Project X Zone

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Project X Zone
ProjectXZone.jpg
European cover art
Developer(s) Banpresto
Monolith Soft
Publisher(s) Namco Bandai Games
Director(s) Soichiro Morizumi
Producer(s) Kensuke Tsukanaka[1]
Koji Ishitani
Writer(s) Soichiro Morizumi
Composer(s) Naofumi Tsuruyama
Takuya Hanaoka
Kayoko Matsushima
Platform(s) Nintendo 3DS
Release date(s)
Genre(s) Tactical role-playing game, Crossover game
Mode(s) Single player

Project X Zone (プロジェクト クロスゾーン Purojekuto Kurosu Zōn?, pronounced "Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS co-developed by Banpresto and Monolith Soft[5] and published by Namco Bandai Games. The game is a follow up to the 2005 video game Namco × Capcom and features characters from Namco Bandai Games, Capcom, and Sega.[1] The game was released on October 11, 2012 in Japan; June 25, 2013 in North America; and July 5, 2013 in Europe.[3][6]

Gameplay[edit]

Stages in Project X Zone take place in grid-based locations from the game's many crossover titles. Each friendly unit is made up of two characters (thus referred to as a Pair Unit), though a third character (or "Solo Unit") can be added for once-per-battle assistance. Unlike Namco × Capcom, units can move freely within their range on the field map, with no penalty for accessing treasure chests or destructible objects prior to attacking.[7]

The battle system is called the Cross Active Battle System, wherein pressing the A button in combination with the Circle Pad performs up to five basic attack combos. Additional gameplay elements include Support Attack, which allows the player to call in a nearby ally for assistance, and Cross Hit, which freezes the target in place during simultaneous attacks from multiple units. Also, the player can trigger Critical Hits by connecting their next attack just before the target hits the ground after the first. As the player's units deal damage, the player's Cross Power (XP) gauge fills up and can be used for special attacks and defensive moves on the map. Damage done via Cross Hits can fill this gauge up to 150%.[5][8]

Project X Zone has a total of 15 save game slots included in the game, which can be used for recording a save game file during intermissions with a quick save file and a soft reset command.[9]

Characters[edit]

Over 200 characters (allies and enemies, not counting event-only characters) were included in the game.[7] It was confirmed that the overseas versions will feature the same character roster as the original Japanese version.[10]

Original characters[edit]

  • Kogoro Tenzai (天斎 小吾郎 Tenzai Kogorō?) is a detective who is a descendent from a ninja clan. He takes other jobs because so far detective work has run dry. Kogoro is a master of ninjutsu and is armed with a Nyoraitou which connects to another blade. He also has concealed wire blades attached to his feet. He is voiced by Toshihiko Seki.[11]
  • Mii Kouryuuji (黄龍寺 美依 Kōryūji Mii?) is a high school student with a hot temper and a bit of a selfish personality. From a young age, she trained with a monk on how to use a giant gun called the Dragon Jewel and the Purple Pot pistol. She also has guns on her two boots, known as Tiger Heels. She is voiced by Yukari Tamura.[11]
  • Due Flabellum
  • Eins Belanos
  • Drei Belanos
  • Meden Traore

Pair Units[edit]

This is a list of the main units at the player's command. There are a total of 20 Pair Units.

Names Game/series Company Voice actors
Kogorō Tenzai & Mii Kōryūji[11] Original Namco Bandai Toshihiko Seki & Yukari Tamura
Chris Redfield & Jill Valentine[12] Resident Evil Capcom Hiroki Tōchi & Atsuko Yuya
Dante & Demitri Maximoff[12] Devil May Cry & Darkstalkers Capcom Toshiyuki Morikawa & Nobuyuki Hiyama
Ryu & Ken Masters[12] Street Fighter Capcom Hiroki Takahashi & Yūji Kishi
Chun-Li & Morrigan Aensland[13] Street Fighter & Darkstalkers Capcom Fumiko Orikasa & Rie Tanaka
X & Zero[12] Mega Man X Capcom Takahiro Sakurai & Ryōtarō Okiayu
Frank West & Hsien-Ko[12] Dead Rising & Darkstalkers Capcom Rikiya Koyama & Saori Hayami
Kurt Irving & Riela Marceris[12] Valkyria Chronicles III Sega Yuichi Nakamura & Aya Endō
Ichirō Ōgami & Sakura Shingūji[12] Sakura Wars Sega Akio Suyama & Chisa Yokoyama
Gemini Sunrise & Erica Fontaine[13] Sakura Wars Sega Sanae Kobayashi & Noriko Hidaka
Akira Yuki & Pai Chan[12] Virtua Fighter Sega Shin-ichiro Miki & Minami Takayama
Toma & Cyrille[12] Shining Force EXA Sega Romi Park & Houko Kuwashima
Zephyr & Leanne[12] Resonance of Fate Sega Hiro Shimono & Aya Endō
Yuri Lowell & Estellise Sidos Heurassein[12] Tales of Vesperia Namco Bandai Kōsuke Toriumi & Mai Nakahara
Jin Kazama & Ling Xiaoyu[12] Tekken Namco Bandai Isshin Chiba & Maaya Sakamoto
Kite & BlackRose[12] .hack Namco Bandai Sayaka Aida & Masumi Asano
KOS-MOS & T-elos[12] Xenosaga Namco Bandai Mariko Suzuki
Soma Schicksal & Alisa Ilinichina Amiella[12] God Eater Namco Bandai Kazuya Nakai & Maaya Sakamoto
Haken Browning & Kaguya Nanbu[13] Endless Frontier Namco Bandai Nobuyuki Hiyama & Yukana
Reiji Arisu & Xiaomu[14] Namco × Capcom Namco Bandai Kazuhiko Inoue & Omi Minami

Solo Units[edit]

This is a list of Solo Units in the game, which can be attached to Pair Units and act as assists.

Name Game/series Company Voice actor
Lady[15] Devil May Cry Capcom Fumiko Orikasa
Juri Han*[16] Street Fighter Capcom Eri Kitamura
Tron Bonne & Servbots[14] Mega Man Legends Capcom Mayumi Iizuka & Chisa Yokoyama
Arthur[11] Ghosts 'n Goblins Capcom Tetsu Inada
Devilotte de DeathSatan IX[11] Cyberbots Capcom Etsuko Kozakura
Batsu Ichimonji[16] Rival Schools Capcom Nobuyuki Hiyama
Imca[11] Valkyria Chronicles III Sega Masumi Asano
Ulala[12] Space Channel 5 Sega Herself
Vashyron[16] Resonance of Fate Sega Ken Narita
Bruno Delinger[13] Dynamite Cop Sega Ben Hiura
Rikiya Busujima[11] Zombie Revenge Sega Daisuke Namikawa
Genghis Bahn III[14] Fighting Vipers Sega Hiroki Takahashi
Flynn Scifo[11] Tales of Vesperia Namco Bandai Mamoru Miyano
Alisa Bosconovitch*[16] Tekken Namco Bandai Yuki Matsuoka
Heihachi Mishima*[16] Tekken Namco Bandai Unshō Ishizuka
Sänger Zonvolt*[12] Super Robot Wars: Original Generations Namco Bandai Kenichi Ono
Lindow Amamiya[15] God Eater Namco Bandai Hiroaki Hirata
Valkyrie[13] Valkyrie no Bōken: Toki no Kagi Densetsu Namco Bandai Kikuko Inoue
Saya* Namco × Capcom Namco Bandai Ai Orikasa
Neneko/Neito[16] Yumeria Namco Bandai Tamaki Nakanishi & Mariko Suzuki

* Initially a Rival Unit

Cameos[edit]

Event-only characters:

Some Solo Units summon other characters as part of their attacks:

Rival Units[edit]

The following is a list of non-playable characters that appear as major enemies throughout the game.

Name Game/series Company Voice actor
Nemesis T-Type Resident Evil Capcom Yoichi Nishijima
Jedah Dohma[16] Darkstalkers Capcom Isshin Chiba
Lord Raptor Darkstalkers Capcom Yūji Ueda
Seth[16] Street Fighter Capcom Akio Ōtsuka
Vile Mega Man X Capcom Hiroshi Shimozaki
Astaroth Ghosts 'n Goblins Capcom Hitoshi Bifu
Shielder Ghosts 'n Goblins Capcom Daisuke Kageura
Selvaria Bles Valkyria Chronicles Sega Sayaka Ohara
Aya-me Sakura Wars Sega Ai Orikasa
Ciseaux/Prelude Sakura Wars Sega Wataru Takagi
Dural Virtua Fighter Sega None
Riemsianne La Vaes Shining Force EXA Sega Megumi Toyoguchi
Coco ★ Tapioca Space Channel 5 Sega None
Skeith[16] .hack Namco Bandai None
Vajra God Eater Namco Bandai None
Phantom Endless Frontier Namco Bandai None
Dokugozu Namco × Capcom Namco Bandai Yoichi Nishijima
Dokumezu Namco × Capcom Namco Bandai Tōru Nara
Due Flabellum Original Namco Bandai Megumi Hayashibara
Eins Belanos Original Namco Bandai Toshio Furukawa
Drei Belanos Original Namco Bandai Kazuya Tatekabe
Meden Traore Original Namco Bandai Hōchū Ōtsuka

Development[edit]

Namco Bandai came up with the idea of a "dream crossover" and brought on Capcom and Sega.[1] The game was first revealed in a teaser by Bandai Namco on the official website until it was revealed in the May 2012 issue of Famitsu.[17]

The initial creation of the characters were done in 3D character models before they were converted to be SD pixel art.[18] Notable attacks used by the characters had to be done in 2D space in order to preserve its source material origin.[18]

The game features two theme songs, with the opening song titled "Wing Wanderer" and the ending titled "GALAXY", which were both performed by Yoko Takahashi. The opening movie was created by the new animation studio Trigger, which was founded by former Gainax employees Hiroyuki Imaishi and others.[19] In September 22, 2012, Katsuhiro Harada, producer of the Tekken series, has revealed on Twitter: "I proposed localization of Project X Zone." He added that the company has "not decided yet, but It will be realized if I continue proposing."[20] Namco Bandai Games announced on January 21, 2013 that the game will be officially released in North America, Europe and Australia during summer 2013.[21] The English versions of the game retain the Japanese voices, like Otomedius Excellent, though the vocals for the theme music were removed for legal reasons.[22][23]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 71.36%[24]
Metacritic 70/100[25]
Review scores
Publication Score
Electronic Gaming Monthly 7.0/10[30]
Famitsu 34/40[27]
GamesRadar 2.0/5[31]
GameSpot 6.5/10[32]
IGN 8.0/10[29]
CineKatz 8.0/10[26]
RPGamer 4/5[28]

The game sold more than 85,539 units in its first week in Japan.[33] In the west, the game has sold over ten times more than what Bandai Namco was expecting. [34] The game was among the 20 best games sold in the United Kingdom after it made its debut.[35][36] In the United States, the game has been among the best selling games sold for the 3DS.[37]

Project X Zone has received mixed to positive reviews from western critics. The game currently has a score of 70 on Metacritic.[38] IGN's Scott Thompson gave Project X Zone a score of 8 out of 10, saying, "Project X Zone is often funny and consistently frantic – two traits not necessarily associated with tactical RPGs. Its story is confusing and the chapters slavishly follow the same repetitive formula, but the superb battle system makes repetition not just tolerable, but enjoyable."[39] Game Revolution gave it a 3.5 out of 5, saying, "Despite the lack of depth and the repetition of combat, Project X Zone follows through as a tactical, humorous, preposterous romp through the best hits of video games. Even if you find the combat system strange, the streak of character cameos and the ridiculous number of hits that rack up with every battle will make any hardcore fan smile with appreciation. And if you're anything like me, that's hard to do."[40] On a more negative note, GamesRadar gave Project X Zone a 2 out of 5, saying, "With the wealth of RPGs, and even great SRPGs, that have arrived on the 3DS in the last several months, it would almost be unconscionable not to recommend one of those games instead of Project X Zone. Fun combat and screaming Tekken characters can only take you so far."[41]

Kotaku's Mike Fahey included Project X Zone in his top ten games of 2013.[42] In 2014, Kotaku also included the game among "The 12 Best Games on the 3DS".[43] That same year WatchMojo.com ranked the game fifth in their "Top 10 Crossover Video Games".[44]

References[edit]

  1. ^ a b c Anoop Gantayat (2012-04-11). "So Who's Responsible For Project X Zone?". Andriasang. Retrieved 2012-05-16. 
  2. ^ Carter, Chris (2012-06-27). "Project X Zone gets a release date, in Japan". Destructoid. Retrieved 2012-09-22. 
  3. ^ a b "Project X Zone Release Date Announced". IGN. Retrieved 2013-07-14. 
  4. ^ a b Cocke, Taylor (2013-01-21). "Project X Zone Coming to North America and Europe". IGN. Retrieved 2013-01-21. 
  5. ^ a b Anoop Gantayat. "Monolith Software Confirmed as Project X Zone's Developer". Andriasang. Retrieved May 16, 2012. 
  6. ^ Oliver, Tristan. "Project X Zone Dated for Europe". TSSZ News. Retrieved 2013-07-14. 
  7. ^ a b Anoop Gantayat. "Over 200 Characters in Project X Zone". Andriasang. Retrieved August 9, 2012. 
  8. ^ Anoop Gantayat. "Project X Zone Gameplay Details". Andriasang. Retrieved May 16, 2012. 
  9. ^ By Spencer . October 2, 2012 . 3:06pm (2012-10-02). "Whoa, Project X Zone Has A Ton Of Save Slots". Siliconera. Retrieved 2012-10-14. 
  10. ^ By Ishaan . January 22, 2013 . 12:00pm (2013-01-22). "Project X Zone Will Not Have Any Content Cut For Western Release". Siliconera.com. Retrieved 2013-07-14. 
  11. ^ a b c d e f g h Yip, Spencer (June 27, 2012). "Project X Zone’s Original Characters". Siliconera. Retrieved August 1, 2012. 
  12. ^ a b c d e f g h i j k l m n o p q Chris Scullion (April 25, 2012). "Project X Zone – New characters bring the running total to 32". Nintendo-Gamer. Retrieved May 17, 2012. 
  13. ^ a b c d e Anoop Gantayat (May 16, 2012). "Chun-Li and Morrigan Join the Cast of Project X Zone". Andriasang. Retrieved August 12, 2012. 
  14. ^ a b c Gantayat, Anoop (July 24, 2012). "Fighting Vipers Joins New Mega Man Characters in Project X Zone". Andriasang. Retrieved August 1, 2012. 
  15. ^ a b Yip, Spencer (July 17, 2012). "Project X Zone Adds Lady From Devil May Cry, Rindou From God Eater". Siliconera. Retrieved August 1, 2012. 
  16. ^ a b c d e f g h i Yip, Spencer (September 11, 2012). "Project X Zone Adds Batsu (Rival Schools), Juri (Street Fighter) & Alisa (Tekken)". Siliconera. Retrieved September 13, 2012. 
  17. ^ "Capcom, Sega, Namco Bandai's Project Cross Zone Revealed". Anime News Network. Retrieved 2012-05-16. 
  18. ^ a b http://www.siliconera.com/2012/09/28/project-x-zone-concept-art-shows-mii-kouryujis-original-design/
  19. ^ "Studio Trigger, Evangelion's Yoko Takahashi Work on Project X Zone Opening - News". Anime News Network. Retrieved 2013-07-14. 
  20. ^ Valay (September 23, 2012). "Tekken producer pushing for Project X Zone localization". Nintendo Everything. Retrieved October 2, 2012. 
  21. ^ "Capcom/Sega/Namco Bandai's Project X Zone Gets N. American Release - Interest - Anime News Network⚐UK". Anime News Network. 2013-01-21. Retrieved 2013-07-14. 
  22. ^ "That Crazy Sega/Namco/Capcom Crossover RPG Project X Zone Is Coming To America". Kotaku.com. Retrieved 2013-07-14. 
  23. ^ "Zoning Regulations - The X Button - Anime News Network⚐UK". Anime News Network. 2013-07-10. Retrieved 2013-07-14. 
  24. ^ "Project X Zone for 3DS". GameRankings. 2013-06-25. Retrieved 2013-07-14. 
  25. ^ "Project X Zone for 3DS Reviews". Metacritic. 2013-06-25. Retrieved 2013-07-14. 
  26. ^ [1][dead link]
  27. ^ [2][dead link]
  28. ^ "> Staff Review > Project X Zone". RPGamer. Retrieved 2013-07-14. 
  29. ^ Scott Thompson 26 Jun 2013 (2013-06-26). "Project X Zone Review - IGN". Ca.ign.com. Retrieved 2013-07-14. 
  30. ^ DS/3DS (2013-07-02). "EGM Review: Project X Zone". EGMNOW. Retrieved 2013-07-14. 
  31. ^ "Project X Zone review". GamesRadar. Retrieved 2013-07-14. 
  32. ^ July 2, 2013 4:20PM PDT (2013-06-25). "Project X Zone Review". GameSpot.com. Retrieved 2013-07-14. 
  33. ^ Ishaan (October 17, 2012). "This Week in Sales: Bravely Default Flies High". Siliconera. Retrieved October 18, 2012. 
  34. ^ http://nintendoeverything.com/bandai-namco-declined-attack-on-titan-3ds-for-north-america-project-x-zone-sales-much-better-than-expected
  35. ^ http://mynintendonews.com/2013/07/08/uk-chart-animal-crossing-remains-in-top-5-project-x-zone-debuts-in-top-20/?utm_source=dlvr.it&utm_medium=twitter
  36. ^ http://playeressence.com/uk-sales-charts-the-last-of-us-leads-and-project-x-zone-in-top-20/
  37. ^ http://www.gonintendo.com/?mode=viewstory&id=207568
  38. ^ http://www.metacritic.com/game/3ds/project-x-zone
  39. ^ http://www.ign.com/articles/2013/06/26/project-x-zone-review
  40. ^ http://www.gamerevolution.com/review/project-x-zone
  41. ^ http://www.gamesradar.com/project-x-zone-review/
  42. ^ Mike Fahey (2013-12-20). "Fahey's Top Ten Games Of 2013". Kotaku. Retrieved 2014-04-23. 
  43. ^ Kotaku Staff (2014-04-03). "The 12 Best Games on the 3DS". Kotaku. Retrieved 2014-04-23. 
  44. ^ "Top 10 Crossover Video Games". WatchMojo.com. 2014-01-25. Retrieved 2014-04-23. 

External links[edit]