush, Chris Gore". Attack of the Show!. October 25, 2005. Archived from the original on December 22, 2009. Retrieved December 22, 2009. 
  4. ^ "Intel Acquires Offset Software, Project Offset Engine". Gamasutra. February 25, 2008. Archived from the original on December 22, 2009. Retrieved December 22, 2009. 
  5. ^ Hruska, Joel (February 25, 2008). "Why Intel bought Project Offset and the Offset Engine". Ars Technica. Archived from the original on December 22, 2009. Retrieved December 22, 2009. 
  6. ^ Callaham, John (July 1, 2010). "Project Offset officially shut down at Intel; founders launch Fractiv LLC". Big Download. 
  7. ^ http://www.fractiv.com
  8. ^ http://www.youtube.com/watch?v=UutK_AYw9m8
  9. ^ http://news.bigdownload.com/2010/07/07/offset-engine-still-being-used-by-red-5-studios/

External links[edit]