M41A "Pulse Rifle", an assault rifle in the motion picture Aliens that uses 10 mm caseless ammunition and is fitted with a pump-actiongrenade launcher. In the film's original script, however, it was described as a plasma weapon. This weapon, slightly modified, was also used in the Archer episode Space Race from Season 3.
The Adept pulse rifle from the D.A.S.H. Project universe is a combined plasma/kinetic weapon that electromagnetically energizes and accelerates charged projectiles (commonly referred to by soldiers as brights) that deliver an intense electrical charge and explosion to the target.
In the fictional Warhammer 40,000 universe, the pulse rifle, carbine, and pistol are standard infantry weapons for the Tau race
The pulse rifle and pulse pistol are the primary weapons used by the Peacekeepers and others on the television show Farscape
In the EA game Dead Space the "SWS-Motorized Pulse Rifle" is a military-grade (the only true weapon in the whole game) rifle with high ammo capacity (up to 175 rounds per clip) and a very high rate of fire, but inferior at dismemberment - the crucial in-game tactical tool. It is a kinetic weapon, and Dead Space 2 it has a grenade launcher mode.
In the Unreal universe, the Pulse Gun, later known as the Link Gun, is a plasma rifle of unknown origin that shoots plasma blasts, and also features a secondary firing mode, releasing a steady arc of plasma, similar to those released inside a Plasma Ball, but green in color, taking twice the ammunition per second, and inflicting half the damage.
Also in the Battlefield 2 mod "AIX2" the pulse rifle is an Easter egg weapon that you find in the map "damocles" it fires bullets and has a semi-auto shotgun attached.
In the free-to-play PC game Loadout, Pulse is one of the 4 basic gun chassis. In this game, however, the pulse shots are not energy-based by default, and instead resemble small, spiked cannonballs that travel at a slower speed than standard bullets.