|This article relies on references to primary sources. (December 2013)|
||This biographical article is written like a résumé. (December 2013)|
Rebecca Allen is an international artist inspired by a variety of media to create work from 3-D computer graphics, animation, music videos, video games, performance works, artificial life systems, multisensory interfaces, interactive installations, virtual and mixed reality.
Rebecca Allen is an internationally recognized artist, designer, director and technology research pioneer with three decades of experience leading multidisciplinary teams to create highly innovative projects, products and experiences. Her work pushes the boundary of creative expression utilizing cutting-edge technology in areas involving virtual and augmented reality, mobile media design, wearable computing, video games, 3D computer animation, large scale performance, user interface design and experience design.
Rebecca has collaborated with music and performing artists such as Kraftwerk, Mark Mothersbaugh (Devo), John Paul Jones (Led Zeppelin), Peter Gabriel, Carter Burwell, Joffrey Ballet and Twyla Tharp. Clients include Huffington Post, Intel, Philips, Mattel, Nintendo, Apple, Time Warner, Island, CBS, NBC, FOX, PBS/Nova, BBC, TVE (Spain), Taejon World Expo, Seville World Expo and DARPA.
Her artwork is part of the permanent collection of Centre Georges Pompidou, the Whitney Museum and Museum of Modern Art, NY. Awards include an Emmy for Outstanding Achievement in Design. Fast Company named Allen one of the Most Creative People in Business for 2010. Allen received her BFA at Rhode Island School of Design and her MS from Massachusetts Institute of Technology. She is currently professor and was founding chair of the UCLA Department of Design, Media Arts. She worked at the New York Institute of Technology Computer Graphics Laboratory.
Selected design credits
2002 The Brain Stripped Bare
The installation and performance considers a future where we live simultaneously in multiple realities, where the boundaries between physical and virtual reality are blurred and thoughts are expressed telepathically. Commissioned as part of the rhein.tanzmedia.net-Prize Partially funded by the Intel Research Council.
An Interactive Art Installation that blurs the boundaries between physical and virtual realities. People experience a shared world of mixed reality through a unique sensory interface using breathing and haptics. Funded by IDII Interaction Design Institute Ivrea, Italy.
1997-2001 The Bush Soul
A series of interactive art installations involving artificial life, behavior, tactile interfaces and 3D virtual environment. Exhibited internationally this work utilizes a PC based software system called Emergence. Music by Mark Mothersbaugh-Devo / Mutato Muzika
Art exhibitions & performances
2003 Women in Science (Genomically Yours) (The Bush Soul #3) Universal Concepts Unlimited Gallery, New York, NY
Sound & Vision-The Music Video (Musique Non-Stop) Tokyo Metropolitan Museum of Photography, Curator: Tomoe Moriyama, December 2002-February 2003, Tokyo, Japan
The Brain Stripped Bare Installation and Performance. Tanzhaus NRW, Düsseldorf, Germany.
Mixed Realities Exhibition, (Coexistence) Interaction Design Institute Ivrea Gallery, Ivrea, Italy
Computer, Games and Art Exhibition, (The Bush Soul #3) Beall Center for Art and Technology, University of California, Irvine, Irvine, CA