Rayman: Hoodlums' Revenge

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Rayman: Hoodlums' Revenge
North American cover art
Developer(s)Backbone Entertainment
Publisher(s)Ubisoft
Designer(s)Rafael Baptista
Ryan Slemko
Eric Emery
Christoph Sapinsky
Programmer(s)Rafael Baptista
Adam Leggett
Darren Schebek
Pierre Tardif
Artist(s)Luc Velhulst
Jeff Faust
Tony Lupidi
Roberta Brandão
Composer(s)Mashi Hasu
SeriesRayman
Platform(s)Game Boy Advance
Release
  • NA: 15 March 2005
  • EU: 18 March 2005
Genre(s)Platform
Mode(s)Single-player

Rayman: Hoodlums' Revenge,[a][2] is a platform game developed by Backbone Entertainment and published by Ubisoft for the Game Boy Advance in 2005. It was the first Rayman game to be a isometric platformer and was set after Rayman 3: Hoodlum Havoc.

Gameplay[edit]

Rayman: Hoodlums' Revenge is an isometric platformer with a mix of puzzle gameplay elements.[3] The player control Rayman through various levels, or in some levels, the player control Globox or control both of them by switching the characters. Rayman's abilities are his normal attack abilities, hover jump, climbing capabilities. and introduces adventuring elements, where the player will have to track down switches in order to progress to the next part of the level.[4]

The goal of each level is to complete, collect the maximum number of gems and lums, freeing Teensies and defeating enemies gives the player points. When the level was completed, the player earns "Murfy" stamps based on the player score. The stamps can be uses for unlock extra levels.

Plot[edit]

The game begins with Rayman and Globox sleeping in the forest, Globox's dreams are disturbed by the memory of swallowing Black Lum André. He is awakened by a strange sound, and sets off to search for its source (it is possible he was captured by the Hoodlums, since he is later seen in the Bog of Murk, seemingly trapped). Rayman wakes up later to find Globox missing, and sets off to look for him. As he journeys onward, Rayman is told by Murfy that the Hoodlums are trying to clone Reflux, the other main rival of Rayman 3. The clone is plum juice-powered. Before he meets up with Globox, he must destroy the Infernal Machine, which makes the potent plum juice.

Meanwhile, in the Bog of Murk, Globox was slowly being taken over by André, This is apparent by Globox's sudden mood swings in which he becomes condescending, aggressive, and just plain mean. Later, when he escapes from prison and reunites with Rayman, André often insults Rayman or the feeble attempts of the Hoodlums ("meddlesome loser" and "Lame-man" being some of the jeers he throws at Rayman). However, Rayman, unused to Globox being a jerk, or smart in any way, does not hear most of it, However, Globox asks if he was hit in the head.

As they continue through the land, they must save the Teensies and defeat bosses. In the Pit of Endless Fire, after the defeat of the Firemonster, André takes full control of Globox and announces his return. When Rayman finally encounters the cloned Reflux, created from Globox's body, and defeats him, an unconscious Globox appears. Andre's black spirit flutters away through Globox's mouth. Globox wakes up and asks if he missed breakfast and the game ends with the pair walking off into the forest.

Development and release[edit]

In February 2005, Ubisoft announced Rayman: Hoodlums' Revenge and stated that the game will ship on the same day as Rayman DS for the Nintendo DS.[5]

Reception[edit]

Rayman Hoodlums' Revenge received mixed or average reviews, from review aggregator Metacritic.[7] Gamepro praising the game music and sound effects although criticizing the linear and repetitive gameplay and the isometric camera angle making it difficult to navigate through the levels.[8]

Notes[edit]

  1. ^ A typo on the North American box art say "Hoodlum's" rather than "Hoodlums'.[1] making the subtitles seem as it a revenge on a single Hoodlum.

References[edit]

  1. ^ "RAYMAN HOODLUM'S REVENGE". Ubisoft. Archived from the original on December 8, 2013. Retrieved November 10, 2017.
  2. ^ "RAYMAN ® HOODLUMS' REVENGE". Ubisoft. Archived from the original on December 8, 2013. Retrieved November 10, 2017.
  3. ^ a b Provo, Frank (April 8, 2005). "Rayman: Hoodlum's Revenge Review". GameSpot. Retrieved 2023-07-21.
  4. ^ Harris, Craig (2005-02-15). "Rayman: Hoodlum's Revenge". IGN. Retrieved 2023-07-21.
  5. ^ Harris, Craig (2005-02-08). "Rayman Number Three". IGN. Retrieved 2023-07-21.
  6. ^ "Rayman: Hoodlum's Revenge for Game Boy Advance". GameRankings. CBS Interactive. Archived from the original on April 30, 2019. Retrieved September 19, 2018.
  7. ^ a b "Rayman: Hoodlum's Revenge for Game Boy Advance Reviews". Metacritic. CBS Interactive. Archived from the original on December 30, 2018. Retrieved September 19, 2018.
  8. ^ a b GameGirl (March 17, 2005). "Review: Rayman: Hoodlums' Revenge". GamePro. Archived from the original on May 14, 2008. Retrieved November 15, 2020.
  9. ^ Harris, Craig (2005-04-29). "Rayman: Hoodlum's Revenge". IGN. Retrieved 2023-07-21.
  10. ^ "Test du jeu Rayman : La Revanche des Hoodlums sur GBA". Jeuxvideo.com (in French). 2005-03-17. Retrieved 2023-07-21.
  11. ^ Kosmina, Ben. "Rayman: Hoodlums' Revenge Review - Review". Nintendo World Report. Retrieved 2023-07-21.

External links[edit]

Rayman: Hoodlum's Revenge at MobyGames