Red Faction: Armageddon
|Red Faction: Armageddon|
|Release date(s)||NA June 7, 2011
AUS June 8, 2011
JP June 9, 2011
EU June 10, 2011
|Distribution||Optical disc, download|
Red Faction: Armageddon is a third-person shooter video game developed by Volition, Inc. and published by THQ. It is the fourth installment in the Red Faction series, and was released for Microsoft Windows, PlayStation 3 and Xbox 360 in various countries around the world between June 7 and June 10, 2011. This is the last game to be developed by Volition, Inc and published by THQ. Future installments are to be handled by Nordic Games.
Red Faction: Armageddon focuses on destructible environments. The player must reclaim cultist fortifications on the disaster-ravaged surface of the planet and defend colonists from hostile Martian creatures in the ancient mines and chasms beneath it and cleansing infestations from all structures.
Using the Magnet Gun, Darius, the main protagonist, fires first at one object, then at a second object, and then the first object rockets toward the second.
The Nano-Forge returns, having been passed down through two generations of the Mason family. Darius' father has incorporated the tool with a function that reverses any and all destruction dealt to man-made objects. The Nano-Forge will also feature an ability known as Impact, which discharges an incredibly powerful burst of force which can blow away structures and throw enemies off their feet.
Darius' Nano-Forge, weapons and armor are all upgradeable, improving their efficiency, unlocking new abilities, and altering their appearances.
At E3, Volition debuted the LEO exosuit, "a robotic suit with powerful weaponry whose biggest strength nonetheless appears to be its ability to crash through structures with little effort. Darius piloted the LEO at full speed through a horde of aliens, splattering them on contact, and then brought down an infested building by crashing through its walls."
The game features co-operative multiplayer for up to four players, called Infestation, which features two different game modes, survival where you need to survive against waves of increasingly challenging alien attackers and defensive where you need to defend areas from attack.
In a six-part YouTube series, the game's main storyline developer Leo and Max revealed "Ruin mode". This mode consists of nothing but "blowing stuff up". Players can either take all the time they want, or cause as much destruction as possible within one minute. The latter mode will have supported worldwide and friend leaderboards.
However, Ruin mode will only be available to players who buy the game new or purchase a code online, as players are given the choice to either play the demo of the mode or enter a code using the methods stated above.
The game takes place on the planet Mars. It is set in the year 2175, fifty years after the events of Red Faction: Guerrilla. Since the liberation of Mars, the surface of the planet has become uninhabitable. This occurred when the massive Terraformer machine on Mars which supplied it with its Earth-like atmosphere was destroyed by Adam Hale, the game's key antagonist, causing super-tornados and violent lightning storms to engulf the planet. In order to survive, the Colonists were forced to flee to the underground mines of Mars built by their ancestors, creating a network of habitable caves under the surface of the planet and setting up colonies there.
The game begins five years after the relocation to the mines in 2175, and follows Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, the main characters of Red Faction: Guerrilla, who runs a lucrative series of businesses based in Bastion, the underground hub of Colonist activity, including mining, scavenging and mercenary work. Few sane people venture to the ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. Darius is tricked into reopening a mysterious, vast shaft in an old Marauder temple by a fanatical Marauder priest, which awakens a long-dormant race of Martian creatures, causing an Armageddon on Mars. Colonist and Marauder settlements alike are torn apart by the new enemies, and the blame for the whole disaster is placed on Darius, soon inciting several angry colonists to form mobs and attack him in their fury. Now Darius must join the Red Faction to clear his name and save the people of Mars, as his grandfather did before him.
A group of Cultists, a splinter faction of the Marauders led by Adam Hale, attacked and captured a terraformer that controlled the weather of Mars. Red Faction forces, led by Frank Winters along with Darius Mason, made an assault on the terraformer. Unfortunately, Adam, disguised as one of the Red Faction, tricks Darius and destroys the terraformer. The destruction of the terraformer results in catastrophic weather which forces the entire population underground.
Fast-forward to a few years later, Darius now works as a mercenary along a former marauder named Kara. When Darius is sent to do a mining job, he becomes trapped in the tunnels. At the same time, he learns that he was tricked again by Adam Hale and the cultists to open a seal that releases an alien race called the Plague, which, coincidentally, happens to dwell in the same tunnels. After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the miners. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of a L.E.O exosuit that is found along the way. Darius then arrives at Bastion to discover that the town is overrun by the Plague, with all the injured holed up in the center of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague. Informed that Hale is involved with releasing the Plague, Frank let's Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to try to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by drop pieces of the ceiling on him, with the result being decapitation. He is then picked up by Kara and escape in a walker to a Marauder city where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then assault the tunnels to find the Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to destroy Mars. At this point, SAM discovers that the Plague cannot withstand pure air. Hearing this, Darius decides that the quicker way to the surface is to latch on to the Queen. He finds the terraformer that Hale destroyed and repairs it, killing all of the Plague.
Red Faction arrives at the terraformer, and SAM warns Darius of high concentration of radiation incoming: sunlight.
The game was announced in the form of a short teaser trailer on June 4, 2010 on GameTrailers TV. The game was also showcased at the E3 2010 from June 15 to 17, 2010. During Comic-Con in San Diego, 2010, a promotional comic book titled Red Faction: Armageddon #0 was presented as a free giveaway. A downloadable vehicle-based multiplayer game called Red Faction: Battlegrounds was released in April 2011. Additionally, the Syfy network produced a direct-to-television film that bridges the story gap between Guerrilla and Armageddon, titled Red Faction: Origins. It was released on June 7, 2011.
A playable demo for the game was announced in April, and was released on May 3, 2011 for the Xbox 360. The playable demo for PlayStation 3 was released on June 2, 2011. A playable demo of the Windows version was released exclusively through the OnLive service.
To promote Red Faction: Armageddon, THQ released Red Faction: Battlegrounds, a multi-directional shooter in April 2011. The game is developed by THQ Digital Warrington and was released on Xbox Live Arcade and PlayStation Network. Red Faction: Battlegrounds is a top-down twin-stick vehicle-based shooter with gameplay similar to a demolition derby. A review from Worthplaying gave the game a 5/10.
Downloadable content entitled Path to War has been released for the game. It features four new single-player missions, new weapons and achievements.
Red Faction: Origins is a feature-length science fiction television movie produced by Universal Cable Productions and UFO Films debuting on SyFy. The movie stars Brian J. Smith as Jake Mason and Robert Patrick as Alec Mason, the main protagonist of Red Faction: Guerrilla and acts as a prequel to Red Faction: Armageddon. The film was released on June 4, 2011 to coincide with the release of Armageddon.
The film was announced by SyFy on April 16, 2010, as a two-hour pilot movie. Thus if the movie is well-received, it would be developed into a television series. Volition confirmed the title of the film and its June 2011 release date on July 19, 2010. As of February 2012, the TV movie is still under consideration from Syfy to be developed into a TV series.
GameZone gave the movie a 7 out of 10, stating "In the end, THQ and SyFy did a solid with this one. Red Faction: Origins doesn’t feel like a cheap, slapdash film, and it certainly fits the feel of the franchise." IGN gave it a 7, stating "Red Faction: Origins overcomes [...] budgetary restrictions and the formulaic nature of its plot enough to make for an enjoyable albeit predictable experience. [...] certainly a better movie than feature film game adaptations with far bigger budgets.
Red Faction: Armageddon has received mostly positive reviews. Aggregating review websites GameRankings and Metacritic gave the PC version 75.93% and 75/100, the Xbox 360 version 73.93% and 71/100 and the PlayStation 3 version 73.76% and 71/100. GameSpot gave the game an 8.0 out of 10, saying "Red Faction: Armageddon returns to the linear roots of the series with great success. Thanks to an enjoyably powerful arsenal and remarkably thorough destructibility, tearing your way through this alien-annihilating adventure is very gratifying. The campaign and Infestation mode offer a good amount of content, and the arrival of the magnet gun should be celebrated by anyone with a hankering for havoc. It's one of the most powerful, inspiring, and downright hilarious gameplay mechanics to come along in a while, and it makes Red Faction: Armageddon immensely appealing." While IGN gave it a 7.0, saying, "Despite its forgettable story and pacing issues with the campaign, Red Faction: Armageddon is good fun for letting out your inner destructive child." Joystiq scored the game with a 2.5/5 rating. GameZone gave the game an 8.5 out of 10, stating "I wasn't sure whether I would like the game's change from Guerrilla 's open world formula to a more linear mission-based one. However, this wasn't the case. The storyline is gripping, if at times a bit cliché; the controls are spot on; and leveling all that's around you never gets old. Red Faction: Armageddon is simply a blast to play through."
GameSpy gave Armageddon 2.5 stars out of 5, stating that "The main campaign has gone from an open-ended, Grand Theft Auto-style game to a strictly linear, close-quarters, and poorly plotted mess" and also describes the 'ruin mode' as "...incredibly fun in short bursts, but without any overarching goals or real sense of rewards, it's really more of a time-waster than an honest-to-goodness game in its own right." However, it did praise the new weapons available, saying, "...you get some pretty nifty gear with which to do said dealing."
The sales of Red Faction: Armageddon were poor. Because of this, on June 27, 2011, THQ announced that plans for future installments had been cancelled.
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