List of recurring Mario franchise enemies
This is a list of common enemies in the Mario franchise. The enemies on the list are in alphabetical order, and are most commonly found in Super Mario games, in which Bowser commands his minions to block and act as obstacles to Mario, who is normally attempting to rescue Princess Peach.
Most of these "enemies" are identical in look and are classified as "species". While only those who belong to Bowser or specific antagonists are enemies to Mario or players, other members of these species (usually individuals) have their own life in or out of Mushroom Kingdom (e.g. King Boo; Goombario), similar with Toads or Yoshis. Most of them appear in the Mario role-playing games, some may even aid Mario in his adventures.
Some Mario spin-off games make species/enemies as playable "characters" even though they are not actual individual characters.
Bloopers (Gessō (ゲッソー) in Japanese, originally known in English as Bloobers) are white, squid-like creatures that first appear in Super Mario Bros. that live in water. In some Mario sports games, the Mario Kart series and Super Mario Sunshine, they are items that can be used by players. In Mario Kart, they temporarily reduce drivers' visibilities by spraying ink on them, blocking most of their view. They also appear in the Manta Rings mini game in Mario Party 4. Blooper is also an unlockable playable character in Mario Party 8. To unlock it, the player has to beat the Star Battle Arena once. It was also an unlockable character in Mario Super Sluggers. Two variations of Blooper appear in Mario and Luigi: Bowser's Inside Story: the "Bubble Blooper" and the "Dried Blooper".
Bob-ombs (pronounced pron.: //), known as Bomuhei (ボム兵) in Japan, are living bombs, generally with windup keys on their backs. They wander around aimlessly and when the fuse is lit, they eventually explode on their own if not picked up, stomped on, or thrown around. They first appeared in Super Mario Bros. 2 as walking time bombs with arms that contrast with the purple non-animated bombs that Mouser throws. The arms were removed in later games. Bob-ombs are common enemies in Super Mario 64 as well as allies. In these games, Bob-ombs are first encountered in Bob-omb Battlefield, a level that is ruled by King Bob-omb. In this level there are pink Bob-ombs as well as black. Pink Bob-ombs do not hurt you and you can't pick them up or attack them. They usually prepare cannons for you in Super Mario 64, but in the DS release, they can also show you the locations of red coins on the touch screen. Paper Mario and Paper Mario: The Thousand-Year Door feature two playable Bob-ombs named Bombette and Admiral Bobbery respectively. They appear as items in other games, including the Mario Kart and Super Smash Bros. series. In Mario Superstar Baseball and Mario Super Sluggers, they appear in a mini-game called Bob-omb Derby, where the object of the game is to hit them to create fireworks for each successful home run. Bob-ombs also made an appearance in the Super Mario Brothers movie, where they are shown to be the size of a golf ball with a wind up key on its back. There are some Bob-ombs in Super Princess Peach that are happy. When they explode, they release confetti.
GameDaily listed the Bob-omb as the ninth best Mario enemy, calling it the "most adorable explosive" they've ever seen. UGO.com listed the Bob-ombs on their list of "The Cutest Video Game Characters" stating "Bob-omb is the cutest little suicide bomber this side of Tehran".
Boos, known as Teresa (テレサ) in Japan, are white, spherical ghost with beady eyes, long tongues, and sharp fangs. The first appearance of Boos was in Super Mario Bros. 3, where they appear under the name Boo Diddley, a pun on Bo Diddley. In Super Mario World, there are much larger variations of the Boo under the name of Big Boo. All Boos are ghostly creatures that are able to pass through solid matter. However, they are shy, and will cover their face with their arms if anyone looks at them. Conversely, in Super Princess Peach some Boos act the exact opposite, chasing after the player when looked at. In Luigi's Mansion, Boos, led by King Boo, act as the main antagonists. Boos appear as playable characters in various Mario spin-off games. In Super Mario Galaxy, Mario can transform into Boo Mario, where he can float and become transparent. Also in Galaxy is a variation of a Boo called a Bomb Boo that latches onto Mario when he spins and will revolve around him until it comes into contact with an object, where it will explode. The courtyard in Super Mario 64 is populated with Boos, one of which provides access to the Big Boo's Mansion. Boo also has a small appearance on a level in New Super Mario Bros. Although Boo is considered shy, it has made appearances as a playable character in games such as Mario Party 8, Mario Kart Wii, and Mario Tennis. Boo has also appeared in all of the games in the Mario RPG series, including the Mario and Luigi games, the Paper Mario series, and Super Mario RPG. In Super Mario 3D Land, Boos can appear as Tail Boos, with tanooki tails, or as regular Boos. And in Super Mario Sunshine, there are red Boos, regular Boos, and sleeping Boos. When Mario sprays the red Boos with his FLUDD, each one turns into a red square platform with eyes for a short time. Regular Boos in Super Mario Sunshine can become invisible and visible at will, but when Mario sprays a regular Boo with water and it is invisible, it will shake and become visible. However, the one advantage that Mario has over the regular Boos in Super Mario Sunshine that cannot be performed in any other Mario game, is that Mario can kill regular Boos by jumping on top of them. Sleeping Boos in Super Mario Sunshine will always stay asleep and block the entrance to a specific pathway. Sleeping Boos can only be woken up by killing them, and to kill a sleeping Boo, Mario needs to hop on Yoshi and Yoshi needs to eat the sleeping Boo, thus waking up the sleeping Boo which will make a noise that sounds like a man shouting the word "Golf". This actually got its inspiration from Luigi's Mansion even though people believed it to be a sequel to Super Mario Sunshine because King Boo makes his first logical appearance in Super Mario Sunshine. Boos in Super Mario Sunshine only appear in the Hotel Delfino at Sirena Beach.
Boo ranked in the fifth slot on GameDaily's top 10 Nintendo characters that deserve their own games list. GameDaily also listed it as the seventh best Mario enemy, citing the difficulty involved in defeating or outrunning it.
Bullet Bill 
Bullet Bills, known as Killers (キラー Kirā ) in Japan, are black, missile-like enemies, commonly depicted as having small arms and expressions on their faces with no mouth; they first appeared in Super Mario Bros. They are usually fired by cannons known as Bill Blasters, although they are sometimes fired from other sources, such as Snifits and generic cannons. In Super Mario World they can sometimes just fly in from the edge of the screen, including the top and the bottom. Bullet Bills commonly appear as enemies or obstacles, attacking by either flying forward after being shot or actively seeking a target, either smashing into them then continuing movement or exploding on contact. In Mario Kart DS, Mario Kart Wii, and Mario Kart 7, the Bullet Bill is one of the usable weapons, turning any character into a Bullet Bill for a brief while, speeding them ahead and knocking away any drivers in their path. Bullet Bills also make cameo appearances in Super Smash Bros. Melee and Super Smash Bros. Brawl as enemies. In Super Mario Sunshine Bullet Bills are shot out of a cannon by a Monty Mole. In Super Mario 3D Land, they can appear with tanooki tails.
Some games, such as Super Mario World, include a much larger variation of Bullet Bill called the Banzai Bill, known as Magnum Killers (マグナムキラー) in Japan. Though having the same purpose as the Bullet Bill, the Banzai Bill is significantly larger and has fanged teeth. An even larger version is called the King Bill, appearing only in New Super Mario Bros. Wii. Bullet Bills are completely fireproof, and therefore, they cannot be defeated with fireballs. A stomp will defeat a Bullet Bill, but it always revives itself by shooting out of a cannon over and over again. Bullet Bill only appears once in the Nintendo 64 version of Super Mario 64. In the DS release, Bullet Bills appears more.
The Torpedo Ted is an underwater version of Bullet Bill.
Buzzy Beetle 
A Buzzy Beetle, known as a Met (メット Metto ) (from the word "helmet") in Japan, is a black beetle-like creature with a hard, fireproof shell that renders it immune to Mario's fireballs. Like Koopa Troopa, it stops moving for a while after being stomped, but will eventually flip upright and begin walking again on its own. The shell can be kicked, or picked up and carried/thrown, to knock out enemies. If it hits a wall or barrier, though, it will bounce back and Mario must jump to avoid being hit.
The character first appears in Super Mario Bros., then again in Super Mario Bros. 3 along with two relatives: Buster Beetle, who can pick up and throw ice blocks; and Para-Beetles, which have wings and fly around the sky stages of the game. These two are not fireproof, nor can they be flipped and kicked; a stomp will defeat Buster, while the Para-Beetles change their flight pattern if Mario jumps on them. In addition, some Buzzys in Super Mario Bros. 3 can walk along the ceiling and drop to the floor and slide toward Mario.
Chain Chomp 
Chain Chomps, known in Japan as Wanwan (ワンワン) and as the Japanese term's English equivalent BowWows in The Legend of Zelda: Link's Awakening, are metal, barking ball-and-chain-like creatures that are restrained by chains. When not held back by chains, they are sometimes referred to as just Chomps. Chain Chomps constantly strain against the chain holding them, attempting to break free and bite anything that passes close by. They first appear in Super Mario Bros. 3. Chain Chomps and different variations appear in all of the Mario RPG games. In games such as Super Mario 64, Super Mario Sunshine, New Super Mario Bros., New Super Mario Bros. Wii, and Super Mario Galaxy, Chain Chomps can be set free from their chains by ground pounding on their post. Otherwise, they are often indestructible.
Chain Chomps also appear without chains, such as in Super Mario World 2: Yoshi's Island, where they are seen at first from afar, then lunge high into the air and drop down suddenly, creating a huge crater in the ground. There are also gigantic species called "Chomp Sharks," in which the Chomps chase the player, by "eating" the platform Yoshi is running on, until it hits a solid surface. In some games (beginning in Super Mario Bros. 3), a version of the Chain Chomp that has fireballs for a chain and can fly appears. In Super Mario Galaxy. Chomps are nearly-invincible monsters that roll along a predetermined path. In Super Mario Galaxy 2, Silver Chomps pursue Mario.
The inspiration for Chain Chomps comes from a childhood experience of the Mario series' creator, Shigeru Miyamoto, where a dog tried to attack him. The dog lunged at him, but was jerked back by its leash just as the canine snapped at Miyamoto inches in front of his face.
Chain Chomps also appeared in Mario Kart: Double Dash!! as a special item and an obstacle on circuit courses, and reappeared as an obstacle in Mario Kart DS and Mario Kart Wii. Chain Chomps are also seen on Rainbow Road in Mario Kart 64, repeatedly biting their way over the course trying to hit the player.
Cheep-Cheeps, known in Japan by the similar onomatopoeia Pukupuku (プクプク), are fish that made their first appearance in Super Mario Bros., primarily in water levels, although some can jump in an arc or fly within a limited range. They are common recurring enemies throughout the Mario series.
There are many different species of Cheep-Cheeps, and they come in different colors, such as gray and green. In Super Mario Bros. and Super Mario Bros.: The Lost Levels, Cheep-Cheeps are found swimming in the underwater levels or jumping out of the water in large arcs.
In Super Mario Bros. 3, Cheep-Cheeps act the same, although they can also jump out of lava. They are mainly seen in World 3. Also, around this time, Cheep-Cheeps' tail fin colors changed from white to yellow, and the slow-moving Cheep-Cheeps were recolored green (instead of gray). The game also features a very rare type of Cheep-Cheep with spines on its back. A variation of Cheep-Cheep also appears in Mario and Luigi: Bowser's Inside Story called "Air Cheep". Also, they appear in the Mario Kart series, and are important parts of the themes of certain levels.
Along with being primarily in water levels, they can also be found in levels with bridges over water. A great example of this is level 7-3 in Super Mario Bros.
Dry Bones 
Dry Bones, known as Karon (カロン) in Japan, are skeletal undead Koopa Troopas. They collapse after being attacked, but then reassemble themselves after a short time, which makes them virtually immortal. Except if you attack a Dry Bones, then the head falls into a lava pool. They are also immune to Mario's fire balls, but can be defeated by Mario using a Starman, or using a spin attack while wearing a Cape/Tanooki/Raccoon suit. Dry Bones first appeared in Super Mario Bros. 3, and have since then appeared in the various forts and castles of many games, including Super Mario World, New Super Mario Bros., Super Mario Galaxy, New Super Mario Bros. Wii, Super Mario Galaxy 2, New Super Mario Bros. 2 and New Super Mario Bros. U. A skeletal version of Bowser also appeared, called Dry Bowser.
Dry Bones appear as playable characters in various spin-off Mario series such as Mario Baseball,Mario Kart, Mario Strikers Charged and Mario Party games. Dry Bones appear as a trophy and sticker in Super Smash Bros. Brawl. Dry Bones can also be a playable character in Mario Party 8 and as a boss in Mario Party 9 in "Deck Dry Bones".
Goombas, known in Japan as Kuribo (クリボー Kuribō , "Chestnut People"), are fictional species from Nintendo's series of Mario video games, resembling mushrooms. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter. They have appeared outside of video games, including in film, television, and other media. They are usually brown and are most commonly seen walking around aimlessly, often as an obstacle, in video games. They were included late in the development of Super Mario Bros. in order to create a simple, easy-to-defeat enemy.
The species is considered one of the most iconic elements of the Mario series, appearing in nearly every game in the series, and is often ranked amongst the most famous enemies in video games. Crave Online described it as the series' "everyman". It has been compared to other generic enemies in video games, such as the "Met" enemy from the Mega Man series and the creatures from Braid. In Super Mario 3D Land, there are four types of Goombas: regular Goombas, Tail Goombas, Giant Goombas and Goomba towers (Goombas stacked on top of each other).
Hammer Brothers 
Hammer Bros. are like Koopa Troopa in some ways. Although a Hammer Bro can, as their name suggests, throw hammers at Mario and his friends in attempt to kill them. There are different variations of Hammer Bros. including Fire Bros. and Boomerang Bros.
Huckit Crab 
Huckit Crabs are red crabs who first appeared in New Super Mario Bros. Wii. In this game, they throw sandballs to Mario. Huckit Crabs are very weak. Mario can defeat them to jump on them. He can also use a power-up to defeat them. Huckit Crabs also appear in Mario Party 9 and New Super Mario Bros. U. In New Super Mario Bros. U, Huckit Crabs throw rocks to Mario.
Koopa Troopa 
Koopa Troopas, or just simply Koopas, known in Japan as Nokonoko (ノコノコ), are fictional turtle or tortoise-like creatures from the Mario series of video games. Although the term 'Koopa' is a blanket term for the entire species of anthropomorphic turtles in the series, to which creatures such as Lakitu, Hammer Bros. and even Bowser belong, the term is often used to refer specifically to this particular enemy. They are based on the kappa, a mythical creature from Japanese folklore. First appearing in the 1983 arcade game, Mario Bros., in which they were known as Shellcreepers, they are among the oldest recurring enemies in the series, and have appeared in some form in all of the main games, and most of the spin-off games. When defeated, Koopas may flee from or retreat inside their shells, which can then usually be used as weapons. Koopa shells are a recurring weapon in the series, particularly popularized in the Mario Kart series, in which they can be fired as projectiles against other racers. Despite making up the bulk of Bowser's (known as "King Koopa" in Japan) army, known as the "Koopa Troop", Koopas as a species are generally known to be peaceful, some even teaming up with Mario such as Kooper from Paper Mario. An undead Koopa Troopa becomes a Dry Bones.
Lakitu (pronounced pron.: //), known in Japan as Jugem (ジュゲム Jugemu ), is a video game creature in the Mario franchise. It was created by Shigeru Miyamoto. It first appeared in the Nintendo Entertainment System (NES) video game Super Mario Bros., where it dropped enemies called Spinies on the stage. It has a striped green shell, wears thick glasses, and rides around in a smiling cloud. It has since appeared in several main Mario titles since, as well as Mario spin-off titles, notably the Mario Kart series where it acts as the referee, giving the countdown with its signal lights for the characters and in Mario Kart 7, he is a playable driver. It has appeared in non-Mario titles, including the Super Smash Bros. series, specifically Super Smash Bros. Brawl. Its most recent appearance in the main Mario franchise was in New Super Mario Bros. U.
Since appearing in Super Mario Bros., Lakitu has received somewhat positive reception. It has appeared in the form of several kinds of merchandise, including on t-shirts, stickers, and a dry erase board. While it has been regarded as one of the best Mario villains by GameDaily, it has been decried by several editors for being a troublesome enemy, including 1UP.com editor Jeremy Parish and G4TV editor Andrew Pfister.
Magikoopas (カメック Kamekku ) are Koopa who wear a blue hat, robes, and spectacles and use a magic rod to cast spells. Some have also been seen wearing different colors as well, like red, green, and yellow. They first appeared in Super Mario World. A member of the species, Kamek, babysat Bowser when he was a baby.
Kamek made an appearance in Mario & Luigi: Partners in Time as a boss on Yoshi's Island. A variation, the "Magifoofa", appears in Bowser's Inside Story. Kamek also made an appearance in New Super Mario Bros. Wii when he enchanted the boss stage for the last fight in the final castle in each world. He also enchants Bowser after the player defeats him on the last stage of the game, turning Bowser into ultra-large Mega Bowser, whose fireballs the player must dodge to open a pathway to Princess Peach.
Monty Mole 
Monty Moles (チョロプー Choropū ) are moles that have appeared in several Mario games, including side-scrollers such as Super Mario World. They later reappeared in Super Mario 64 and Paper Mario. In these games, Monty Moles throw rocks at Mario and then burrow underground before he can counter-attack. Monty Moles are minibosses in Super Mario Sunshine, New Super Mario Bros. and Super Mario Galaxy. Monty Moles appear as the engineers in a variant called "Mawful Mole" on the Fawful express, and as guards on Yikk's Tower in Mario & Luigi: Bowser's Inside Story. Monty Moles also make an appearance in Super Mario Kart, Mario Kart Wii, Mario Kart DS, and Mario Kart 64 as enemies that pop out of the ground and cause players to spin out. Monty also appeared in Mario Superstar Baseball and Mario Super Sluggers as a playable character. Monty Mole also appears in various Mario Party minigames.
Piranha Plant 
A Piranha Plant, known as Packun Flower (パックンフラワー Pakkun Furawā ) in Japan, is an enemy almost always portrayed as a leafy, green stalk topped with a white-spotted red or green globe and sharp teeth. Piranha Plants usually come up from pipes, but sometimes they may also simply stick up from the ground and in rare cases even walk freely on its own roots. In Super Mario Galaxy, two stronger versions of a Piranha Plant, Dino Piranha and Fiery Dino Piranha, appear. Another Piranha Plant boss, Peewee Piranha, appears in Super Mario Galaxy 2. Some Piranha Plants spit fireballs and are known as Venus Firetraps, also referred to as Petite Piranhas. Another kind, introduced in the handheld game Super Mario 3D Land, are Inky Piranha Plants, which spit out ink that covers almost the whole screen. Piranha Plants also appear in the Mario Kart series as hazards, and in various Mario Party minigames.
Piranha Plants appear in the television series. They have made cameos in Tetris Attack and The Legend of Zelda: Link's Awakening. They also appear in Super Smash Bros. in the Mushroom Kingdom stage, and later in Super Smash Bros. Brawl in the PictoChat stage, and as a collectible trophy.
Pokey, known as Sanbo (サンボ) in Japan, is a cactus enemy that first appears in Super Mario Bros. 2. Pokey consists of four (or more in some cases) green or yellow segments that may be detached from him, usually by getting Yoshi to eat them. A variation unofficially known as Giant Pokey debuted in Mario Kart Wii. Pokey has appeared in the Paper Mario series. Its latest appearance is in New Super Mario Bros. U in multiple stages.
A Pokey boss called Mummipokey appears in New Super Mario Bros.
Reznors, known as Bui Bui in Japanese are fire-breathing dinosaurs that appear in the fortresses in Super Mario World. They appear in the boss room on a rotating device on its platforms over a bridge of lava. The bridge crumbles leaving no floor to stand on. To defeat the Reznors, Mario must hit the platform a Reznor is standing on from underneath and jump onto the platform. He then must do the same to defeat the others. Reznors reappear in the 3DS remake New Super Mario Bros. 2. However, in that game they are standing on Rectangular Coin Blocks.
Shroobs are an alien race that appears in Mario & Luigi: Partners in Time and Mario & Luigi: Bowser's Inside Story. They are led by Princess Shroob and her older sister. Shroobs are the main antagonists of Mario & Luigi: Partners in Time, in which they take complete control over the Mushroom Kingdom of the past. Mario and Luigi must team up with Baby Mario and Baby Luigi in order to defeat them. In Mario & Luigi: Bowser's Inside Story, three Shroobs are found in Bowser's freezer and can be fought as an optional boss. Most Shroobs are based on the Toad species, with the generic Shroob resembling a Toad and a Shroobsworth resembling Toadsworth. Some, however, are based on enemies such as Goombas.
Shy Guy 
A Shy Guy, known as Hey-Ho (ヘイホー Heihō ) in Japan, is a masked enemy that wears many different robe colors but mainly red, he appears in several variations. Shy Guys are one of the few fictional species in the series that debuted in a non-Mario game, Yume Kōjō: Doki Doki Panic, which was rebranded as the North American and European version of Super Mario Bros. 2. They also appear in the Mario Party series, the Mario vs. Donkey Kong series, and several sports games in the Mario series, among other games, though they play a large role as the standard enemies in many Yoshi games. Shy Guys are also playable in two Mario Kart games: Mario Kart DS and Mario Kart 7. There are many different variations of Shy Guys: Snifits, which have a cannon for a mouth; Fly Guys, which have spinning propellers on their heads; Sky Guys, which have balloons attached to their robes; Spy Guys, which are dressed in camouflage clothing; Boo Guys, which are ghosts; Boom Guys, which have a cannon on their head; and Spear Guys, which have spears and are found near jungle temples. Snifits were introduced in Yume Kōjō: Doki Doki Panic. Two other variations of Snifits appear in Mario & Luigi: Bowser's Inside Story, as well as Fawful Guys. A stronger version, the Dark Fawful Guy, appears later in this game.
Spinies, known as Togezō (トゲゾー) in Japan, are quadruped Koopas, first appearing in Super Mario Bros. They are often thrown by Lakitus in unlimited supplies, but can also be naturally occurring. Spinies appear in many Mario games like Super Mario Bros., Super Mario 64, New Super Mario Bros., New Super Mario Bros. Wii, Super Mario Galaxy, Super Mario Galaxy 2, Super Mario 3D Land, New Super Mario Bros. 2 and New Super Mario Bros. U.
Spinies made a brief TV appearance in The Super Mario Bros. Super Show in the episode "Mario and the Red Baron Koopa". King Koopa had ordered Lakitu to throw several Spiny Eggs down to the people of Pasta Land, which hatched into Spinies, and terrorized the people for a short time. The Spinies seen in this episode were fairly similar to their game appearance.
A single Spiny later appeared in the continuation of the show. In The Adventures of Super Mario Bros. 3 episode "Life's Ruff", a Lakitu tossed a Spiny Egg next to a dog-turned Luigi, which hatched into a Spiny and bit Luigi. This Spiny looked much like the ones seen on The Super Mario Bros. Super Show!.
Spinies have appeared in other games including one of the games in the Mario Party series and made appearances in Super Smash Bros. Brawl, Paper Mario, Paper Mario: The Thousand-Year Door, Super Paper Mario, Paper Mario: Sticker Star, Mario & Luigi: Superstar Saga, Mario & Luigi: Partners In Time and Mario & Luigi: Bowser's Inside Story.
Spinies appeared in Dance Dance Revolution: Mario Mix, but the dance game also introduced Ice Spinies. Both the regular Spinies and the Ice version would make the Dance Meter go down when stepped upon. The Ice Spinies, however, were not Spinies at all and were simply a frozen piece of ice with sharp spikes on them.
Spinies are represented in the Mario Strikers series as an item: a huge, spinning, spiked shell. This shell will bounce off walls until it eventually hits a player. When it impacts with a character, it will explode, and possibly hit other players as well. If any players are hit, they will be stunned for a few seconds. Spinies also appear in the Mario Kart series as an item to attack the kart in first place.
Thwomps, known as Dossun (ドッスン) in Japan, are large stone blocks, depicted as having angry-looking faces and clenched teeth. First appearing in Super Mario Bros. 3, they drop onto people as they walk under them. Thwomps have also appeared in other games, including the Mario Kart series, at Bowser's Castle, Super Mario Kart's Rainbow Road, and Mario Kart Wii's Thwomp Desert. The latter contains a Giant Thwomp which is replaced by a Giant Pokey for online tournaments. Thwomps make yet another appearance in Super Mario Galaxy. A smaller version called Thwimp appears in some games. They look exactly like Thwomps except for jumping from left to right. In Super Mario 3D Land, there are two kinds of Thwomps: regular Thwomps and the Tailed Thwomp. Thwomps also appeared in various Mario Party minigames.
Thwomps have also appeared in some Legend of Zelda games.
Wigglers, known as Hana-chan (ハナチャン) in Japan, are caterpillar-like creatures with a segmented body and a large nose with a flower on its head. They are typically yellow, but turn red when angered. Wigglers are depicted as normally being calm and happy, but when angered, become dangerous and run frantically. They first appear in Super Mario World, and have appeared in several other games, including the sports games in the Mario series. In Super Mario 64 and Super Mario 64 DS, Wiggler is the boss of Tiny-Huge Island. In Yoshi's Story, large, fluffy versions of Wigglers appear often. In Mario and Luigi: Bowser's Inside Story, a family of Wigglers lives inside Dimble Woods. In Paper Mario: Sticker Star, Mario must help save a Wiggler by the name of Wiggler (who always speaks in third person) by reuniting all four of his body segments which were scattered all over a forest. Wigglers have also made appearances in all four New Super Mario Bros. titles. In Super Mario Sunshine, one is a boss on Gelato Beach.
In the Super Mario World animated series, they are referred to as "Caterpillars" and they appear in various episodes.
In New Super Mario Bros. Wii and New Super Mario Bros. U, there are bigger versions of Wigglers called Mega Wigglers that Mario cannot defeat. If Mario attempts to defeat them, they might damage him. They also reappear in Mario Kart Wii and Mario Kart 7 on the track Maple Treeway, Super Mario Galaxy and Super Mario Galaxy 2, and in various Mario Party minigames.
Whomps, inspired by the Japanese folklore of Nurikabe (ぬりかべ) debuted in Super Mario 64 and have appeared in New Super Mario Bros. and various Mario Party games. As minions of Bowser, their purpose is usually to block Mario's path or attempt to crush him by simply falling on top of him. Whomps have a bandage on their backs which hides a crack, their weak point. In Super Mario 64, Whomps reside in the stage called Whomp's Fortress and are led by the Whomp King, a large Whomp with a crown. They also appear in Super Mario Galaxy 2, where they have more humanoid hands and feet.
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