Quadric (projective geometry)
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In projective geometry a quadric is the set of points of a projective space where a certain quadratic form on the homogeneous coordinates becomes zero. It may also be defined as the set of all points that lie on their dual hyperplanes, under some projective duality of the space.
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[edit] Formal definition
More formally, let
be an
-dimensional vector space with scalar field
, and let
be a quadratic form on
. Let
be the
-dimensional projective space corresponding to
, that is the set
, where
denotes the set of all nonzero multiples of
. The (projective) quadric defined by
is the set of all points
of
such that
. (This definition is consistent because
implies
for some
, and
by definition of a quadratic form.)
When
is the real or complex projective plane, the quadric is also called a (projective) quadratic curve, conic section, or just conic.
When
is the real or complex projective space, the quadric is also called a (projective) quadratic surface.
In general, if
is the field of real numbers, a quadric is an
-dimensional sub-manifold of the projective space
. The exceptions are certain degenerate quadrics that are associated to quadratic forms with special properties. For instance, if
is the trivial or null form (that yields 0 for any vector
), the quadric consists of all points of
; if
is a definite form (everywhere positive, or everywhere negative), the quadric is empty; if
factors into the product of two non-trivial linear forms, the quadric is the union of two hyperplanes; and so on. Some authors may define "quadric" so as to exclude some or all of these special cases.
[edit] Matrix representation
Any quadratic form
can be expressed as
where
are the coordinates of
with respect to some chosen basis, and
is a certain
symmetric matrix with entries
in
, that depends on
and on the basis.
This formula can also be written as
where
is the standard inner product of
, and
is the vector of
defined by
The quadratic form
is trivial if and only if all the entries
are 0. If
is the real numbers, there is always a basis such that
is a diagonal matrix. In this case, the signs of the diagonal elements
determine whether the quadric is degenerate or not.
[edit] Polarity, tangent hyperplane, and singular points
In general, a projective quadric
defines a projective polarity: a mapping that takes any point
of
to a hyperplane
of
, and vice-versa, while preserving the incidence relation between points and hyperplanes. The coefficient vector of the polar hyperplane
, relative to the chosen basis of
, is
.
If
is not on the quadric, the hyperplane
is well-defined (that is, not identically zero) and does not contain
.
If
is on the quadric and the hyperplane
is well-defined, and contains
(which is said to be a regular point). In fact, it is the hyperplane that is tangent to the quadric at
.
If
is on the quadric, it may happen that all coefficients
are zero. In that case the polar
is not defined, and
is said to be a singular point or singularity of the quadric.
The tangent hyperplane turns out to be the union of all lines that are either entirely contained in
, or intersect
at only one point.
The condition for a point
to be in the hyperplane that is tangent to
at
is
, which is equivalent to 
The condition for a point
to be singular is
. The quadric has singular points if and only the matrix
, in diagonal form, has one or more zeros in its diagonal. It follows that the set of all singular points on the quadric is a projective subspace.
[edit] Intersection of lines with quadrics
In projective space, a straight line may intersect a quadric
at zero, one, or two points, or may be entirely contained in it. The line defined by two distinct points
and
is the set of points of the form
where
are arbitrary scalars from
, not both zero. This generic point lies on
if and only if
, which is equivalent to
The number of intersections depends on the three coefficients
,
, and
. If all three of
are zero, any pair
satisfies the equation, so the line is entirely contained in
. Otherwise, the line has zero, one, or two distinct intersections depending on whether
is negative, zero, or positive, respectively.


