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Developer(s) Labs Division of SNQ Digital
Initial release 2011
Website is an application prototyping platform launched in 2011 and developed by the Labs Division of SNQ Digital.[1][2][3] Originally designed to prototype on mobile devices, has expanded to allow users to prototype apps for anything with a screen interface, including Smart TV’s, digital camera interfaces, cars, airplanes, and gaming consoles. utilizes a drag and drop user interface (UI) and does not require coding.[1][2][4]


Since its launch in 2011, there have been three versions of released.

Version 1[edit]

In 2011, SNQ made the 100% web-based tool available online.[1][2] The web-based environment allowed users to create a project for either the iPad or iPhone. After a user created a few screens for a developing app, could then link those pages together with interactive actions that are custom to hand held devices, such as clicks, taps, tap and holds, and swipes.[5][6][7] With the platform, users could also create reusable templates into which prepackaged and editable elements could be dragged. Once the user had completed the prototype, could then publish and preview the finished product not only on the web browser but also on the actual mobile device.[5]

Version 2[edit] V2 was released in early 2012 and expanded the supported mobile devices to accommodate for the Android platform, to include the Android Smartphone and Tablet. The platform also came with a newer user interface. V2 also added collaboration features like comments and annotations as well as export to HTML functionality.[8]

Version 3[edit]

On September 28, 2012, with the release of version 3 of the platform, became the first prototyping tool to allow users to prototype on almost any device with a screen interface, and the first mobile prototyping tool to support full feature animations of user interface items within a prototype screen.[9] The included icon gallery contains thousands of SVG icons for use as buttons, lists and tab bars.[7] V3 also supports web fonts, which allows the user to access all available online fonts.[9]


  1. ^ a b c "". CrunchBase. 27 July 2012. Retrieved 4 January 2013. 
  2. ^ a b c Artemis Pattichi. " - Mobile Prototyping". UX Magazine. Retrieved 4 January 2013. 
  3. ^ Kelli Shaver (7 June 2012). "9 Excellent Tools for Design Mockups". Mashable. Retrieved 4 January 2013. 
  4. ^ Mark Penfold (12 December 2012). "Mark Penfold Compiles a Top 20 From His Monthly Roundup of the Best New Tools That Saw the Light of Day This Year - and Many are Free!". Retrieved 4 January 2013. 
  5. ^ a b Alexis Piperides (13 October 2011). " - Mobile App Prototyping". Wireframes. Retrieved 4 January 2013. 
  6. ^ Dean Whitney (28 November 2012). "Fast Mobile Prototyping with". AerIcon. Retrieved 4 January 2013. 
  7. ^ a b Hayder Rehman (31 December 2012). "Why is a Revolution in Prototyping". Digital Journal. Retrieved 4 January 2013. 
  8. ^ " V2 - Silly-fast Mobile Prototyping". Wireframes. 15 March 2012. Retrieved 4 January 2013. 
  9. ^ a b Alexis Piperides (1 October 2012). " V3 - Changes Mobile Prototyping As We Know It". Wireframes. Retrieved 4 January 2013.