Ocean Software (SNES)
NA 11 March 2014 (PS4)
AUS 16 April 2014 (Vita: PSN)
NA 22 April 2014 (Vita)
AUS 25 June 2014 (PS3: PSN)
Putty Squad is a 1994 video game developed by System 3 and published by Maximum Games and Ocean Software. It was originally developed for the Amiga 1200, but was not released until the end of 2013; Sega Mega Drive and MS-DOS ports also exist but were unpublished. It is the sequel to Putty (1992). In December 2013, the Amiga version was released as a Christmas gift on System 3's website.
Putty Squad is a platform game in which the player controls an amorphous blue blob, tasked with rescuing imprisoned putties. The player's putty can stretch in a variety of ways: sidewards to cover ground faster, squash flat to absorb pick-up items, stretch upwards to climb, morph a fist to attack, or inflate to float upwards.
Putty can collect stars that increase his attack power: at first increasing the potency of his punch, but later allowing him to blow darts, electrocute enemies or throw bombs. This star power is reduced every time Putty is hit by an enemy.
The Amiga version of Putty Squad, although left unpublished until December 2013, was completely developed in 1994 to the point of demo versions being issued to magazines for release on cover disks, and Amiga magazines were also sent full review copies of Putty Squad, for which it received critical success. Amiga Format awarded a "Format Gold". Amiga Power awarded 91%, highlighting the varied level shapes, masterful animation, influence from the Mario video games (using a stunned enemy as a projectile weapon, secret doors, items hidden in blocks) and consistent game logic. Several instant-death situations were criticised: the bottom of the level is often difficult to distinguish, and falling through it kills Putty. Several enemies can also instantly kill Putty. CU Amiga awarded 94%, highlighting the fluid control and movement of Putty, balanced learning curve, presentation, and good use of the Amiga's AGA palette. This critical success, but lack of a published version, has made Putty Squad one of the most sought-after Amiga titles before its release in December 2013.
The Sega Mega Drive version was reportedly completed in 1995 and reviewed in several European magazines which were sent full review copies, like Spanish Hobby Consolas (#45, June 1995)  and German GAMERS (August 1995 issue), but the game remained unpublished due to Ocean's diminishing support of the console and lack of interest from retailers. Prototypes of the game are known to exist, although none of them have been leaked into the public domain, making it a sought-after title in the scene of Mega Drive unreleased games.
The PC MS-DOS version was projected by System 3 in late 1995 and demo versions were issued to magazines for release on cover disks, much like the Amiga version. The PC version was improved in several ways, including CG introductory cutscenes prior to the levels. But due to lack of interest from publishers, the PC version never went beyond demo state and was not even finished by the developer unlike the other unreleased versions.
On August 12, 2010, System 3 announced that a version of the game will be available on PlayStation 3, iPhone, iPad and PlayStation Portable.Furthermore a version for the Playstation Vita was announced on November 22, 2011. The PlayStation 4 was released on March 2014 and has received negative reviews for its graphics. This version has a Metacritic rating of 38% based on 8 critic reviews.
- Putty Squad at Amiga Reviews
- "Putty Squad for SNES". Moby Games. Retrieved 2009-05-27.
- "Amiga Games That Weren't: Putty Squad". Retrieved 2009-05-27.
- "Unreleased Putty Squad for the Mega Drive". Guardiana. Retrieved 2009-06-09.
- "Putty Squad (a.k.a. Silly Putty 2)". PC Games That Weren't. Archived from the original on June 25, 2008. Retrieved 2009-06-09.
- McGill, Steve (September 1994). "PUTTY SQUAD". Amiga Format (63): 50–51.
Putty Squad is the best plat former that I have played for a while. The graphics are absolutely lush. The animation is top notch. The game play and difficulty levels are just about perfect and the attention to detail is staggering. (61)
- Winstanley, Cam (September 1994). "PUTTY SQUAD". Amiga Power (41): 34–37.
We play games all the time because it is our job, but if there is one thing guaranteed to ruin our day, then it is another bland plat former. Just when I was beginning to think that every forthcoming platform game was going to be terrible, Putty Squad has come long and restored my faith in the future of video games. (36)
- Dillon, Tony (August 1994). "PUTTY SQUAD". CU Amiga: 62–63.
Putty Squad is a lot of fun to play, and a lot of fun to watch. The whole game has a polished feel to it that most games don't seem to catch these days, and that in itself should be enough to keep most people hooked for weeks. (63)
- "Hobby Consolas (Spain) review, issue 45, June 1995". Retrieved September 9, 2013.
- "GAMERS (Germany) review, August 1995". Retrieved September 9, 2013.
- "Putty Squad Returns In High Resolution!" (Press release). Retrieved 2010-08-12.
- "PUTTY SQUAD ANNOUNCED AS VITA LAUNCH TITLE!" (Press release). Retrieved 2011-11-22.