Ratchet & Clank: Into the Nexus
|Ratchet & Clank: Into the Nexus|
Tin Giant (Cancelled PS Vita version)
|Publisher(s)||Sony Computer Entertainment|
|Series||Ratchet & Clank|
|Release date(s)||AU November 6, 2013
Ratchet & Clank: Into the Nexus (known as Ratchet & Clank: Nexus in Europe) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment. It is the fourth and final installment in the "Future" series. It released exclusively for the PlayStation 3 on November 6, 2013 in Australia, November 12, 2013 in North America, November 22, 2013 in Europe and December 12, 2013 in Japan. The series is noted for the inclusion of exotic and unique locations and over the top gadgets, a concept of the traditional Ratchet & Clank experience, that returns in this game.
Ratchet and Clank, on board the Nebulox Seven Prison Ship, are tasked by Talwyn Apogee to deliver notorious criminal Vendra Prog to the Vartax Detention Centre. The duo wake up Cronk and Zephyr, who deactivate Vendra's cryosleep chamber so that they can deliver her. However, the chamber suffers a malfunction, causing Vendra to awaken and use her psychic powers to distort the ship's gravity. Ratchet and Clank manage to overcome the broken gravity. Vendra's twin brother Neftin Prog, along with hired thugs from Thugs-4-Less, stages a jailbreak and frees her. Ratchet and Clank pursue Neftin and Vendra to the Nebulox bridge. But they are stopped in their tracks as Vendra immobilises them and imprisons Cronk and Zephyr. Vendra self-destructs the ship, escaping with Neftin while Ratchet and clank are sucked into space through a cracked glass hole, unable to save Cronk and Zephyr.
Ratchet and Clank latch on to an enemy ship which is proceeding to planet Yerek. Upon landing on Yerek, Ratchet feels disheartened about what happened to Cronk and Zephyr. He tells Talwyn, who urges the duo to return home because they are all she has left now. Seeking revenge instead, the duo venture into the forests of Yerek. Talwyn recommends they explore the Meero Orphanage, the home of the Prog Twins, where they conduct their operations. Talwyn also suggests they investigate the Thugs-4-Less threshold, where they locate an Infobot with coordinates to DestructaPalooza on Planet Kragg. Once they find the Meero Orphanage, they discover the Prog Twins' true intentions. They plan to open rifts so that the Nethers can enter their world. They manage to escape the Nether invasion where Clank receives a call from Captain Qwark who is bringing back Aphelion (Ratchet's ship) which allows inter planetary travel.
They head to Kragg partake in the DestructaPalooza Bronze Cup which rewards Clank with a Jet Pack. Then the duo fly to planet Silox where the Prog Twins conduct more of their operations. The duo powers the Weeblesnog water pumps. Once the duo thwarts their operations, Neftin then battle Ratchet and Clank. Once Neftin is defeated, the Nether Leader, Mr Eye, captures Vendra as he reveals Vendra was a pawn in this entire plan. Neftin holds back Mr Eye and shows Ratchet and Clank a teleporter back to their ship.
The duo fly to Plant Thram, where they find the disingenuous Smuggler. He trades a pair of Hoverboots in exchange for 10 Gargathon Horns. Ratchet and Clank find Neftin's hideout where searches for a TourBot for the Intergalactic Museum of History on Planet Igliak to steal the real dimensionator and agrees to a truce to save his sister, however he must turn himself in.
Ratchet and Clank fly to Igliak, whose museum houses the original Dimensator. The duo manages to steal it and hands it to Neftin so he can find Vendra and banish the Nether once and for all. However Mr Eye then destroys the city centre of Igliak. The duo uses an air taxi to head to the City Center where they defeat 4 Netherbrutes. Then they use a Freeway to rendezvous with Neftin. Mr Eye begins to wreak more havoc in the city centre. Ratchet and Clank then battle Mr Eye. During the battle, Clank transport himself in the Nefterverses and frees Vendra. Once Mr Eye is defeated, Vendra uses powers on Mr Eye and banish his kind once and for all. Neftin then turns himself in to jail with Vendra. Ratchet and Clank then rest in the museum headquarters with the Dimensionater which is no longer operative.
The last scene shows Cronk and Zephyr in the afterlife.
The gameplay is just like the other games in the series but more focuses on Gravity. The game features new weapons and gadgets as well as some returning ones like the Fusion Grenade and The Warmonger. The game introduces new weapons as well like The Winterizer, which creates a tornado freezing enemies and turns them into snowmen, The OmniBlaster, a fast shootrange weapon and a Nightmare Box, a device that scares enemies, usually in forms of clowns, an eye or a pirate leaving Ratchet all sorts of weapons to eliminate them. Skill Points, Cheats and Gold Bolts make their return. Gadgets include The Repulsor which suspends enemies in mid-air. Clank also participates in 2D sections referred to The Netherverses which are mind bending puzzles, where Clank must navigate a treacherous maze while a Nether follows him. The main goal is for the Nether to reach the other side of the rift through Ratchet's dimension. Gravity is a vital entity in this game, as it is used to travel to hard to reach places. Characters such as Zephyr, Cronk and Talwyn returned, not forgetting the half-hearted super-size hero Captain Qwark and The Plumber. The army of enemies called Thugs-4-Less (an army from the series' second game) will return. The Intergalactic Arena (named later as Destructapalooza) will also return. Raritanium is used to upgrade weapons. The game has three difficulty settings: Cadet, Hero and Legend. A Challenge Mode is also available.
During early development a prototype level was created to ensure the game felt as it should for a traditional Ratchet & Clank game. One of the game's key themes is gravity with various puzzles and gadgets based around the use of gravity.
While developing the game inspiration for many of the gameplay features were taken from previous games in the series. The developers played through many of the previous games and took inspiration to bring back many favorite featured and also to tweak the game engine.
The 2D sections using Clank were inspired by a concept of turning Clank into a shadow. Insomniac Games' creative director Brian Allgeier used a projector to demonstrate Clank changing gravity. This eventually developed into the 2D Netherverses with gravity changing mechanics.
The game uses Insomniac Games' newest PlayStation 3 engine.
The plot maintains the Ratchet & Clank series' expected humor but also has a scarier direction while exploring the darkness of space. It continues Ratchet's personal story-arc and acts as an epilogue to the Ratchet & Clank Future saga. Into the Nexus was written by TJ Fixman. The villain's connection in finding their species is a key part of the plot in Into the Nexus and it follows previous Ratchet & Clank games in connecting Ratchet with the villains. The plot is also about Ratchet coming to terms with his decisions in Ratchet & Clank Future: A Crack in Time.
The title shares some similarities with a cancelled project from 2006 titled Ratchet & Clank: NEXUS but no other similarities with the project are present. A working title for Ratchet & Clank: Into the Nexus was Ratchet & Clank: Into the Nether Regions referencing both the exploration of the darkness of space and acting as an innuendo common to the Ratchet & Clank series.
The game was released on November 12, 2013 in North America and November 20, 2013 for most PAL regions, on the PlayStation 3 in both disc-based formats and also digitally through the PlayStation Store.
It was released on 6 November 2013 in Australia, 15 November 2013 in the United Kingdom and Republic of Ireland, 21 November 2013 in Spain, 22 November 2013 in Italy, and 12 December 2013 in Japan.
Ratchet & Clank: Before the Nexus
A mobile application, Ratchet & Clank: Before the Nexus, allows players to earn Raritanium for upgrading weapons in Ratchet & Clank: Into the Nexus. The game is in the style of an "endless-runner" where the player must collect bolts and defeat enemies as promotion for Ratchet & Clank: Into the Nexus. It was released December 18, 2013 only for iOS and Android devices
Ratchet & Clank: Into the Nexus has received mostly positive reviews from critics. It has an aggregate score of 77.06% on GameRankings and 76/100 on Metacritic. GameZone's Josh Engen gave the PS3 version a 7.5/10, stating "Into the Nexus is good. Not great. Not bad. Just good. And anyone who tries to take a heavy-handed position is being ridiculous. "
- "Ratchet & Clank™: NEXUS". PlayStation. Retrieved 2013-11-13.
- Ivan, Tom (2013-10-03). "Ratchet & Clank: Into the Nexus launches in November". GamesRadar. Retrieved 2013-10-03.
- Hood, Joshua (2013-10-18). "Ratchet & Clank: Nexus Delayed A Week, Getting Free Quest For Booty". The Sixth Axis. Retrieved 2013-10-18.
- Homeyard, Craig (2013-09-30). "Ratchet & Clank Into The Nexus release date announced". TNT Gamer. Retrieved 2013-09-30.
- Moriarty, Colin (2013-07-10). "Traditional Ratchet and Clank Is Back With Into the Nexus". IGN. Retrieved 2013-07-10.
- 12.↑ 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 12.13 12.14 12.15 12.16 12.17 12.18 12.19 Ratchet & Clank: Into the Nexus Preview playthrough with Dev Q&A
- "Ratchet & Clank: Into the Nexus for PlayStation 3". GameRankings. Retrieved November 12, 2013.
- "Ratchet & Clank: Into the Nexus for PlayStation 3 Reviews". Metacritic. Retrieved November 12, 2013.
- Engen, Josh (13 December 2013). "Ratchet & Clank: Into the Nexus Review: Follow the bouncing bolts". GZ. Retrieved 22 January 2014.