Pyramid (solitaire)
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| A Patience game | |
| Deck | Single 52-card |
|---|---|
| Family | Adding and pairing |
| See also Glossary of solitaire | |
Pyramid is a solitaire game where the object is to get all the cards from the pyramid to the foundation.
Contents |
[edit] Rules
Pairs of cards can be removed if their values total 13. In this game, Jacks value at 11, Queens at 12, and Kings at 13. Thus, kings can be removed immediately. Cards must not be covered. Thus when an Ace rests on a Queen, that Queen can not be removed. When going through the stock, the cards are drawn one at a time with no re-deal. To win, get all the cards from the pyramid to the foundation.
[edit] Conditions for winning
To be considered won, all cards (cards from the pyramid and cards from the stock) must be moved to the foundation; the game cannot be won if at least two cards cannot be moved from the stock.
[edit] Variations
- Relaxed Pyramid Solitaire: to be considered won, all cards from the pyramid must be moved to the foundation; the game can still be won with cards left in the stock.
- Redeals may or may not be allowed.
- Three cards at a time from the stack, repeating until no matches can be made; placing all cards totalling 13 in a stack.
- Alternatively, seven cards are dealt below the pyramid. These cards can match each other exposed cards in the pyramid or from the stack.
- Another addition is playing Pyramid Solitaire with a cell, filled either from the tableau or from the waste upcard.
[edit] Computer implementations
A variation of the game was released on the Microsoft Entertainment Pack in 1990, under the name Tut's Tomb.