Raknet

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Jenkins Software LLC
Type Private
Industry Computer and video game industry
Game Middleware
Game development tool
Founded Irvine, California (2002)
Headquarters Costa Mesa, California
Key people Kevin Jenkins (President)
Website Jenkins Software / RakNet Official Site

RakNet is networking middleware developed by Jenkins Software LLC for use in the computer and video game industry.

Contents

[edit] Technology

RakNet is a C++ class library that provides TCP and reliable UDP transport. It contains several core systems that rely on the transport layer: object replication; Remote procedure call in C++ using Boost C++ Libraries; Voice over Internet Protocol supporting FMOD, DirectSound, and PortAudio; NAT traversal; and Patch (computing).

Its source is available without charge for games grossing under $100 thousand[1], allowing use by developers of Indy or free/open source games[2].

[edit] Supported platforms

[edit] Integrated Technology Partners

Game Engines

Other Middleware

[edit] References

  1. ^ . "RakNet - Multiplayer game network engine." RakNet - Multiplayer game network engine. Jenkins Software LLC, 25 Jun 2011. Web. 11 Feb 2012. <http://www.jenkinssoftware.com/pricing.html>.
  2. ^ Jenkins, Kevin, and Digitalghost. "RakNet in open source games." RakNet - Multiplayer game network engine. Jenkins Software LLC, 27 July 2010. Web. 11 Feb 2012. <http://www.jenkinssoftware.com/forum/index.php?topic=3371#msg15887>

[edit] External links

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