|Key people||David Cage, founder
Guillaume de Fondaumière, COO
|Products||Omikron: The Nomad Soul
Beyond: Two Souls
Quantic Dream launched their first title Omikron: The Nomad Soul, in 1999 for PC and Dreamcast, which featured original music and acts by musician David Bowie. Quantic Dream was then to develop Quark, a game which was later cancelled. For the next two years, Quantic Dream worked hard to advance their production infrastructure, which they had first begun using in Quark. In 2002, they began development of Fahrenheit (known as Indigo Prophecy in North America), the first game to use their interactive cinema technology which allows gamers to play through multiple worldlines based on the decisions made rather than a one-dimensional story.
Fahrenheit was generally very well received, receiving multiple awards and nominations prior to its release, with high ratings from all major gaming publications. According to the Quantic Dream website, Fahrenheit sold over 800,000 units worldwide. In 2005, Quantic Dream's next announced titles were Heavy Rain and Omikron 2. In 2006, Heavy Rain received positive previews, due to the stunning graphics of an early technology demo. Released in February 2010, Heavy Rain was well received and has sold over two million copies worldwide.
Upcoming projects 
Although downloadable content (DLC) has been released for Heavy Rain, David Cage stated that he does not plan to release a Heavy Rain 2, saying that he would be "milking the franchise". On June 1, 2010, rumors speculated that Quantic Dream was starting to cast for a new science-fiction game entitled "Horizon". Cage confirmed that these rumors were not true. Quantic Dream is working on two new projects for the future. Cage confirmed that the next project will focus on emotions, not serial killers. Quantic Dream also considered making a game based on war.
"I don't know where this information comes from but there is no project called Horizon featuring a couple in a science-fiction world currently in development at Quantic Dream", studio head David Cage confirmed to Eurogamer. "Though if the script is available it sounds like a good idea". "I hope this will inspire people – it should! I want competition in this field. I don't want to be alone on my flagship shouting, 'Hey! Emotional storytelling!' There should be more games trying this. But very few developers have the luxury of having a great publisher trusting them. We did an indie game with the financial support of a Triple A title. I don't see Heavy Rain as an achievement, I see it as a first step. I know we can do much better, we can go further. I know there are many people out there to convince. I mean, look at how many people played Heavy Rain in comparison to Call of Duty – we want as many players as that. And even that is nothing – look at how many people watched Avatar. That is where we want to go."
In March 2011, Quantic Dream stated that one of its new projects will be called Fiv5. On August 4, 2011, Sony Computer Entertainment Europe filed a trademark for Infraworld, which was a project once in development at Quantic Dream, but was cancelled during the early stages of development. An easter egg inside of Heavy Rain showed a poster for Infraworld with Quantic Dream's logo at the bottom of the poster, which hints that Infraworld may be back in development and could be one of Quantic Dream's future projects.
On March 7, 2012, Quantic Dream released a short film entitled "Kara", displaying their new game engine that uses new motion capture technology running on a PlayStation 3. The short, displayed in real time, revolves around a newly constructed Android named Kara (played by Valorie Curry) who presents a dilemma to her operator after discovering the ability to think. Director David Cage revealed the short was made over a year ago when the engine was in its early build. The developer's untitled engine is still in development and its features have been increased by 50 percent.
On June 4, 2012, at E3 Quantic Dream announced a new game called Beyond: Two Souls, to be released in 2013 for the PlayStation 3. Quantic Dream have stated that they are also working on a PlayStation 4 game.
Games developed 
|1999||Omikron: The Nomad Soul||Microsoft Windows, Dreamcast|
|2005||Fahrenheit||PlayStation 2, Xbox, Microsoft Windows|
|2010||Heavy Rain||PlayStation 3|
|2013||Beyond: Two Souls|
|TBA||Upcoming project||PlayStation 4|
Motion capture 
Quantic Dream has its own motion capture studio of 64 Vicon camera set (blend of T160 and Mx40 systems). They worked on the French-produced fantasy film, Immortal which was shot entirely on a "digital backlot", blending live actors with computer generated surroundings.
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- "Fahrenheit (Indigo Prophecy) ratings overview". Metacritic. Retrieved 2007-01-01.
- "Heavy Rain E3 2006 Video". YouTube. 2006-06-08. Retrieved 2012-08-31.
- "Heavy Rain ratings overview". Metacritic. Retrieved 2012-08-31.
- Garratt, Patrick (2010-06-01). "Source – David Cage casting for "Horizon"". VG247. Retrieved 2012-08-31.
- Moriarty, Colin (2011-03-18). "The Next Heavy Rain... But Not". IGN. Retrieved 2012-08-31.
- Bailey, Kat (2010-02-17). "Next Quantic Dream Game Will Focus on Emotions, But Not Serial Killers". 1UP.com. Retrieved 2012-08-31.
- Sharkey, Mike (2011-03-04). "Heavy Rain Creator Wants to Tackle the True Nature of War". GameSpy. Retrieved 2012-08-31.
- Pigna, Kris (2010-07-03). "Quantic Dream Not Making 'Horizon," Focusing on New Tech". 1UP.com. Retrieved 2012-08-31.
- Chapman, Peter (2011-03-21). "New Quantic Dream Game Clues". thesixthaxis.com. Retrieved 2012-08-31.
- Robinson, Martin (2012-03-07). "Introducing Quantic Dream's Kara". Eurogamer. Retrieved 2012-08-31.
- Heavy Rain, Beyond Dev Working on PS4 Game - IGN
- Robinson, Martin (2012-06-05). "Quantic Dream's Beyond confirmed, Ellen Page onboard". Eurogamer. Retrieved 2012-08-31.
- Moriarty, Colin. "Heavy Rain, Beyond Dev Working on PS4 Game". IGN. Retrieved 2013-03-21.
- "Quantic Dream: Motion Capture Site". Quantic Dream. Retrieved 2012-08-31.