Real Virtuality (game engine)
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Real Virtuality is a proprietary computer game engine developed by Bohemia Interactive Studio (BIS), originally called Poseidon. It is used in the first Operation Flashpoint game, as well as Arma, Arma 2 and Arma 3. It is also used in the military training simulators VBS1 and VBS2.
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Versions [edit]
The different versions of the engine are:
Real Virtuality 1 [edit]
- Operation Flashpoint: Cold War Crisis (PC): 1.00 - 1.46
- Operation Flashpoint: Resistance (PC): 1.75 - 1.96
- ARMA: Cold War Assault (re-release of Cold War Crisis and Resistance)
- VBS1 (PC): 1.75 - 1.99
Real Virtuality 2 [edit]
- Operation Flashpoint: Elite (Xbox): 2.85
- ArmA: Armed Assault / ArmA: Combat Operations (PC): 5089 - 5151 - 5163
- VBS2 (PC): 1.0 - 1.6
Real Virtuality 3 [edit]
- ARMA 2 (PC)
- ARMA 2: Operation Arrowhead (PC)
- Take On Helicopters (PC)
- Iron Front: Liberation 1944 (PC)
- VBS2 v2.0
- DayZ Standalone (PC, 2013) Modified Engine
Real Virtuality 4 [edit]
- ARMA 3 (PC, expected release Q3 2013, Beta Expected Q2 2013, alpha began 3/5/2013) - Currently in Alpha version 0.56[1]
References [edit]
- ^ "Bohemia interactive Website". Bohemia Interactive.
- Bohemia Interactive Wiki
- PC Games Hardware - Comparison of the engine (German)
External links [edit]
- Bohemia Interactive Studio homepage
- Bohemia Interactive Studio Wiki
- Demo of the original engine (zip file download link)
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