Rage (collectible card game)
|This article needs additional citations for verification. (November 2007)|
|Designer(s)||Mike Tinney, Stephan Wieck|
|Publisher(s)||White Wolf, FRPG|
|Age range||10+ due to some violent content, may not be suitable for some children. Please see the Parent's Guide to Rage|
|Setup time||build a deck= 20-40 minutes. Actual physical setup, less than 2 minutes.|
|Playing time||30 minutes for 2 player. Add roughly 15 minutes to time for each additional player.|
|Random chance||low. Some deck types are more affected by random draws than others.|
|Skill(s) required||Card playing|
Rage is a collectible card game originally published by White Wolf in 1995 based on the roleplaying game, Werewolf: The Apocalypse. The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world.
Rage had five sets of cards:
- War of the Amazon
- Legacy of the Tribes
FRPG produced a new version of the game with the same card backs and set in the same world, but with completely different mechanics making it incompatible with the first version of the game. The second version of the game had seven card sets. The first 6 were numbered and released once a month. They were known as Phase 1 through 6. The final set, Equinox, combined together three of the smaller numbered sets (7-9) into one larger set.
FRPG was bought out by Wizards of the Coast (the makers of Magic: The Gathering), who were in turn bought out by Hasbro. Hasbro discontinued many of the games it had acquired in the take over, including Rage. The license for the game lapsed back to White Wolf.
Azrael Productions, who produced an online magazine, acquired permission from White Wolf to provide tournament support for both versions of Rage. However, Azrael was unable to acquire the license to bring Rage back into print. While under Azrael's care, there were two notable developments. The first version of Rage came to be called "Rage: Apocalypse" and the second version "Rage: Tribal War" so people would not be confused as to which version people were talking about.
Azrael Productions also assembled a group of dedicated fans to start designing new cards for the game. They started playtesting these cards before Azrael eventually abandoned the project. Azrael gave up rights to the partially tested cards, leaving the path clear for the playtesters to produce fan-made sets of cards.
The first set of these fan made cards, Intermezzo, was released in 2003. A total of five fan made sets for Rage: Apocalypse (Intermezzo, Periphery, Gauntlet, and Coda. They are collectively known as the New England Block. War Council is the fifth set and starts the Ahadi block.) and two for Tribal War (Web of Deceit and Christmas Present '04) have been released since then. The cards are hosted on the official Rage site, River Von, but are considered legitimate by White Wolf and are allowed in regular tournaments and for use in online play. They are not hosted on the main White Wolf server due to copyright issues with the artwork.
Rage was available for online play for several years via the gatlingEngine, produced by CCG Workshop. They had a licensing agreement with White Wolf allowing them to develop online versions of White Wolf's CCG properties (Rage, Vampire: the Eternal Struggle, and Arcadia: the Wyld Hunt). That platform is now defunct.
Due to complex legal issues, only Rage: Apocalypse is available for online play. Hasbro retains some partial rights to Rage: Tribal War and was unwilling to license it to CCG Workshop.
While Rage is currently out of print, it can be played online using a program called LackeyCCG. Instructions on how to get started are at River Von. It runs on both PC and Mac and includes all printed cards, all fan sets and sets in playtesting.
Changes since online play began
A major rules overhaul for Rage's rules was released in March 2006. The update clarified many card interactions and converted rulings about individual cards to global rulings. There was an additional update (Rage's Least Wanted) that errated the 18 most broken cards in the game and introduced new rules for Past Lives that returned them to play.
November 2006 saw the release of the first set in the Ahadi block, War Council. This set introduced updates to the frenzy rules, Moot and Board Meeting rules, changed when the first combat hand was drawn, and allowed some Prey and Allies access to additional Gifts. War Council also introduced a new Wyrm faction to the game, the Unbound, and made the 7th Generation part of a larger faction, Cults. Additional Gaia and Wyrm factions will be introduced throughout the Ahadi block.
September 2007 has a flurry of Rage activity. Rainmakers, the second set in the Ahadi block, was released. It introduced the new Ajaba (werehyena) faction, fleshed out the Pentex Executives and Mokole, and introduced the first of the new Rogue characters. The new Revised rules were introduced. These were largely a reorganization of the old rules book, but also introduced a new timing system. The long overdue rewrite to the rules for Battlefields was also released for Beta testing.
Hellcats (2011) introduced the Simba (werelions) and Bagheera (wereleopards) to Rage, as well as the eponymous Hellcats. This mixture of corrupted Caelican and fallen Simba was only briefly mentioned in Apocalypse and Rage expanded significantly on the source material. Curse of Set (2012) introduced a new subfaction of Cults, the vampiric Walid Set.
Sets/rules changes currently in production, as of July 2013:
- Something Old, Something New (Tribal War)- Abandoned due to legal issues.
- Battlefields update (Apocalypse)- Open beta testing.
- Call of the Sea (Apocalypse)- Currently partially released, part in open Beta testing. It feature three preconstructed decks to make it easier for new players to get started with the game. The first deck has been released, the second two decks are currently in open Beta
- Conclave (Apocalypse) - A three part block focusing on a grand moot
- Beast Courts (Apocalypse)- This is a block with multiple sets. It deals with the Far East.
- Rite of Passage (Apocalypse)- Tentative. This set will deal with low renown characters and showcase low Gnosis and low rage items suitable for weenie swarm decks.
Game sets and expansions
- Rage Limited (1995)
- Rage Unlimited (1995)
- The Umbra (1995)
- The Wyrm (1995)
- The War of the Amazon (1996)
- Legacy of the Tribes (1996)
- Intermezzo (fan set- New England block 2003)
- Periphery (fan set- New England block 2004)
- Gauntlet (fan set- New England block 2004)
- Coda (fan set- New England block 2005)
- Rage's Least Wanted (virtual reprint/2nd edition- reprints of the 18 most broken cards with total redone wording to fix all mechanical problems- 2006)
- War Council (fan set- Ahadi block 2006)
- Rainmakers(fan set- Ahadi block 2007)
- Rainfall (fan set- Ahadi block 2008)
- Sahel (fan set- Ahadi block 2009)
- Hellcats (fan set- Ahadi block 2011)
- Ambush at the Apophis Pipeline (fan set- Ahadi block 2012)
- Curse of Set (fan set- Ahadi block 2012)
- Call of the Sea- combat set (fan set 2013)
- Chulorviah deck (fan set Call fo the Sea block 2013)
- Rage across Las Vegas: Phase 1 (1998)
- Rage across Las Vegas: Phase 2 (1998)
- Rage across Las Vegas: Phase 3 (1998)
- Rage across Las Vegas: Phase 4 (1998)
- Rage across Las Vegas: Phase 5 (1998)
- Rage across Las Vegas: Phase 6 (1998)
- Rage across Las Vegas: Equinox (1999)
- Web of Deceit (fan set 2004)
- Christmas Present (fan set 2004)
List of card artists
- Darker Days Radio Episode #27. "Rage CCG Interview". Darker Days Podcast. Retrieved 2011-07-24.