Red Dead Redemption: Undead Nightmare

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Red Dead Redemption:
Undead Nightmare
Red Dead Redemption: Undead Nightmare
Developer(s) Rockstar San Diego
Rockstar North
Publisher(s) Rockstar Games
Writer(s) Dan Houser
Michael Unsworth
Composer(s) Bill Elm
Woody Jackson
Series Red Dead
Engine RAGE, with Euphoria and Bullet Physics
Platform(s) PlayStation 3
Xbox 360
Release date(s) October 26, 2010[1]
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Distribution Digital distribution, Blu-ray Disc, DVD

Red Dead Redemption: Undead Nightmare is the fifth downloadable content (DLC) pack released for Red Dead Redemption. It was released for the PlayStation 3 and for Xbox 360 on October 26, 2010. Undead Nightmare follows the exploits of John Marston, as he searches for a cure for an infectious zombie plague that has swept across the American Old West.

A standalone disc titled Red Dead Redemption: Undead Nightmare Collection which does not require the original Red Dead Redemption game to be played, was released on November 22, 2010 in North America and November 26, 2010 in Europe. The disc includes three DLC packs: Legends and Killers, Liars and Cheats and Undead Nightmare Pack. The "Undead Nightmare Pack" downloadable online however, does not include any extra DLC content.

Gameplay[edit]

Undead Nightmare pits protagonist John Marston against a zombie outbreak.

Undead Nightmare features an open world with numerous zombie-related elements incorporated into the atmosphere and environment. Random encounters with bandits, lynch mobs, etc. have been replaced with random zombie encounters. Bounty missions are now replaced with missing person missions. Gang hideouts are replaced with graveyards across the map, in which the player can clear out hordes of zombies.[2]

Players can now hunt zombie animals such as cougars, bears and wolves, as well as mythical creatures such as Sasquatch, Chupacabra and a unicorn.[3] The Four Horses of The Apocalypse can also be tamed and used as mounts, each having their own unique ability or effect upon zombies and the environment surrounding the player.[4] The game also introduces new weapons for the player to use. Much like skinning animals and looting dead bodies in the original single player, players can now loot zombies for parts. In turn, these zombie parts can be used as ammunition for the blunderbuss, in order to conserve ammunition.[5]

Along with new single player features, Undead Nightmare introduces new multiplayer features, including "Undead Overrun," in which up to four players must work together to fend off increasingly difficult waves of zombies.[6] Undead Nightmare introduces "Land Grab," a new feature for regular free roam, in which players must hold a territory in one of seven major towns for a set amount of time, defending their territory from attackers. The player at the end who held it for the most time as well as having the most kills gets the majority of the awarded points.[7] In addition to new game types, Undead Nightmare includes eight zombie multiplayer skins for players to use.

Synopsis[edit]

The world of Red Dead Redemption has been beset by an apocalyptic plague. The dead have arisen and wander the Earth in search of fresh life to infect as great storms sweep across the land under a veil of darkness. Plants rot where they stand and packs of undead animals roam amongst the undead. Fearful stories are told of mysterious, almost mythical beasts at large in the wilderness.

Experience a supernatural twist to the narrative arc of the original story from Red Dead Redemption. John Marston is alone in the world, to save his family this time he must find an antidote to the horrors that threaten the existence of humanity. Towns and settlements are under attack from hordes of undead, with small, isolated pockets of human survivors huddling together for protection. John must rescue survivors and try to turn the tide against the onslaught from beyond the grave if there is to be any hope. Ammunition is at an absolute premium. As the undead plague takes over the land, there is no more game to shoot and besides, every last bullet needs to be saved to fight the undead encroaching on the last bastions of human sanctuary.

But what is the source of this hellish blanket of destruction and how can it be reversed? Rumors abound among the cowering survivors, and John must choose who to believe. Trapped in a living nightmare, John must travel far and wide in search of an answer.

Plot[edit]

John is in his house at the Marston Ranch with Abigail and Jack. Uncle is then seen loitering outside the house; unfortunately, he is undead. Later that night, while John and Abigail are asleep, Uncle invades their room and tries to attack them. John fights back, seemingly knocking him out. John heads for his gun in their shed but on his way back, Abigail runs out of the house screaming, pursued by Uncle, who bites her in the neck. John shoots Uncle in the head and tends to Abigail. Jack comes outside and tries to help his mother. However, Abigail turns into a zombie and bites Jack, infecting him. Meanwhile, John runs for his lasso and hogties both of them. After giving them both a plate of food, he leaves them in the house and sets out to find a cure. John then goes to Blackwater, which he finds in chaos and ruin. There he finds Professor MacDougal. John talks to MacDougal about a cure, but MacDougal is suddenly attacked and by an infected Nastas, and John is forced to clear Blackwater of the undead, as well as look for more survivors. John finds a group of survivors who all give him multiple theories as to what caused the plague, most significantly, a snake oil merchant, and a "freak with a glass eye."

Following the "freak with a glass eye" lead, John finds Seth in the Old Bacchus Place, playing cards with an undead Moses. John asks Seth if there's a cure to the plague, and Seth tells him to clear the graveyards around New Austin. After John clears out the graveyards and goes back to Seth, Seth tells him that the cause of all this has something to do with the Aztecs, and also tells him to head down for Mexico if he wants to cure the plague.

Following the snake oil merchant lead, John finds Nigel West Dickens in Fort Mercer, trying to sell his elixir as a cure and repellant to the plague. John forces Nigel to stop selling it, and Nigel complies and hands out free samples to people. The elixir is actually more of a bait, and a man who drinks some of it is killed by undead soon after. Nigel is disappointed and asks John to find him some flowers in hopes of creating a better cure. After John finds the flowers, Nigel makes a phosphorus bullet coating with them, and then asks John to find him some old parts he needs. After John finds the parts, Nigel uses it create a blunderbuss, telling John that it is the ideal weapon for undead killing. He also tells John that he is trying to get to Mexico and should be in Solomon's Folly in a few days. At Solomon's Folly, John finds out that all paths to Mexico are blocked. Nigel tells John that if he gets a U.S. Army uniform from some deserters, he can sneak on a train manned by the Army that is headed to Mexico. When John heads to the deserters, he finds them being attacked by undead. The player is faced with two choices: either help the soldiers and earn the uniform, or steal it and suffer the consequences. After John has the uniform, he can head to the train, where he finds the Army being hassled by the undead. John helps them clear out the air, securing a path to Mexico. At the border, a roadblock is in place. The captain of the group tells them all to get off and clear it. However, they are attacked by undead. Fearing their demise, the soldiers retreat and abandon John. John kills all of the undead, mans the rain, and heads straight through the roadblock, smashing it, and into Mexico.

In Mexico, John finds that it is actually in a worse shape than America, and he heads to Las Hermanas, where he meets Mother Superior, a nun. She tells John that other nuns are not as resourceful as her, and that he needs to head inside Las Hermanas and save the town. After doing so, Mother Superior thanks John and he asks her why the plague is happening. She tells John that she needs an undead to find out. After John brings her one, Mother Superior tells John that she suspects evil, and she pours holy water on the undead, who is briefly bathed in blue flame, but is not killed. She asks John if he can clear out the Sepulcro graveyard for her, and she gives him holy water. After he returns, Mother Superior tells him that a woman told her that the cause of all this is because of something Abraham Reyes has done. John is then tasked with heading to Escalera and finding out what's really causing all this.

In Escalera, John finds a woman, who tells him that Reyes is there, in Escalera. John finds an undead Reyes trying to eat a woman. After John kills Reyes, and the woman tells John that the cause of the plague is Reyes' lust for invulnerability, causing him to steal an ancient Aztec mask. They find and take the mask to the crypt where Reyes found it, and after John places the mask back in the altar, the women reveals herself to be Ayauhtéotl, an Aztec goddess. Returning the mask stops the plague, returning the undead to their previous conditions.

Epilogue[edit]

Upon heading back to his ranch, John Marston finds Abigail and Jack are fine. After the events of the main game, John dies (his, Abigail's, and Uncle's graves are shown), Seth is shown stealing the mask, causing the dead, including John, to return. As John was buried with holy water, he returns with the body of an undead but the mind of a man, allowing further play.

Soundtrack[edit]

Red Dead Redemption: Undead Nightmare Original Soundtrack
Soundtrack album by Various artists
Released
November 23, 2010
Genre Video game soundtrack
Length 48:57
Label Rockstar Games

Red Dead Redemption: Undead Nightmare Original Soundtrack is the soundtrack of video game music used in the game. The music was mainly composed by Friends of Dean Martinez member Bill Elm and ex-member Woody Jackson along with additional contributions from various musicians. Recorded at 130 beats per minute in A minor, most of songs featured are constructed from stems in the game's dynamic soundtrack.[8] The songs in Undead Nightmare feature heavier rock overtones than their counterparts in Red Dead Redemption, and some songs are "distorted" or "creepier" versions of songs that were in the original Red Dead Redemption.

All music composed by Bill Elm and Woody Jackson, except where noted.


Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 90% (X360)
Metacritic 87/100
Review scores
Publication Score
Game Informer 8/10
Game Revolution A−
IGN 10/10
Official Xbox Magazine 9/10

Undead Nightmare has been well received by critics. As of June 2011 it has sold two million units at retail.[9] Undead Nightmare received a 10/10 from IGN, stating "Undead Nightmare is what downloadable content should be – a lot of bang for your buck." As of the 1 February 2011, Undead Nightmare has an aggregate review score of 87 (which indicate generally favourable reviews) for the PlayStation 3 and Xbox 360 versions on Metacritic.[10][11] At the 2010 Spike Video Game Awards, Undead Nightmare was awarded as the Best DLC (downloadable content) for 2010 video games.[12]

References[edit]

  1. ^ "DLC: Undead | Rockstar Games Presents: Red Dead Redemption". Rockstar Games. 25 October 2010. Retrieved 26 October 2010. 
  2. ^ "How to Clear Graveyards in Undead Nightmare". Rockstar Games. 20 October 2010. Retrieved 26 October 2010. 
  3. ^ R* Q (24 October 2010). "WTF?". Rockstar Games. Retrieved 26 October 2010. 
  4. ^ "Mythical Creatures in Undead Nightmare: The Four Horses of the Apocalypse". Rockstar sexo. 2010-10-15. Retrieved 2010-10-26. 
  5. ^ "Watch the New Undead Nightmare "WEAPONS" Video". Rockstar. 2010-10-19. Retrieved 2010-10-26. 
  6. ^ "Read Hands-On Previews of Undead Nightmare’s "Murderous, but Amazing, Undead Multiplayer"". Rockstar. 2010-10-22. Retrieved 2010-10-26. 
  7. ^ "New Screens and Details on Land Grab Mode – Coming to Multiplayer Free Roam as Part of Undead Nightmare". Rockstar. 2010-10-22. Retrieved 2010-10-26. 
  8. ^ "Behind the Scenes of the Red Dead Redemption Soundtrack". Rockstar Games via YouTube. 2010-07-28. Retrieved 2010-08-04. 
  9. ^ Magrino, Tom; Makuch, Eddie (August 8, 2011). "Take-Two sales sink 12% in June quarter". GameSpot. CBS Interactive Inc. Retrieved 10 August 2011. 
  10. ^ "Metacritic.com". 
  11. ^ "Metacritic.com". 
  12. ^ Keyes, Rob (2010-12-12). "2010 Spike Video Game Awards Winners List". GameRant.com. Retrieved 2010-11-12. 

External links[edit]