Ratchet & Clank

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This article is about the video game series. For the first game in the series, see Ratchet & Clank (video game). For the upcoming film adaptation, see Ratchet & Clank (film).
"R&C" redirects here. For other uses, see RC.
Ratchet & Clank
The original logo for Ratchet & Clank, used from 2002 to 2007.
Genres Platform
Developers Insomniac Games (2002–present)
High Impact Games (2007–2008)
Sanzaru Games (2008)
Nihilistic Software (2011)
Idol Minds (2012–2013)
Tin Giant (2012)
Mass Media (2014)
Publishers Sony Computer Entertainment
Platforms PlayStation 2
PlayStation 3
PlayStation Portable
PlayStation Vita
PlayStation 4
Platform of origin PlayStation 2
First release Ratchet & Clank
November 4, 2002
Latest release Ratchet & Clank: Into the Nexus
November 12, 2013
Official website http://www.ratchetandclank.com/
The two main characters of the series: Clank (left) and Ratchet (right)

Ratchet & Clank is a series of platform video games. The franchise was created and developed by Insomniac Games and published by Sony Computer Entertainment for many different PlayStation consoles, such as PlayStation 2 and PlayStation 3 with the exclusion of Size Matters and Secret Agent Clank, which were developed by High Impact Games for the PlayStation Portable. Every game in the series has only been released for Sony platforms, as the IP is owned by Sony Computer Entertainment. An animated feature film adaptation produced by Rainmaker Entertainment and Blockade Entertainment is scheduled for a theatrical release sometime in early 2015.

The games take place in a science fiction setting and follow the adventures of Ratchet (an animalistic human-like character known as a Lombax, who is a mechanic) and Clank (a diminutive, sentient robot) as they travel through the universe, saving it from evil forces on a regular basis. The series is noted for its inclusion of many exotic, unique and over-the-top weapons and gadgets, a concept that Insomniac Games has also expanded into their other games.


Aggregate review scores
As of November 22, 2011.
Game GameRankings Metacritic
Ratchet & Clank (PS2) 89.74%[1] (PS2) 88[2]
Ratchet & Clank: Going Commando (PS2) 90.64%[3] (PS2) 90[4]
Ratchet & Clank: Up Your Arsenal (PS2) 91.54%[5] (PS2) 91[6]
Ratchet: Deadlocked (PS2) 82.64%[7] (PS2) 81[8]
Ratchet & Clank: Size Matters (PSP) 85.33%[9]
(PS2) 64.14%[10]
(PSP) 85[11]
(PS2) 62[12]

Original series[edit]

Ratchet & Clank[edit]

Ratchet & Clank was released on November 4, 2002 in North America for the PlayStation 2. In the game, Supreme Executive Chairman Drek plans to take pieces from other planets across the Solana Galaxy and create one new planet for his people, the Blarg, whose planet has become polluted and uninhabitable. Aside from the two protagonists, the game also introduces Captain Qwark, who appears in the following games, as both enemy and ally.

The game introduced features such as the ability to purchase items, weapons, and unlocking gadgets as the game progresses, which have become a staple of the series in following games. The first in this series does not feature the upgrade system of experience earned for enemies killed; instead, the player may purchase stronger, gold versions of select weapons using a combination of hidden Gold Bolt items and regular bolts after beating the game.

Ratchet & Clank: Going Commando[edit]

Ratchet & Clank: Going Commando (also known as Ratchet & Clank 2: Locked and Loaded in Europe and Ratchet & Clank 2 in Japan) was released on November 11, 2003 in North America for the PlayStation 2.

Abercrombie Fizzwidget, boss of the Megacorp company, hires Ratchet and Clank to retrieve the "protopet", an artificial creature stolen by a masked thief. The duo retrieve the protopet and confront the thief, but "he" turns out to be a female, Angela Cross, who helps them investigate the protopet's true origins. They find out that Abercrombie Fizzwidget is Captain Qwark in disguise and that he created the protopet to spread disaster across the galaxy. He plans to frame Ratchet, Clank and Angela, and then destroy the original protopet to restore his reputation as a hero. Qwark then films himself attempting to "cure" the original protopet using a device made by Angela. The device backfires, and turns the protopet into a huge mutant monster that the duo will have to defeat as a final boss. Following this, it is revealed that Qwark kidnapped the real Fizzwidget in order to conduct his plans.

The game takes place in a different setting than the first installment, this time in the Bogon Galaxy. In Going Commando Ratchet competes in hoverbike races and engages in spaceship battles. This game uses the leveling system for weapons that appears in every succeeding game; using a given weapon enough – and thus gaining enough experience – causes it to evolve into a more powerful version with upgraded stats and new abilities. The weapons in Going Commando possessed two different levels (also two buyable, extra levels) and was expanded upon in later games to have more levels, from 5 to 99. Ratchet's health upgrade system is also based on experience, where an additional health point is granted after enough enemies are killed. Going Commando also introduced regular strafing to gameplay, whereas Ratchet could only strafe with the thruster pack in the first game.

Ratchet & Clank: Up Your Arsenal[edit]

Ratchet & Clank: Up Your Arsenal (also known as Ratchet & Clank 3 in Europe and Japan and Ratchet & Clank 3: Up Your Arsenal in Australia) was released on November 3, 2004, in North America for the PlayStation 2. The main plot consists of galactic invasion by an alien race known as the "Tyrhannoids", led by the game's main antagonist, Dr. Nefarious, a robotic madman determined to destroy all biological life in the galaxy, either through extermination or transformation into robotic versions of themselves. The game sees the return of protagonists Ratchet and Clank alongside new allies including Sasha Phyronix, captain of the Starship Phoenix which also serves as a staging area for the player. Captain Qwark makes a reappearance and is a playable character in "Vid Comics" found throughout the single-player campaign. The player can complete various missions across different planets, space stations, and asteroids in order to progress the plot and earn bolts, with the game climaxing in a battle between Ratchet & Clank and Dr. Nefarious, resulting in Dr. Nefarious and his butler, Lawrence, stranded in deep space.

The third installment of the series retains the experience and upgrade mechanics of the previous game, with weapons becoming increasingly devastating with increased use. Combat and platforming mechanics are also relatively unchanged as is the weapon purchase system, with bolts remaining as the primary currency throughout. Players can change the appearance of their ship at the Starship Phoenix, by buying body mods and different paint jobs, depending on the number of skill points they have accumulated. The game also features 4-player split-screen play, or up to 8-player online if an internet connection is available, and features an array of game modes including Capture the Flag and Deathmatch.

Ratchet: Deadlocked[edit]

Main article: Ratchet: Deadlocked

Ratchet: Deadlocked (also known as Ratchet: Gladiator in Europe and Australia and Ratchet & Clank 4 in Japan) was released on October 25, 2005 in North America for the PlayStation 2. Deadlocked deviates from the previous installments of the series by reducing the platforming and puzzle elements and focusing on the combat aspects. Also, cheats became less comedic and more cinematic, including weather and color options. Players can also make Alpha and Omega modifications to weapons as they acquire them.

In Deadlocked, Ratchet, Clank and Al are captured and forced to compete in an intense, murderous, underground sport called Dreadzone, run by the media mogul Gleeman Vox. For the first time in the series, Clank is not a playable character nor accompanies Ratchet on any of the levels. However, a playable skin named "Alpha-Clank" is available for use as a skin in the "Co-Op" and "Multiplayer" modes of the game.

During "Co-op" play, the team-mates will have to stay close together, otherwise a timer will appear. The players will need to get back to their team-mate before the timer expires; if they fail this, both players will die.

In the beginning of the game the player can choose the difficulty of the game, from "Couch Potato" to "Exterminator". Deadlocked supports online play and a cooperative mode. Additionally, for the first time, players can not get Gold (Ratchet and Clank 1) / Platinum (Ratchet and Clank 2) or Titanium Bolts (Ratchet and Clank 3) in the game.

Though Deadlocked was not included in the retail high-definition collection of the original trilogy for PlayStation 3, a high-definition version of the game was released as a downloadable title on the PlayStation Network on May 21, 2013 in North America,[13] and on September 5, 2013 in Europe[14]

Ratchet & Clank: Size Matters[edit]

Ratchet & Clank: Size Matters (also known as Ratchet & Clank 5 in Japan) was released in North America on February 13, 2007 on the PlayStation Portable and March 11, 2008 on the PlayStation 2. The development was performed by High Impact Games, composed, partially, of former Insomniac Games employees. While on a much needed vacation, Ratchet and Clank's rest and relaxation time is suddenly cut short as they soon find themselves lured into a mysterious quest. Following the trail of a kidnapped girl named Luna, Ratchet and Clank rediscover a forgotten race of genius inventors known as the Technomites. Luna turns out to trick Ratchet later on in the game. In this game, Ratchet and Clank use a whole new variety of weapons that may seem familiar to those who have played the series before. As in previous games, the R.Y.N.O. is a weapon available for purchase at a high price. The skill points and weapon upgrading systems also make their return. Also returning are optional weapon upgrades that can be purchased from Slim Cognito, a merchant from Going Commando and Up Your Arsenal. These modifications give the weapons additional features, such as lock-on mods, additional firepower and extra abilities. The armor system has been altered. There are seven types of armor available, all of which are found in different pieces (helmet, body, gloves, and boots) on different planets. Once a complete set of armor is found and they are equipped, it gives the player special abilities such as upgraded wrench attacks. All different kinds of armors can be combined for special abilities and additional protection. In the end they find the ruler of the Technomites, named Otto Destruct, and the fight ends with Otto losing. Qwark gets angry that Otto told him that he was his father, when in fact Qwark's parents were killed by defective Technomite technology. He tries to switch brains with Otto, but it ends up as Skrunch and Otto switching brains and Qwark gets shrunk.

Future series[edit]

Aggregate review scores
As of November 22, 2011.
Game GameRankings Metacritic
Ratchet & Clank Future: Tools of Destruction (PS3) 88.74%[15] (PS3) 89[16]
Ratchet & Clank Future: Quest for Booty (PS3) 77.80%[17] (PS3) 76[18]
Ratchet & Clank Future: A Crack in Time (PS3) 87.88%[19] (PS3) 87[20]
Ratchet & Clank: Into the Nexus (PS3) 77.06%[21] (PS3) 76[22]

Ratchet & Clank Future: Tools of Destruction[edit]

Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in Europe and Australia and Ratchet & Clank Future in Japan) was developed by Insomniac Games, and was released on October 23, 2007 for the PlayStation 3. This was the first Ratchet and Clank game for PS3, and the first in the future trilogy. In this installment, the crown prince of the Cragmites known as Emperor Tachyon is after Ratchet, because Ratchet is the last Lombax in the universe. The duo escape to the Polaris Galaxy, where they discover the Lombaxes have escaped to another dimension using a device called the "Dimensionator". They soon find the device hidden in Kerchu city. Qwark (who has been working for Tachyon but secretly helping Ratchet and Clank) shows up and tries to destroy the dimensionator but fails and ends up in the hands of Tachyon. Tachyon uses the device to open a wormhole to the dimension the Lombaxes now occupy to try and tempt Ratchet to join them. Despite this temptation, Ratchet and Clank continue to fight Tachyon, though the Dimensionator becomes damaged in the battle, ultimately sending Tachyon hurtling into a black hole.

This game also introduces a Pirate theme, which would lead onto the 'Quest for Booty' sidegame. Once again, the game makes use of the ever-popular Boss system, in which major waypoints in the game are marked by the presence of a particularly difficult and wise-cracking enemy.

Through the game Clank encounters a mysterious race called the Zoni that only appear to him that provide him with various assistance through the game only to abduct him during the ending cut scene.

Tools of Destruction has a completely new set of weapons which can be upgraded both by using them to increase their level and by purchasing upgrades using the appropriately named raritanium, another, rarer, form of currency in the R&C universe.

Ratchet & Clank Future: Quest for Booty[edit]

Ratchet & Clank Future: Quest for Booty is a short game developed by Insomniac Games and was released on August 21, 2008 for the PlayStation 3 PlayStation Network.[23] It was later released as a Blu-ray Disc in Europe and Asia, but not North America. It is also known as Ratchet & Clank: Quest for Booty in most PAL regions and as Ratchet & Clank Future Gaiden: Kaizoku Dark Water no Hihou in Japan.

Taking place where Tools of Destruction left off, the game focuses on Ratchet and Talwyn's search for Clank. After a number of encounters with the pirates they finally manage to activate a device called the Obsidian Eye that allows communication with the Zoni. Unfortunately the machine can not be activated without a re-usable black hole frozen in furion crystal or shortly named a Fulcrum Star. They end up accidentally reviving the dead pirates and giving Slag (a side villain from Tools of Destruction) a new body. After Ratchet defeats Darkwater/Slag, he and Talwyn obtain the Fulcrum Star. Ratchet then activates the Obsidian Eye, and learns Clank's fate: the Zoni have him in another galaxy, where he is malfunctioning. The Zoni reveal that they have hired a doctor to repair Clank, Doctor Nefarious, the villain of Up Your Arsenal. Ratchet sets off to help Clank, and the story ends with Rusty Pete narrating to the head of Slag, which survived the destruction of Darkwater.

Ratchet & Clank Future: A Crack in Time[edit]

This game is also known as Ratchet & Clank: A Crack in Time in Europe and Ratchet and Clank Future 2 in Japan.

At the end of the credits for Quest for Booty, a message reading: "The Quest Continues Fall 2009" is shown. This indicated the planned release date for the next installment of the series. Dr. Nefarious returns as an antagonist (primary or otherwise), and that game goes into more depth about what happened to the Lombaxes.

In A Crack in Time, Ratchet finds another Lombax named Azimuth, who is his father's best friend. It was then told that Ratchet's Father's name was Kaden and that he very much resembles Ratchet. Together they team up to find Clank. Clank, in the meantime, has discovered a great secret about his destiny as Keeper of the Great Clock and his father, a Zoni named Orvus. While searching for Clank, Azimuth reveals that he has a way to retrieve the Lombaxes without building another Dimensionator; he also reveals that he is not with the Lombaxes because he is the one that allowed Tachyon access to the technology that defeated the Lombaxes. He also takes the blame for Tachyon killing Ratchet's parents. Later on Azimuth and Ratchet find another Obsidian eye which Ratchet uses to speak to Clank. Clank reveals to Ratchet that the creator of the Great Clock is Orvus and that he is Clank's father. Clank asks that Ratchet go to Zanifar and confront Doctor Nefarious to save Orvus, but in order to do so, he must travel back in time by 2 years, which is made possible by the Great Clock's junior caretaker, Sigmund, who creates a time rift for Ratchet to travel through. Shortly after, Ratchet infiltrates Nefarious' base to find Nefarious about to kill Orvus. Orvus' last few words were "there is only one who may enter my chamber and he is safe far from you," and that Clank is the only one who will be able to turn back time. This convinces Ratchet that he and Azimuth cannot use the clock to change what happened to the Lombaxes. Later on, after defeating Nefarious and smashing his ship into his space station and blowing it up, Azimuth saves Ratchet and takes him to the Great Clock. After Ratchet and the general arrive, Ratchet reveals to Azimuth that he will not use the clock, which forces Azimuth to attack Ratchet and kills him, but clank uses the clock to save him which leads into the final boss battle against Azimuth, who attempts to use the Great Clock.

Ratchet & Clank: Into the Nexus[edit]

Insomniac announced the final game in the "Future" series will be Ratchet & Clank: Into The Nexus (Ratchet & Clank: Nexus in Europe), which was released for PlayStation 3 on November 12, 2013.[24] In this game, Ratchet and Clank, on board the Nebulox Seven Prison Ship, are tasked by Talwyn Apogee to deliver notorious criminal Vendra Prog to the Vartax Detention Centre. The duo wake up Cronk and Zephyr, who deactivate Vendra's cryosleep chamber to proceed with the delivery. However, the chamber suffers a malfunction, causing Vendra to awaken and use her psychic powers to distort the ship's gravity. Ratchet and Clank manage to overcome the broken gravity while Vendra's twin brother Neftin Prog, along with hired thugs from Thugs-4-Less, stages a jailbreak and frees her. Ratchet and Clank pursue Neftin and Vendra, but they are stopped in their tracks as Vendra immobilises them and imprisons Cronk and Zephyr. Vendra activates the Nebulox's self-destruct sequence, escaping with Neftin while Ratchet and clank are flung into space, unable to save Cronk and Zephyr. Ratchet and Clank pursue the twins throughout the galaxy, seeking revenge for their fallen comrades.

Reboot series[edit]

Ratchet & Clank[edit]

During Sony's E3 2014 conference, it was announced that the original Ratchet & Clank game from the PlayStation 2 will be "re-imagined" for the PlayStation 4. The game will be released within the first half of 2015 alongside the movie, and will share the film’s vision of Ratchet’s origin story.[25]


Aggregate review scores
As of November 22, 2011.
Game GameRankings Metacritic
Secret Agent Clank (PSP) 73.60%[26]
(PS2) 61.00%[27]
(PSP) 72[28]
(PS2) 61[29]
Ratchet & Clank: All 4 One (PS3) 70.63%[30] (PS3) 70[31]
Ratchet & Clank: Full Frontal Assault (PS3) 64.63%[32]
(Vita) 53.50%[33]
(PS3) 64[34]

Secret Agent Clank[edit]

Main article: Secret Agent Clank

Announced at the 2007 Tokyo Game Show, Secret Agent Clank was developed by High Impact Games, the same company who made the PlayStation Portable game, Size Matters. It is available for the PlayStation Portable and was released on June 17, 2008. This game was also released for the PlayStation 2 on May 26, 2009. The game focuses more on Clank as the playable character, due to Ratchet being wrongfully imprisoned and needs rescuing by Clank in his super spy motif suggested from previous games. While Clank can use martial arts action and high-tech, cleverly disguised weapons to defend himself, execute bombs from his cuff links, and throw boomerang bow-ties, there is a need to use stealth at times to progress in the game. He finds that Ratchet is being framed by Klunk, Dr. Nefarious' creation of Clank. Eventually, Clank and Klunk will battle each other; this serves as the final boss fight of the game.[35]

Ratchet & Clank: All 4 One[edit]

An Insomniac Games production revealed at Gamescom 2010 in Cologne, Germany on August 17, 2010. The game has Online Multiplayer and 4 player Co-Ops featuring the use of drop-in/drop-out, offline/online gameplay. The game mainly focuses on cooperative play.[36] Teammates can work together, even using weapons between players. Players can take control of Ratchet, Clank, Captain Qwark, and Dr. Nefarious. It was released on October 18, 2011.

In Ratchet and Clank: All 4 One, Ratchet and Clank stopped their adventures as superheroes after the election of Captain Quark as the Galactic President. Dr. Nefarious tricks him into going to Luminopolis by telling him that he would have gotten a prize for his heroic acts. Quark invites Ratchet and Clank to come with him and, after arriving, they realize the trick, but it's too late because Dr. Nefarious brings back to life a Light-Eating Z'Grute. The Light-Eating Z'Grute gets out of Nefarious' control, however, and they all work together to stop it. After killing the Light-Eating Z'Grute, they all get captured by a mysterious drone, but they break free thanks to a little Tharpod girl called Susie. After escaping, they realize they are on an unknown planet and that if they want to get back home, they will have to cooperate. Fortunately they make it to Susie's village where they find out that the drone is called Ephemeris and that the one who created it is a scientist called Frumpus Croid. However, they all want to go back home even if it means setting Ephemeris free. After hearing the sad story about the death of Susie's parents by the hand of Ephemeris, they decide they have to stop this drone. During the game, they find several of Dr. Croid's holo-diaries that explain how Ephemeris was taken by his partner, Nevo Binklemeyer, as well as Dr. Croid's pet, Mr. Dinkles. Thanks to Commander Spog, the commander of Nevo's army who was defeated by the heroes, they find Dr. Croid but realize he has gone crazy. After retrieving the coordinates of Ephemeris, they go there and find out that the one that is manipulating Ephemeris isn't Nevo, but Mr. Dinkles. They discover that Mr. Dinkles was possessed by the spirit of one of the most terrible ancient races, called the Loki, that was trapped in the pet's body to prevent it from taking over the universe. The Loki inside Mr. Dinkles abandons his body and enters the body of an enormous alien coming from Rykan V (Planet from ToD). The Creature is an Apex Predator of Rykan V, the Grivelnox. The heroes have to fight it as the final boss.

After defeating the alien, the Loki spirit tries to possess Qwark, but Nefarious stops it. Not able to possess a new body, the spirit dissolves. Ratchet and Clank decide to restart their adventures as Galactic heroes just when reinforcements come to bring the heroes back home. Lawrence, the pilot of the ship, descends beside the four and, while Qwark is making possibly one of his most intelligent speeches, Dr. Nefarious tricks them and flies away with the ship. Ratchet decides he is going to pilot Ephemeris, back to Luminopolis with the hope of Quark, as president, pardoning their arrival in a weaponized drone.

Ratchet & Clank: Full Frontal Assault[edit]

Ratchet & Clank: Full Frontal Assault (Ratchet and Clank: QForce outside of North America) was announced on May 30, 2011. The game sees the return of the classic third person camera used in the original games, and features a co-op option. The game was announced as part of a 'surprise' from Insomniac Games to mark the 10th anniversary since the original game was released.[37] The new twist is a kind of tower defense, where Ratchet has to fight enemies over 5 levels on 3 different planets. It was released on November 27, 2012 on the PlayStation 3 with the PlayStation Vita version delayed until May 21, 2013.[38]


Ratchet & Clank: Going Mobile[edit]

Ratchet & Clank: Going Mobile is the series' first game for mobile phones. Ratchet and Clank are trapped inside the McGuFFin and they have to get out.

Ratchet & Clank: Before the Nexus[edit]

Ratchet & Clank: Before the Nexus is an "endless-running" game to promote Ratchet & Clank: Into the Nexus. Players have to collect screws and defeat enemies. The game was released on December 19, 2013, exclusively for iOS and Android platforms.


Aggregate review scores
As of November 22, 2011.
Game GameRankings Metacritic
Ratchet & Clank Collection (PS3) 83.80%[39] (PS3) 83[40]

Ratchet & Clank Collection[edit]

Ratchet & Clank Collection[41] (known as The Ratchet & Clank Trilogy in Europe[42]) is a video game that contains high-definition remastered ports of the PlayStation 2 games Ratchet & Clank, Ratchet & Clank: Going Commando, and Ratchet & Clank: Up Your Arsenal for the PlayStation 3 on a single Blu-ray Disc as a Classics HD title, published by Sony Computer Entertainment. The games were originally developed by Insomniac Games, who have assisted in the remastering alongside with Idol Minds to provide support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The HD collection was released on June 29, 2012 in Europe and on August 28, 2012 in North America.[43] A PlayStation Vita version of the Collection was released in Europe on July 2, 2014 and it was released in North America on July 29, 2014. The Vita version was again ported by Insomniac Games, but this time with help from Mass Media Inc.


Ratchet & Clank was built using its own engine Insomniac Engine v.1.0 with aid from the 2001 racing game engine Kinetica. Since then, Insomniac has continued to develop and update this engine. Other engines used for the series were Ratchet & Clank Engine, Ratchet & Clank: Size Matters Engine, Insomniac Engine v.2.0 and currently, Insomniac Engine v.4.0.


Ratchet and Clank is set in a fictional universe that emphasizes interplanetary travel. Numerous biological and robotic species populate these worlds, which range from highly developed metropolises to those filled with primordial ooze.


A lombax is a fictional species from the series. Lombaxes originated from the planet Fastoon and have an appearance similar to bipedal anthropomorphic cats with a tail similar to that of a lion. Unlike most other organic species in the games' universe which have two fingers and thumb on each hand, lombaxes possess the human hand configuration (four fingers and thumb on each hand). The species has an instinctive affinity towards gadgetry and machines. The only Lombaxes in the series include Ratchet, Angela Cross, and Alister Azimuth. According to a news broadcast in A Crack in Time, Angela Cross is a Lombax who has been missing for 3 years; she doesn't have a tail, as it is revealed female Lombaxes lack one. Ratchet is the last known lombax in Ratchet's dimension after A Crack in Time as Azimuth dies and Angela is missing in action.


The main characters in the series are Ratchet, a Lombax mechanic presently residing on the Apogee Space Station in the Polaris Galaxy, from the planet Veldin, and his robot friend Clank, who was created by a malfunctioned machine. However, in Ratchet and Clank Future: A Crack in Time, it is revealed Clank has a father named Orvus, who was said to have created this machine and purposely made Clank. The player controls Ratchet for a majority of each game (with the exception of Secret Agent Clank), though certain missions will require the player to directly control Clank. Otherwise, Clank sits on Ratchet's back (in a backpack-like fashion) and is used to provide useful jumping, hovering, and diving abilities through various upgrades. These upgrades are given over the course of the first game, but Clank retains them through the later ones. Throughout the series, the duo will often encounter Captain Qwark, an ego-driven, false superhero that may help or hinder Ratchet and Clank's missions somehow. Dr. Nefarious, the main antagonist of the series, usually makes an appearance to attempt to conquer the universe. "The Plumber," a minor recurring character, has appeared in some form or another in most titles.


The Ratchet and Clank games feature a mix of platforming, action, and role-playing gameplay elements presented in the third-person perspective, focused on the use of unique and unusual weapons and gadgets that Ratchet gains over the course of each game. Ratchet starts each game with his versatile Omniwrench for melee attacks, but new weapons are available by completing missions or buying them through a weapon vendor. Most weapons have a limited amount of ammunition, requiring the player to use weapons effectively to avoid running out of firepower. Ammunition can be restocked from vendors or by breaking crates scattered about the levels. In most later games, weapons can be upgraded through both repeated use of the weapon and by purchasing weapon modifications. The weapons in each game can range from standard weapon archetypes such as machine guns or sniper rifles to unique weapons such as transformation guns and decoy launchers. Typically the weapon set is a mixture of new weapons for that game and weapons returning from a previous title. In the case of Going Commando and Up Your Arsenal the weapons returning from the previous game can either be purchased or the save file from the previous game can be used to obtain them for free and in some cases in Up Your Arsenal, for a reduced price.

In addition to weapons, Ratchet gains many gadgets which have varying uses. Some gadgets are necessary to travel about some worlds, such as grind boots that allow Ratchet to grind on rails, or a swingshot (portable, reusable grappling hook) that allows him to grapple a target and swing across gaps. Other gadgets can be used in combat as a means to distract foes. Other gadgets are necessary to collect in order to unlock certain doors and thus continue on missions; in these cases, the player typically must solve a puzzle minigame in order to successfully use the gadget and unlock the door.

Each game is broken out as a series of missions that take place on numerous planets across the galaxy. While most missions must be completed in a certain order to progress the main story, other missions are optional but can lead to useful rewards. Once the player has completed a mission on a planet, they can typically return to any previous planet they have visited to attempt missions they could not complete before. In addition to missions based on the platforming and weapon elements, missions may include minigames such as various races and arena combat. Typically, one or two of these minigames must be performed as part of the main story, but further optional challenges can be done to earn greater rewards, typically in the form of "bolts", the unit of currency used throughout the game. There are also missions that focus on Clank controlling a set of robots using a simplistic set of commands to travel through areas that Ratchet cannot.

In addition to the main gameplay missions, the player can attempt to find special large bolts that are typically hidden or difficult to get to that can be used to upgrade or buy powerful weapons. There are also skill points spread throughout the game, which require the player to complete some unknown task guided only by the name of the skill point. For example, a skill point may be rewarded by completing a mission using only the Omniwrench. Skill points are used to unlock extra features such as concept artwork or additional outfits for Ratchet. Each game (excluding Quest for Booty and All 4 One) also presents a special "Challenge mode" available after the player has completed the main story; in this mode, the player runs through the story missions again facing more difficult enemies, but has the ability to further increase the strength of the weapons.

Other media[edit]


A manga of Ratchet and Clank named Ratchet & Clank: Bang Bang Bang! Critical Danger of the Galaxy Legend (ラチェット & クランク ガガガ! 銀河のがけっぷち伝説 Rachetto & Kuranku: Ga Ga Ga! Ginga no Gakeppuchi Densetsu?) was serialized starting on February 2004 in the bi-monthly edition of the Japanese magazine, CoroCoro Comic. It is drawn by Shinbo Nomura, and has finished in the February 2008 edition of the magazine.

The first volume containing the first 12 chapters was released on November 28, 2005. As of recently, a collection set was announced. A release date for when the set is to be released has yet to be determined. As of January 2013, the manga is still only available in Japan.

Film adaptation[edit]

A theatrical Ratchet & Clank animated feature film adaptation was announced in April 2013, with a planned release in 2015. The film is being developed by studios Blockade Entertainment and Rainmaker Entertainment, along with partnerships from Sony Computer Entertainment and Insomniac Games. The film will be presented in 3D CGI, and will work with the in-game models during the pre-visualization stage to help block out the film. Insomniac's writer, TJ Fixman, is writing the script, and Insomniac has confirmed that principal voice actors James Arnold Taylor, David Kaye, and Jim Ward will reprise their roles as Ratchet, Clank, and Qwark respectively. Other voice talent is being explored.[44] The film is a retelling of the events of the original game detailing how Ratchet and Clank first met, as well as their fight against Chairman Drek.[45]


Official Strategy Guide Books[edit]

Official Strategy guide books published by Prima Games or Brady Games have been released for:

  • Ratchet & Clank
  • Ratchet & Clank: Going Commando
  • Ratchet & Clank: Up Your Arsenal
  • Ratchet: Deadlocked (with DVD)
  • Ratchet & Clank Future: Tools of Destruction
  • Ratchet & Clank Future: A Crack in Time
  • Ratchet & Clank: All 4 One

Comic Book series[edit]

A comic book series consisting of 6 issues was written by T.J. Fixman with art by Adam Archer and was released by Wildstorm from September 2010 to February 2011. In July 2011 a book containing all 6 comics combined into 1 was released. [46]

Action figures[edit]

Series 1[edit]

Series 1 was released in January 2010 and consisted of:

  • Ratchet with Clank
  • Dr. Nefarious with a Zonis
  • Captain Qwark with Kaden
  • Armored Ratchet with Mr. Zurkon

Series 2[edit]

Series 2 was released in April 2011 and consisted of:

  • Holo-Armor Ratchet with Clank
  • Azimuth with Orvus
  • Rusty Pete with Captain Slag's head
  • Smuggler with his pet bird
  • Hyperflux-Armor Ratchet (Limited Edition)


  • Clank figure (SAC pre-order)
  • Ratchet and clank minimate set
  • Remote Controlled Helipack Ratchet


  • Ratchet and a Clank plushies based off the game All 4 One have been released.
  • Ratchet and a Clank plushies based off the weapon movies from A Crack in Time have been released (each having 3 sizes; a large, a medium, and a small backpack clip)


  • Gamingheads will be releasing 2 Ratchet statues at the end of 2014 (one colored and one bronzed).


Other merchandise released includes:

  • 2010 Calendar
  • Blow-up wrench (comic-con 2010)
  • Keycaps
  • Halloween Custom
  • Clank Backpack
  • Ratchet's Wrench

Other merchandise from clothing to collectibles has been released as promo items or as employee-only gifts.

Miscellaneous media[edit]

The Ratchet & Clank series has been featured in a variety of other media since its inception.

  • In Jak II, Ratchet and Clank appear on some of the walls in Haven City.
  • In Jak 3, Ratchet, Clank and the Tyhrranoids appear as targets in a secret gun course.
  • In Ape Escape 3, In the Japanese and European versions of the game if the password "RATCH" or "ginganoraihousha" (depending on the version) is typed in, a monkey dressed up as Ratchet called "Ape Ratchet" with a Clank Backpack will appear in the TV Space Station level in the secret room.
  • In Hot Shots Golf Fore!, Ratchet and Clank appear as additional characters.
  • In Jak X: Combat Racing, Ratchet appears as a secret racer (unlocked when the player has a save of Ratchet: Deadlocked on their memory card). Clank is available as an antenna the player can add to cars when customizing them.
  • In Sly 2: Band of Thieves, Ratchet and Clank are shown on a poster on one of the walls, and a demo of Sly 2: Band of Thieves is available to play in Ratchet and Clank 3.
  • In Daxter, Ratchet and Clank masks can be worn throughout the game once found.
  • The game Ruff Trigger: The Vanocore Conspiracy is inspired by Ratchet & Clank.
  • In Resistance: Fall of Man, Clank, along with Ratchet's Omniwrench and Gravity boots, appear as unlockable bangles for soldiers to use in online multiplayer. Also, medals and awards are named after the Ratchet and Clank series.
  • In Resistance 2, an Omniwrench, Clank backpack, and Dimensionator is awarded in multiplayer mode.
  • In Paul Blart: Mall Cop, a picture or poster of Ratchet & Clank Future: Tools of Destruction is used as a display in a video game store.
  • In ModNation Racers, if pre-ordered, players will receive parts to customize their racer as Ratchet or Clank.
  • In LittleBigPlanet 2, pre-order bonuses included a Ratchet costume and a Clank costume for Sackboy.
  • In InFamous 2, In the movie district you will find a billboard with the name "Latch it and Skank" which is a parody of Ratchet and Clank.
  • In Resistance 3, In the final cinematic at the end of the game, Joseph Cappelli's son is seen playing with a toy Hydratank, an enemy vehicle from Ratchet and Clank Future: A Crack in Time.
  • In PlayStation Home, it has mostly all the characters, outfits, and vehicles in the Ratchet & Clank series.
  • In PlayStation Move Heroes, Ratchet and Clank appear as playable characters in a crossover with the Jak and Sly Cooper series.[47]
  • In PlayStation All-Stars Battle Royale, Ratchet, assisted by Clank, appears as a playable fighter.
  • In Sly Cooper: Thieves in Time, An omniwrench can be unlocked in the "extras" section. This extra also turns coins into bolts, the currency of the Ratchet and Clank games.

See also[edit]


  1. ^ "Ratchet & Clank Reviews". GameRankings. Retrieved November 22, 2011. 
  2. ^ "Ratchet & Clank Reviews". Metacritic. Retrieved November 22, 2011. 
  3. ^ "Ratchet & Clank: Going Commando Reviews". GameRankings. Retrieved November 22, 2011. 
  4. ^ "Ratchet & Clank: Going Commando Reviews". Metacritic. Retrieved November 22, 2011. 
  5. ^ "Ratchet & Clank: Up Your Arsenal Reviews". GameRankings. Retrieved November 22, 2011. 
  6. ^ "Ratchet & Clank: Up Your Arsenal Reviews". Metacritic. Retrieved November 22, 2011. 
  7. ^ "Ratchet: Deadlocked Reviews". GameRankings. Retrieved November 22, 2011. 
  8. ^ "Ratchet: Deadlocked Reviews". Metacritic. Retrieved November 22, 2011. 
  9. ^ "Ratchet & Clank: Size Matters Reviews". GameRankings. Retrieved November 22, 2011. 
  10. ^ "Ratchet & Clank: Size Matters Reviews". GameRankings. Retrieved November 22, 2011. 
  11. ^ "Ratchet & Clank: Size Matters Reviews". Metacritic. Retrieved November 22, 2011. 
  12. ^ "Ratchet & Clank: Size Matters Reviews". Metacritic. Retrieved November 22, 2011. 
  13. ^ Turi, Tim (2012-09-02). "Insomniac Announces Ratchet: Deadlocked HD". Game Informer. Retrieved 2012-09-02. 
  14. ^ "Ratchet: Gladiator HD out now in EU". 2013-09-25. Retrieved 2014-04-21. 
  15. ^ "Ratchet & Clank Future: Tools of Destruction Reviews". GameRankings. Retrieved November 22, 2011. 
  16. ^ "Ratchet & Clank Future: Tools of Destruction Reviews". Metacritic. Retrieved November 22, 2011. 
  17. ^ "Ratchet & Clank Future: Quest for Booty Reviews". GameRankings. Retrieved November 22, 2011. 
  18. ^ "Ratchet & Clank Future: Quest for Booty Reviews". Metacritic. Retrieved November 22, 2011. 
  19. ^ "Ratchet & Clank Future: A Crack in Time Reviews". GameRankings. Retrieved November 22, 2011. 
  20. ^ "Ratchet & Clank Future: A Crack in Time Reviews". Metacritic. Retrieved November 22, 2011. 
  21. ^ "Ratchet & Clank: Into the Nexus Reviews". GameRankings. Retrieved November 22, 2011. 
  22. ^ "Ratchet & Clank: Into the Nexus Reviews". Metacritic. Retrieved November 22, 2011. 
  23. ^ "IGN: Quest for Booty". IGN. News Corporation. Retrieved November 25, 2011. 
  24. ^ Moriarty, Colin (2013-07-10). "Traditional Ratchet and Clank Is Back With Into the Nexus". IGN. Retrieved 2013-07-10. 
  25. ^ Schneider, Ryan (2014-06-10). "The original Ratchet & Clank is being re-imagined for PS4". PlayStation Blog. Retrieved 2014-06-10. 
  26. ^ "Secret Agent Clank Reviews". GameRankings. Retrieved November 22, 2011. 
  27. ^ "Secret Agent Clank Reviews". GameRankings. Retrieved November 22, 2011. 
  28. ^ "Secret Agent Clank Reviews". Metacritic. Retrieved November 22, 2011. 
  29. ^ "Secret Agent Clank Reviews". Metacritic. Retrieved November 22, 2011. 
  30. ^ "Ratchet & Clank: All 4 One Reviews". GameRankings. Retrieved November 22, 2011. 
  31. ^ "Ratchet & Clank: All 4 One Reviews". Metacritic. Retrieved November 22, 2011. 
  32. ^ "Ratchet & Clank: Full Frontal Assault Reviews". GameRankings. Retrieved November 22, 2011. 
  33. ^ "Ratchet & Clank: Full Frontal Assault Reviews". GameRankings. Retrieved November 22, 2011. 
  34. ^ "Ratchet & Clank: Full Frontal Assault Reviews". Metacritic. Retrieved November 22, 2011. 
  35. ^ Haynes, Jeff (November 19, 2011). "TGS 2007: Secret Agent Clank First Look". IGN. News Corporation. 
  36. ^ "New Ratchet & Clank: All 4 One trailer showcases explosive co-op action". GAME. Retrieved 2013-11-06. 
  37. ^ Bowman, Tim (2013-02-11). "Review: Ratchet & Clank: Full Frontal Assault". Quarter Disorder. Retrieved 2013-11-06. 
  38. ^ http://www.ign.com/articles/2012/10/26/ratchet-clank-full-frontal-assaults-release-date
  39. ^ "Ratchet & Clank Collection Reviews". GameRankings. Retrieved November 22, 2011. 
  40. ^ "Ratchet & Clank Collection Reviews". Metacritic. Retrieved November 22, 2011. 
  41. ^ "The Ratchet And Clank Trilogy – Coming May 2012". Retrieved 2012-03-15. 
  42. ^ "The Ratchet & Clank Trilogy Going 1080p on PS3, Multiplayer Included". Retrieved 2012-03-15. 
  43. ^ The date for Europe varies from source to source, some say 28th and 29th.
  44. ^ Gaudiosi, John (2013-04-23). "Sony PlayStation Franchise Ratchet And Clank Goes Hollywood With 3D Feature Film". Forbes. Retrieved 2013-04-23. 
  45. ^ Carle, Chris (2013-04-23). "Ratchet and Clank Animated Movie Headed to Theaters". IGN. Retrieved 2013-04-23. 
  46. ^ Ratchet & Clank comics coming September 8 | Joystiq
  47. ^ Reilly, Jim (2010-06-15). "E3 2010: Heroes on the Move Announced". IGN. Retrieved 2010-06-15. 

External links[edit]