Ray Winninger

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Ray Winninger is a game designer who has worked on a number of roleplaying games, including the Dungeons & Dragons fantasy roleplaying game.

Career[edit]

Ray Winninger was a competitive chess player as a child, and at age nine he discovered Avalon Hill games, and Dungeons & Dragons while looking for chess opponents at a local hobby shop/game store.[1] He designed his first game as "a futuristic man-to-man miniatures system", and by the age of fourteen he had designed an enormous campaign world for the Dungeons & Dragons game system.[1] His first published work was an adventure called Countdown! for FASA's Doctor Who role-playing game.[1] He worked for TSR, including work on Dungeons & Dragons, throughout the 1980s and early 1990s.[1] Winninger then worked at Mayfair Games, and became Mayfair's Editorial Director following the release of Chill.[2]:168 Winninger resurrected the Role Aids line, determined to recreate it with AD&D material that was more sophisticated than what TSR was offering at the time.[2]:168 Winninger designed the Underground (1993) role-playing game for Mayfair Games.[2]:169 Underground was set in the year 2021 and "allowed players to assume the roles of superhuman, genetically enhanced soldiers fighting a patriotic war to take their society back from a corrupt government"; when Mayfair Games withdrew much of its support of the game despite its popularity, Winninger moved onto other projects.[1] Mayfair was also to produce a game called D.O.A. by Greg Gorden with major contributions by Winninger, but the game was never published.[2]:170 He worked for Dragon magazine, first taking over the "RPG reviews" column from Chris Pramas, before moving on to "Dungeoncraft", a column for guiding Dungeon Masters to create their own campaign worlds.[1]

Works[edit]

Ray Winninger has worked for TSR, West End Games, Mayfair Games, Last Unicorn Games, and Pulsar Games. His "Dungeoncraft" column ran in Dragon from 1999-2002, during which time he also served as a contributing editor to the magazine.

References[edit]

  1. ^ a b c d e f Ryan, Michael G. (March 2002). "Profiles: Craftmaster: The Making of a Dungeoncrafter". Dragon (Renton, Washington: Wizards of the Coast) (#293): 20–21. 
  2. ^ a b c d Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7. 

External links[edit]